Pages: 1 2 3 4 5 6 7 [8] 9 10 20 |
141. side arm swap bug - in Technical Support/Bugs [original thread]
so I've seen this a few time and its only gotten me killed a few times thought i would put this out there, so i'm using my laser rifle and find a scout right next to me, so i switch to my sub machine gun and hit right as i do it dont fire but it c...
- by Justice Darling - at 2016.01.02 23:35:00
|
142. estimated arrival time of warlords 1.3 ??? any word - in General Discussions [original thread]
Has CCP given a time frame on the next update for warlords? Anyone know? soon, later, next week next month, feel free to send me a message i can keep a secret
- by Justice Darling - at 2015.12.30 01:03:00
|
143. laser rifle ammo, FREQUENCY CRYSTALS like in EvE! - in Feedback/Requests [original thread]
So I was thinking, I know look out! Is there room to add Frequency crystal ammo for the laser rifle, would be nice to get range with decreased dps, or close range ammo with increased dps! want to know what I'm talking about go here Crystaals
- by Justice Darling - at 2015.12.29 19:40:00
|
144. Love How - in General Discussions [original thread]
Sbundo'D wrote: GM Archduke wrote: Oh, that terrible silence! Only three CCP employees explained why we're silent, and only about a dozen times. I bring shame on famiry!! -_-'' So because we have been told a dozen times "we don't know,...
- by Justice Darling - at 2015.12.29 17:07:00
|
145. Why was Metalevel lockout not put in release 1.2 - in General Discussions [original thread]
Alena Ventrallis wrote: The problem with metalocks is that they are based on the sum of the metalevels, not the average. This means that metalocks either A) are so low that suits such as movie cannot deploy or B) meta level is high enough to ac...
- by Justice Darling - at 2015.12.28 22:48:00
|
146. Why was Metalevel lockout not put in release 1.2 - in General Discussions [original thread]
deezy dabest wrote: JARREL THOMAS wrote: I believe that if there are more players trying to join than there are shiting on them. All you need to do is give em a chance. You guys are only top shot because the new players aren't given a chanc...
- by Justice Darling - at 2015.12.28 21:57:00
|
147. Why was Metalevel lockout not put in release 1.2 - in General Discussions [original thread]
Thor Odinson42 wrote: The best thing they could do is just remove all of the lower tiers and reimburse all losses at the end of matches. At this stage of the game, it just doesn't make sense to have the fear of asset loss removing any level of...
- by Justice Darling - at 2015.12.28 16:34:00
|
148. DEVS ARE GONE! - in General Discussions [original thread]
VAHZZ wrote: Justice Darling wrote: Lightning35 Delta514 wrote: Justice Darling wrote: Lightning35 Delta514 wrote: Just wait, there gonna drop a surprise bomb on us. I hope so, there are so many other games I'm not getting to pl...
- by Justice Darling - at 2015.12.28 14:42:00
|
149. DEVS ARE GONE! - in General Discussions [original thread]
Lightning35 Delta514 wrote: Justice Darling wrote: Lightning35 Delta514 wrote: Just wait, there gonna drop a surprise bomb on us. I hope so, there are so many other games I'm not getting to play cuss I'm addicted to this one! Thei...
- by Justice Darling - at 2015.12.27 04:10:00
|
150. Why was Metalevel lockout not put in release 1.2 - in General Discussions [original thread]
Meee One wrote: Summa Militum wrote: Meee One wrote: TIGER SHARK1501 wrote: Justice Darling wrote: So i was looking at the road map and I'm seeing No proto/officer in pubs if we want to build our player base why wasn't this first ...
- by Justice Darling - at 2015.12.27 01:00:00
|
151. DEVS ARE GONE! - in General Discussions [original thread]
Lightning35 Delta514 wrote: Just wait, there gonna drop a surprise bomb on us. I hope so, there are so many other games I'm not getting to play cuss I'm addicted to this one!
- by Justice Darling - at 2015.12.26 23:41:00
|
152. Why was Metalevel lockout not put in release 1.2 - in General Discussions [original thread]
Meee One wrote: TIGER SHARK1501 wrote: Justice Darling wrote: So i was looking at the road map and I'm seeing No proto/officer in pubs if we want to build our player base why wasn't this first on the list? Of things to happen! Trust m...
- by Justice Darling - at 2015.12.26 22:33:00
|
153. Why was Metalevel lockout not put in release 1.2 - in General Discussions [original thread]
Radiant Pancake3 wrote: Justice Darling wrote: Mobius Wyvern wrote: Because it won't do anything. Most of the people using that stuff are more than good enough to beat the **** out of you without it. It's not as much of a crutch as peopl...
- by Justice Darling - at 2015.12.24 19:24:00
|
154. Why was Metalevel lockout not put in release 1.2 - in General Discussions [original thread]
Mobius Wyvern wrote: Because it won't do anything. Most of the people using that stuff are more than good enough to beat the **** out of you without it. It's not as much of a crutch as people seem to think. I've used plenty of Darth's scrambl...
- by Justice Darling - at 2015.12.24 19:14:00
|
155. Why was Metalevel lockout not put in release 1.2 - in General Discussions [original thread]
Radiant Pancake3 wrote: Justice Darling wrote: So i was looking at the road map and I'm seeing No proto/officer in pubs if we want to build our player base why wasn't this first on the list? Of things to happen! "No proto/officer in pubs...
- by Justice Darling - at 2015.12.24 17:36:00
|
156. Why was Metalevel lockout not put in release 1.2 - in General Discussions [original thread]
So i was looking at the road map and I'm seeing No proto/officer in pubs if we want to build our player base why wasn't this first on the list? Of thing to happen!
- by Justice Darling - at 2015.12.24 16:23:00
|
157. Rail Rifle shaking needs changed or give shaking to laser Rifles - in Feedback/Requests [original thread]
sergeant dragon falc wrote: I am sorry but laser are light and light has no weight. I know science class was really hard for some and staying awake can be an issues if you don't have a passion for something, but Light Density , its true th...
- by Justice Darling - at 2015.12.24 14:52:00
|
158. Rail Rifles - in General Discussions [original thread]
TIGER SHARK1501 wrote: HOLY PERFECTION wrote: I'm not going to write a big paragraph, but don't RR seem a little Overpowered. I mean they seem to kill fine close, and long range. Plus they EAT any suit up. Between range and damage I've co...
- by Justice Darling - at 2015.12.23 18:58:00
|
159. Rail Rifles - in General Discussions [original thread]
Daemonn Adima wrote: I've played a match where literally the entire enemy team was using RRs. I recorded the killfeed for a minute for proof. There's no gun as widely used across all suits like the RR is, that alone should tell you something. ...
- by Justice Darling - at 2015.12.23 18:54:00
|
160. proximity STASIS WEBIFIER I ? please anti-tank webifiers requested - in Feedback/Requests [original thread]
freedom FIGHTER5525 wrote: It would also help reduce road kill from lavs. Would it work similarly to a prox explosive? It would also be cool to have another grenade variant that works on all enemies. I don't see why it wouldn't work like a P...
- by Justice Darling - at 2015.12.23 17:07:00
|
Pages: 1 2 3 4 5 6 7 [8] 9 10 20 |
First page | Previous page | Next page | Last page |