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221. (Request) for Squads - in Feedback/Requests [original thread]
Meee One wrote: Justice Darling wrote: I play a lot of public battles and i keep seeing all these players that are not in squads, can we get a system up in where if your squad is setup for open it pulls from the none squad players and fills ...
- by Justice Darling - at 2014.02.11 14:51:00
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222. (Request) for Squads - in Feedback/Requests [original thread]
can also setup this up if the squad is really good and all members want to keep working together, put something in to lock them in so the auto system don't dump them at the end of match. but members can still leave if they want
- by Justice Darling - at 2014.02.10 23:00:00
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223. (Request) for Squads - in Feedback/Requests [original thread]
sira draco wrote: it doesnt matter if people are forced into squads, they are still gonna lonewolf, being in a squad is not going to change them into a team player, the reality is that most players have the Rambo or one man army mentality, they...
- by Justice Darling - at 2014.02.10 22:04:00
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224. (Request) for Squads - in Feedback/Requests [original thread]
I mean really you want this to be about team work but it takes forever if your not in a squad to get into one at the start of the match and that is the time that is the most important not to be wasting time getting into a squad just have it if the...
- by Justice Darling - at 2014.02.10 21:45:00
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225. (Request) for Squads - in Feedback/Requests [original thread]
I play a lot of public battles and i keep seeing all these players that are not in squads, can we get a system up in where if your squad is setup for open it pulls from the none squad players and fills the empty slots with players not in a squad a...
- by Justice Darling - at 2014.02.10 20:02:00
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226. WEBS - in Feedback/Requests [original thread]
Auris Lionesse wrote: maka rax wrote: Justice Darling wrote: I would like to see webs like eve has, web traps for ground units and vehicles I want TDs, make the range 10m! I could see it now, face to face with a tank and you choose t...
- by Justice Darling - at 2014.02.05 14:45:00
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227. WEBS - in Feedback/Requests [original thread]
Michael Epic wrote: I thought this was going to be a thread about Spiderman :( well yes Spiderman is cool and if you think about it this is kind of the same then with out the going up walls and all the other cool stuff that goes along with b...
- by Justice Darling - at 2014.02.05 00:21:00
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228. WEBS - in Feedback/Requests [original thread]
Maybe like a mine like trap for troops and (portable Weber) armory rep looking thing for Vehicles.
- by Justice Darling - at 2014.02.04 23:05:00
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229. WEBS - in Feedback/Requests [original thread]
maka rax wrote: Justice Darling wrote: I would like to see webs like eve has, web traps for ground units and vehicles I want TDs, make the range 10m! I could see it now, face to face with a tank and you choose to bust out a webber while...
- by Justice Darling - at 2014.02.04 23:01:00
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230. WEBS - in Feedback/Requests [original thread]
I would like to see webs like eve has, web traps for ground units and vehicles
- by Justice Darling - at 2014.02.04 22:52:00
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231. Fix those OP scanners ASAP - in Feedback/Requests [original thread]
ggdfgfdfdd wrote: I got scanned when I just spawned in the MCC. I understand they are changing it to be a snapshot, conal scan, which is good, but they also shouldn't be able to scan through walls imo. If you see that you been scan right aft...
- by Justice Darling - at 2014.02.04 22:39:00
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