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101. Request to up WP's given for a clone reanimation unit - in Feedback/Requests [original thread]
korrah silain wrote: Destroying any installation (except perhaps guns) should be 25 wp if capturing them is 50, because capturing both denys the enemy the tactical advantage given, and gives your team the advantage. Suntzu says that a captured...
- by Justice Darling - at 2015.12.09 21:25:00
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102. request for heavy armored troop transport - in Feedback/Requests [original thread]
True Adamance wrote: XT11 TU53 wrote: Like the ones the S.W.A.T (?) teams have? It has only about equal plating to a tank, maybe. If a vehicle had CRU HP it would move at maybe 3 m/s Well..... they don't have TROPHY or reactive plating do...
- by Justice Darling - at 2015.12.09 20:24:00
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103. Request to up WP's given for a clone reanimation unit - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: Cool topic for debate. I think CCP sneaked in one of the cardinal examples of their regularly bold and "screw the traditional path--let's do a Mark-1 fresh POV on this topic" attitude. Kudos to them. If my observations are...
- by Justice Darling - at 2015.12.09 19:13:00
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104. request for heavy armored troop transport - in Feedback/Requests [original thread]
XT11 TU53 wrote: Like the ones the S.W.A.T (?) teams have? It has only about equal plating to a tank, maybe. If a vehicle had CRU HP it would move at maybe 3 m/s then have it hover over the ground max speed 15.8333 m/s or 57 km/p that's abou...
- by Justice Darling - at 2015.12.09 17:44:00
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105. Request to up WP's given for a clone reanimation unit - in Feedback/Requests [original thread]
Request to up WP's given for a clone reanimation unit or lower the amount of armor, I'm thinking with the amount of armor on them and how many shoots it takes to kill one, should be some where around 200 WP!
- by Justice Darling - at 2015.12.09 17:19:00
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106. request for heavy armored troop transport - in Feedback/Requests [original thread]
When i say heavy armory, I'm talking the amount of armory a clone reanimation unit has, wouldn't even mind not having a turret with that amount of armor. oh also up the dang WP on them 50 wp is way to low for the amount of time it takes to kill on...
- by Justice Darling - at 2015.12.09 17:16:00
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107. request for heavy armored troop transport - in Feedback/Requests [original thread]
Terry Webber wrote: I wouldn't get my hopes up. i don't, but they can't say i didn't ask
- by Justice Darling - at 2015.12.09 17:12:00
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108. request for heavy armored troop transport - in Feedback/Requests [original thread]
Any chance we can get a heavy armored troop transport with a signal turret on it, being able to carry 8 troops?
- by Justice Darling - at 2015.12.09 15:59:00
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109. other contracts, training grounds for corp request - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: I would have no objection to TRADING IN one of the Region-Servers we currently operate on, to get back the Oceania (Oceina, Ociana,...) Server. Maybe swap out the Region that hosts all those players who constantly run righ...
- by Justice Darling - at 2015.12.09 15:38:00
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110. other contracts, training grounds for corp request - in Feedback/Requests [original thread]
Union118 wrote: CELESTA AUNGM wrote: Justice, you are a Darling for requesting this. Good for you. But,... I'm afraid there is a downsided history to the training-grounds ideas. Much earlier (up to around July 2014) we had really cool areas...
- by Justice Darling - at 2015.12.08 23:05:00
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111. other contracts, training grounds for corp request - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: Justice, you are a Darling for requesting this. Good for you. But,... I'm afraid there is a downsided history to the training-grounds ideas. Much earlier (up to around July 2014) we had really cool areas of the game where ...
- by Justice Darling - at 2015.12.08 20:51:00
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112. other contracts, training grounds for corp request - in Feedback/Requests [original thread]
can we get a training grounds for our corps members can learn not under fire, have it lets us be able to pick what every map or mode we choose, I know I know you will have to name the maps then, just name them map 1 through (what ever) if its so h...
- by Justice Darling - at 2015.12.08 16:58:00
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113. proximity STASIS WEBIFIER I ? please anti-tank webifiers requested - in Feedback/Requests [original thread]
tritan abbattere wrote: Well im a jack of all trades and i have a hard time escaping AV all ready. Neat idea but vehicles would have to be slightly buffed IMO. Having this work on infantry too would be cool. Having a side arm that launches a st...
- by Justice Darling - at 2015.12.02 21:19:00
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114. Feature idea - wallet transaction clean up request!! - in Feedback/Requests [original thread]
Hey all, just wanted to put this out there! I was looking at my wallet the other day and it was really hard to keep track of over all pay vs what I'm spending when i restock dropsuits, is there any way we can get over all cost on a restock signal ...
- by Justice Darling - at 2015.12.02 16:22:00
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115. proximity STASIS WEBIFIER I ? please anti-tank webifiers requested - in Feedback/Requests [original thread]
Ralis Sharn wrote: Definitely seems like a cool idea. Not sure on the numbers though, 80% sounds a bit high. I'd be interested in hearing what tankers would have to say about it. well its was just a guess on the numbers, more like basic...
- by Justice Darling - at 2015.12.02 15:24:00
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116. proximity STASIS WEBIFIER I ? please anti-tank webifiers requested - in Feedback/Requests [original thread]
I think i have said something about this before but I'm thinking dust is in a better place now and, thought i would request this again, i would like to have a proximity mine stasis webifier to slow the the retreat of tanks has fun as it is from th...
- by Justice Darling - at 2015.12.01 15:56:00
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117. bazuca please - in Feedback/Requests [original thread]
I would like to see a bazuca/RPG i know was have a plasma cannon buuut its had to bazuca joe someone with the plasma cannon
- by Justice Darling - at 2015.11.30 21:15:00
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118. Vehicle rep tool. - in Feedback/Requests [original thread]
Godin Thekiller wrote: I still disagree with this idea to change the reps into turrets. The only thing it helps with is making the infantry presence lower to still do spider tanking (the only thing people actually complained about that was some...
- by Justice Darling - at 2015.11.30 19:22:00
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119. Turrets going into AA mode request - in Feedback/Requests [original thread]
Can we get a mode for all the turrets where like the top of the turret moves up and can shot at 90 degrees so that the dropships that are over head can be shoot please!! I know the 45 degrees or is it 50 degrees is OK for moving around but what ab...
- by Justice Darling - at 2015.11.30 18:24:00
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120. handicapped public contracts - in Feedback/Requests [original thread]
upgrade your warbarge!!! There is a dmg booster there.
- by Justice Darling - at 2015.11.30 16:19:00
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