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121. Training Video - The basics of dropship flight - in Rookie Training Grounds [original thread]
I know a few people having a tough time getting thier dropships off the ground and keeping them their. so i made this to help. It shows the basics of flight with an onscreen ps3 controller showing what does what. It's for the very first timers and...
- by Judge Rhadamanthus - at 2013.07.13 00:50:00
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122. Dropship keeps crashing - in Rookie Training Grounds [original thread]
I know a few people having the same problem.. so i made this to help. Shows the basics of flight with an onscreen ps3 controller showing what does what. The basics of dropship flight
- by Judge Rhadamanthus - at 2013.07.13 00:46:00
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123. Dropship Fitting - 3 extenders or 2 and a passive resist module - Answer inside - in Rookie Training Grounds [original thread]
Here is a few : 3 extenders VS 2 extenders - 2 x 15% Passives and 3 extenders and a repper VS 4 extenders Now modeling repper stats is on the way, for now this is what we get.
- by Judge Rhadamanthus - at 2013.07.08 08:08:00
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124. Dropship Fitting - 3 extenders or 2 and a passive resist module - Answer inside - in Rookie Training Grounds [original thread]
Chances Ghost wrote: do we know the model for 2 extenders 2 resist 3 extenders 1 resist 4 extenders ? assuming you forgo fast regen for the ability to take an extra hit I can easily model them. I'll have to do a few new runs for you : (il...
- by Judge Rhadamanthus - at 2013.07.08 07:19:00
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125. Dropship Fitting - 3 extenders or 2 and a passive resist module - Answer inside - in Rookie Training Grounds [original thread]
What is interesting is that 2 extenders an a 30% active module is BETTER than 3 extenders but ONLY if you absorb the first and second hit with it. If you use it on the 2nd and 3rd hits its worse. So if you think you can catch that first hit with ...
- by Judge Rhadamanthus - at 2013.07.07 11:44:00
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126. Dropship Fitting - 3 extenders or 2 and a passive resist module - Answer inside - in Rookie Training Grounds [original thread]
Nope. that proto damage. Stats taken from the marketplace.
- by Judge Rhadamanthus - at 2013.07.07 11:22:00
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127. Dropship Fitting - 3 extenders or 2 and a passive resist module - Answer inside - in Rookie Training Grounds [original thread]
THis is for Shield Tankers TLDR : - Extenders This flow chart I made based on testing : Damage Flow lead to this data sheet. 3 shield extenders or 2 and a passive module? Ignore the % to make it easy and just look at the colours. (best ...
- by Judge Rhadamanthus - at 2013.07.06 18:23:00
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128. Dropship Pilots - Beware the hit indicator - in Rookie Training Grounds [original thread]
Skihids wrote: I believe it is a true hit indicator, not an enemy location indicator. It lights up to indicate the part of the ship that took the hit. Except that in the first example you can see I was clearly hit from the rear. So the indic...
- by Judge Rhadamanthus - at 2013.07.05 16:04:00
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129. Dropship Pilots - Beware the hit indicator - in Rookie Training Grounds [original thread]
I noticed recently that when hit by a forge gun or a rail turret that the drop ship hit indicator, that little red semicircle, often indicates the hit from the wrong direction. To save you a read a put it into a video with gameplay, examples, free...
- by Judge Rhadamanthus - at 2013.07.02 19:34:00
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130. So You've Decided To Become A Tanker [A Guide For The Fresh-Faced And Foolha... - in Rookie Training Grounds [original thread]
Operative 1171 Aajli wrote: Raven and Scorpion need to be nerfed for range. Caldari ships in EVE need to stop shooting from such long ranges and get in the fight. A red line rail tank is exactly what a Caldari shield tank is for. Wow eve...
- by Judge Rhadamanthus - at 2013.06.19 09:58:00
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131. So You've Decided To Become A Tanker [A Guide For The Fresh-Faced And Foolha... - in Rookie Training Grounds [original thread]
I shall add some social advice too if that's okay. I have always been fully specced into drop ships with no suit skills. I have done this in every build and still am. How is relevant to tanking? I run with tankers. Usually two of them. If you run ...
- by Judge Rhadamanthus - at 2013.06.17 12:07:00
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132. Noob question: How does the Redline exactly work? - in Rookie Training Grounds [original thread]
You can sit in your redline just like them, but you can't see your red line. Pay attention to when you play the same map but on the other team. You will then be able to see the red line limit on the other side. Then when on that side in another ga...
- by Judge Rhadamanthus - at 2013.06.16 16:36:00
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133. Shield or Armor tanks? - in Rookie Training Grounds [original thread]
Looks like those two above didn't read your post very closely.
- by Judge Rhadamanthus - at 2013.06.03 18:25:00
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134. How cool are Assult Dropships? - in Rookie Training Grounds [original thread]
I am fully 10mill sp into ADS. spent last night with two gunners who were tankers so also specced into missile turrets. I gave them both a proto Accelerated XP-1. off we went. I lost one ship to a drunk RDV sky Swipe. also lost 1 to a forge, but ...
- by Judge Rhadamanthus - at 2013.06.01 12:05:00
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135. [Drop Ships] How many SP for a decent level - in Rookie Training Grounds [original thread]
Bojo The Mighty wrote: ....but some offer minor CPU slimming and so a real hardcore pilot would max out bonus skills but stop SP investing in a skill after in no longer unlocks vehicle modules. This is what I was doing and why I see it as ...
- by Judge Rhadamanthus - at 2013.03.21 17:44:00
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136. [Drop Ships] How many SP for a decent level - in Rookie Training Grounds [original thread]
Vyzion Eyri wrote: Perhaps, just perhaps, flying dropships have less to do with SP and more to do with PS. Pilot skills. This is demonstrably false. Take a pilot with 300 000 SP in drop ships and put him in a "as it comes" millita versio...
- by Judge Rhadamanthus - at 2013.03.21 13:19:00
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137. [Drop Ships] How many SP for a decent level - in Rookie Training Grounds [original thread]
I'm investing in them atm so I can properly feedback to the devs. This is a beta so I figure that i should take part in making sure DS are viable in future builds. The downside is the cost of finding the problems.
- by Judge Rhadamanthus - at 2013.03.21 11:38:00
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138. [Drop Ships] How many SP for a decent level - in Rookie Training Grounds [original thread]
My character has only skilled into drop ships. Its a new character after many false starts. After spending 3.3 million SP so far into DS and the supporting systems I wondered how many SP are needed to get to a pretty solid level. My Estimate : 5 ...
- by Judge Rhadamanthus - at 2013.03.21 11:08:00
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