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1701. So, in terms of players PC vs PS3 vs Xbox - in General Discussions [original thread]
It has nothing to do with number of players and not much to do with anything like PC > Console or the like. I really don't think CCP every really wanted to do a console game. It is cool, hip, sexy to get all the gaming press like "We are linkin...
- by Joseph Ridgeson - at 2014.05.21 18:47:00
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1702. Fixing Small Blaster Turrets; The easy and efficient way - in Feedback/Requests [original thread]
I think even with Small Blasters not overheating, the ridiculous hit detection issues makes it ill-equipped to do the job it was meant to do. My Gunner could not hit a single thing with the Blaster, going full auto spraying bullets he was lucky to...
- by Joseph Ridgeson - at 2014.05.21 16:46:00
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1703. A bunch of clowns shooting at everything - in General Discussions [original thread]
You are assuming there every was tactical sense? It is a common thing to be doom and gloom in the sense of "we have lost something" when something starts to fall out of favor. DUST 514, like most FPS, had a couple tactical players but most of us w...
- by Joseph Ridgeson - at 2014.05.21 05:13:00
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1704. [Feedback] CCP Z, please reconsider BPO onlys - in General Discussions [original thread]
The Meta Level thing is a good fix to a problem of Frontline only guys versus Prototype stuff. The problem is, like you said, it is just reverse item level in World of Warcraft. Rather than item level saying "you can't go on this raid because you ...
- by Joseph Ridgeson - at 2014.05.21 04:58:00
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1705. The reason we have such a low player base. - in General Discussions [original thread]
Few other reasons as well. Biggest one I can see is, as this game currently is (not what it was promised/meant to be), it is just a Call of Duty / Battlefield clone; log on and shoot some people. The problem is that the Call of Duty / Battlefield ...
- by Joseph Ridgeson - at 2014.05.20 21:19:00
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1706. (Feedback) Assault Rail Rifle Magazine - in General Discussions [original thread]
Going off of DUST numbers: Scrambler Rifle (Tactical): 45 / 225 Scrambler Rifle (Assault): 72 / 325 Combat Rifle (Burst): 54 / 324 Combat Rifle (Assault): 68 / 408 Rail Rifle (Breach): 42 / 252 Rail Rifle (Assault): 42 / 252 (Seen in Legion Dem...
- by Joseph Ridgeson - at 2014.05.20 02:16:00
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1707. Legion is scary; answers are needed - in General Discussions [original thread]
Any new information to add to this?
- by Joseph Ridgeson - at 2014.05.19 17:55:00
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1708. Request:Racial bonuses - in Feedback/Requests [original thread]
Aye, I disagree with this as well. Imagine someone playing for the first time and sees "the Caldari are living emblems of strength, persistence, and dignity." So they pick Caldari because they sound cool. They start playing and want to play as an...
- by Joseph Ridgeson - at 2014.05.19 17:16:00
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1709. Shield extenders - in Feedback/Requests [original thread]
CCP Rattati wrote: Yes, we want to look at comparative scaling of ehp/tank modules, whether armor or shield. It is fairly obvious that plate hp/pg is high and we need to make shield extenders competitive Wait. Did you just suggest that Plat...
- by Joseph Ridgeson - at 2014.05.19 16:58:00
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1710. Aurum, Boosters, and BPO's in Legion - in General Discussions [original thread]
Godin Thekiller wrote: There's no "higher tiers" for anything anymore/ Also, that's the point of boosters; nothing wrong with that. Wanna Go free? it'll take you longer to get X. Nothing wrong with that tbh, once you get to new stuff, you'll be...
- by Joseph Ridgeson - at 2014.05.18 23:43:00
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1711. Aurum, Boosters, and BPO's in Legion - in General Discussions [original thread]
CCP Z wrote: Quote: Monetization Discussion I can promise you, we are working on the fairest, none pay to win system ever seem in a free to play game. CCP Z wrote: Again, no weapon or module will be available for AURUM or give you...
- by Joseph Ridgeson - at 2014.05.18 23:27:00
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1712. [Ideas] Monetization - in General Discussions [original thread]
Gaelon Thrace wrote: Joseph Ridgeson wrote: Stuff about people with access skill boosters having an advantage over people without access to skill boosters. I'd be willing to bet that anything players can buy with AUR (or however they do m...
- by Joseph Ridgeson - at 2014.05.18 02:02:00
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1713. (Bug - Video) Vehicles falling through the world - in Technical Support/Bugs [original thread]
No Lynn, I know. I am getting on the same level as CCP when it comes to DUST: I don't give a s***. However, I still spent time making the video and trying to help the game. Figured I would at least try.
- by Joseph Ridgeson - at 2014.05.18 01:42:00
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1714. [Ideas] Monetization - in General Discussions [original thread]
I highly, highly doubt that Legion will have "the fairest, none pay to win system ever see(n) in a free to play game." Because I can think of a couple that are fair: 1. Path of Exile. You can buy more bank-storage (you already have access to mor...
- by Joseph Ridgeson - at 2014.05.17 17:32:00
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1715. What 3 promised features of Dust were most important to you... - in General Discussions [original thread]
Surprised "Laser Focused" and "10 years of Development" has not come up yet. For me: 1. SP Rollover 2. Integrated Market. 3. PVE.
- by Joseph Ridgeson - at 2014.05.17 17:19:00
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1716. (Bug - Video) Vehicles falling through the world - in Technical Support/Bugs [original thread]
I sent this in as a ticket a while back. Two weeks later, I got a reply stating "Sorry for the delay. Don't send Bug Reports through the ticket system." Which is strange considering the fact there IS an option to select Bug Reports when sending ...
- by Joseph Ridgeson - at 2014.05.17 17:17:00
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1717. finding new bugs ^^ - in General Discussions [original thread]
I sent that in as a bug report for a ticket; I even had a video explaining everything that happens. Two weeks later I got a "Sorry for the delayed response. A ticket is not the proper place to put bug reports." Nice to know that an option for send...
- by Joseph Ridgeson - at 2014.05.17 17:03:00
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1718. (Feedback) Vehicle Damage Mods are too powerful - in Feedback/Requests [original thread]
Putting it simply, Armor Hardeners were nerfed by 37.5% (40 -> 25) and Shield Hardeners were nerfed by 33.33% (60 -> 40) while Damage Mods were not. Currently, the Glass Cannon is hands down the best type of tank you can get. Allow me to exp...
- by Joseph Ridgeson - at 2014.05.16 17:43:00
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1719. Sticky:[Feedback] Tackling Turrets - in Feedback/Requests [original thread]
I disagree with Shotgun style reload for missiles. The reasoning behind people wanting it is generally "because it goes up one shot at a time during reload" but do does a Railgun. Missile turrets are capable of instantly factor eliminating a Harde...
- by Joseph Ridgeson - at 2014.05.16 17:12:00
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1720. Sticky:Change to CPM Membership - in The Council's Chamber [original thread]
Moorian Flav wrote: Am I missing something? CCP already said they have no content updates planned; merely slight balancing and minor bug fixes that won't require a client update. Therefore, what purpose could the CPM1 possibly serve with the ve...
- by Joseph Ridgeson - at 2014.05.15 15:13:00
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