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101. [Feedback] Runover: Infantry vs LAV vs HAV - in Feedback/Requests [original thread]
So, here's the thing, if i wanna run over others, being in a LAV, its really hard to runover an Infantry, you hit sometimes but you barely take 15% of the shields, you have to completely overrun the dude, hit him just by the center of the fender t...
- by Jooki Chewaka - at 2013.12.23 21:54:00
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102. remove all mlt items - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: Jooki Chewaka wrote: If the complexity of eve where to be brought to dust, you conselebears would flee] I would love the complexity of eve Yeah me too, but now there are not even 4000 dudes playing, imagin...
- by Jooki Chewaka - at 2013.12.23 21:40:00
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103. remove all mlt items - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: 3 isn't that sorta how eve does it No... Don't... Don't even try....... To compare........... Eve................................ To Dust................................. Srsly.........................
- by Jooki Chewaka - at 2013.12.23 18:10:00
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104. [Request] Tech 2 (T2) Gear - in Feedback/Requests [original thread]
We have militia, regular, advanced and prototype, and also Faction. There should be some eve-dust consistency and add T2 mods, to fit it should have another skill requirement to 5, as eve does, be same as good as proto but be much cheaper, as eve...
- by Jooki Chewaka - at 2013.12.23 18:04:00
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105. [Request] A fix for Proto Stomping. - in Feedback/Requests [original thread]
Arc-08 wrote: horrible idea. See PC has ruined dust. It allows the top players in the game to make waaaay more isk than anybody else. This means that the top players in dust have the funds to run proto 24 seven. if you add a gamemode like this ...
- by Jooki Chewaka - at 2013.12.20 15:20:00
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106. [Request] A fix for Proto Stomping. - in Feedback/Requests [original thread]
God Hates Lags wrote: They should really divide up pubs along tiers, having larger payouts for each new level of tier. That sound fair and reasonable. But it has some issues, dust suffers from one thing, and its not much public, an average...
- by Jooki Chewaka - at 2013.12.20 01:13:00
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107. [Request] A fix for Proto Stomping. - in Feedback/Requests [original thread]
STABBEY TAXI wrote: MANY Aha, many, not all, so... your "solution"... doesn't solve quite much. STABBEY TAXI wrote: Like I said we hate having to play on teams full of noobs as much as noobs hate getting killed by us Hmmmmh, when you ...
- by Jooki Chewaka - at 2013.12.20 00:46:00
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108. [Request] A fix for Proto Stomping. - in Feedback/Requests [original thread]
Does this mean that proto gear will be banned on non vet pub matches? because, the way i see it, if it aint, protobears will stay on the other games for many reasons, one of them lack of selfesteem... u know: "OOH DOOD IM SO BADASS I KILLED 71 NOO...
- by Jooki Chewaka - at 2013.12.20 00:30:00
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109. Plz DO NOT Really Touch thr tanks CCP - in Feedback/Requests [original thread]
501st Headstrong wrote: How would you suggest they stop Proto stomping? 501st Headstrong wrote: Jooki do you uave a better solution? Does anyone? It may not be pretty but Dust is brutal Yeah, I've got not one but a few ideas but, I don't...
- by Jooki Chewaka - at 2013.12.19 14:47:00
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110. The problem with Tanks verses AV - in Feedback/Requests [original thread]
True Adamance wrote: Yeah so use you head, a little pinch of team work, and a tank goes down easily. http://i.imgur.com/PB2bb6T.jpg
- by Jooki Chewaka - at 2013.12.19 03:19:00
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111. [REQUEST] Give Tracked & Aerial Vehicles "Drive/Reverse on R2/L2" ... - in Feedback/Requests [original thread]
Heavenly Daughter wrote: Better still, let us program our own ps3 controls. For both pad and mouse keyboard :)
- by Jooki Chewaka - at 2013.12.19 02:24:00
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112. Plz DO NOT Really Touch thr tanks CCP - in Feedback/Requests [original thread]
There are other ways on fixing protostomping and tanking is ruining the fun for the ones that wanna play a first person shooter, not a second person tanker u see? If this is really the solution CCP found on fighting protostomping back... god help...
- by Jooki Chewaka - at 2013.12.19 01:40:00
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113. [lil' story] CCP: What am I gonna break today. - in Feedback/Requests [original thread]
Hmmmmmmhhhh... fek, so lazy to wake up, these sheets are so sticky......... hmmmm fek it, if i don't Hilmar'll get pissed off and'll fire my ass... SO!, these 4000 lovely players we still have left -lol they're so patient, i don't get it, WH...
- by Jooki Chewaka - at 2013.12.19 00:34:00
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114. Still no WP for mobile CRUs? - in Feedback/Requests [original thread]
+1 to that, i run a mobile CRU on my HAV and I'm in the same spot, it's just not reasonable... Another thing I'd like to add it's that we need a kick button to make room on our vehicles for further spawning, sometimes ppl just sit there and do no...
- by Jooki Chewaka - at 2013.12.18 16:32:00
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115. For 1.8 - in Feedback/Requests [original thread]
RANDOM DEV: FOR 1.8, 6 MONTHS FROM NOW (F.U. DOODS, ONLY 4000 PPL PLAY THIS GAME WE ARE LOSING MONEY , DON'T EXPECT WEEKLY PATCHES, NOT EVEN HOTFIXES) WE ARE GONNA TWEAK A LIL' BIT THE TANKS BUT THE MOST IMPORTANT THING IS THAT WHILE FIXING SOME ...
- by Jooki Chewaka - at 2013.12.17 02:55:00
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116. My Humble Opinion - in Feedback/Requests [original thread]
1. This is a shooter, not a tank simulator. 2. Tanks are interesting, but when they ruin the shooter factor, you'll understand its a huge WTF. 3. I understand that you don't choose to kill infantry, but you know that on the internet there are to...
- by Jooki Chewaka - at 2013.12.17 02:34:00
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117. [Request]No "Death" until you loose your clone. - in Feedback/Requests [original thread]
+1 to both no death until DEAD and the ambush thing
- by Jooki Chewaka - at 2013.12.17 01:28:00
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118. [Request] Increase supply depot range and make it supply hovering dropships. - in Feedback/Requests [original thread]
+1 and make them repair armor too, 40 per tick !
- by Jooki Chewaka - at 2013.12.16 02:43:00
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119. [Feedback] Rifles and SMG need a 30% nerf. - in Feedback/Requests [original thread]
KA24DERT wrote: The SMG nerf may not be needed, or at least not as strong as a 30% hit. However I've been squadding with some people that use it as their PRIMARY weapon, and it wrecks effectively and quickly. So do the Scrambler pistol and th...
- by Jooki Chewaka - at 2013.12.15 20:06:00
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120. [Feedback] Rifles and SMG need a 30% nerf. - in Feedback/Requests [original thread]
1. I dont thing SMG needs any nerf, it has a limited range, and its rof is awesome, hence it damage. 2. The problem with speedtanking is more an Autoaim issue than weapons being OP. 3. About the rail rifle... its damage seems a lil' bit high tha...
- by Jooki Chewaka - at 2013.12.15 18:59:00
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