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21. omega booster? - in Feedback/Requests [original thread]
Also missed this. I'd prefer that that to the Gallente storefront.
- by Jen Gelfling - at 2013.06.17 16:28:00
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22. So... how are those recruiter rewards coming along? - in General Discussions [original thread]
I think the wait has been long enough that they could probably inform us on how it's going to work at least.
- by Jen Gelfling - at 2013.06.17 16:19:00
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23. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
Is there a list of what each CCP person is responsible for? I would assume this is a Remnant thing.
- by Jen Gelfling - at 2013.06.06 13:00:00
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24. [SUGGESTION] Scrambler Rifle variation - in Feedback/Requests [original thread]
I think the idea of a "Charge" Scrambler that only does charge shots with better range than the semi-auto is kinda nifty. It's more restricted than other charge weapons at that point, if only charge shots work, but it would present an interesting ...
- by Jen Gelfling - at 2013.06.06 12:56:00
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25. [Feedback] Examining/adjusting the low-value secondary weapon skills (with MATH!) - in Feedback/Requests [original thread]
I like most of Laurent's more specific suggestions, though I think 1 extra round per clip at rank 5 wouldn't be too horrible as a max ammo bonus - even if you have to cut the percentage bonus to 1% per level with a round-up at 5. Any slight bonus ...
- by Jen Gelfling - at 2013.06.05 13:59:00
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26. [Feedback] Examining/adjusting the low-value secondary weapon skills (with MATH!) - in Feedback/Requests [original thread]
Those are some fugly charts.
- by Jen Gelfling - at 2013.05.29 08:14:00
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27. "players were essentially forced into using this gun...and that makes the g... - in General Discussions [original thread]
Aeon Amadi wrote: Jen Gelfling wrote: Aeon Amadi wrote: I love how you left out the 3+ paragraphs defining it's use with a modded controller. I love how you didn't read what sort of controller mod it was. If CCP hard-bans everyone with...
- by Jen Gelfling - at 2013.05.25 09:13:00
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28. "players were essentially forced into using this gun...and that makes the g... - in General Discussions [original thread]
Aeon Amadi wrote: I love how you left out the 3+ paragraphs defining it's use with a modded controller. I love how you didn't read what sort of controller mod it was. If CCP hard-bans everyone with modded controllers (read: tries to detect t...
- by Jen Gelfling - at 2013.05.25 09:05:00
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29. "players were essentially forced into using this gun...and that makes the g... - in General Discussions [original thread]
Marcos Vega wrote: There was no need to ban the fal they should just ban the mods on the controller. It would solve the problem and besides using a nodded controller is cheating. You think about mods on a controller as turbo buttons and the...
- by Jen Gelfling - at 2013.05.25 09:04:00
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30. "players were essentially forced into using this gun...and that makes the g... - in General Discussions [original thread]
If they fix it like they fixed "weapon damage mod displays", they can just remove all the other weapons in the game. Problem solved.
- by Jen Gelfling - at 2013.05.25 08:31:00
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31. [Suggestion] Scrambler Rifle skill alternative. - in Feedback/Requests [original thread]
EXASTRA INVICTAS wrote: The advantage is only 2 shots if you spam the trigger with abandon. Properly managed the Scrambler Rifle is a really effective weapon, and in the Amarr suit it is easier to manage properly, and therefore has longer and ...
- by Jen Gelfling - at 2013.05.25 08:28:00
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32. Is CCP racist? why does all the minmintar stuff suck? - in General Discussions [original thread]
Breakin Stuff wrote: Education time for the OP! Minmatar weapons annihilate armor tanked dropsuits, so amarr and gallente suits are your *****. Amarr weapons massacre shield tanks. Gallente and caldari hybrid weapons kill everything equally...
- by Jen Gelfling - at 2013.05.25 08:18:00
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33. Scrambler Rifles - Variants - in Feedback/Requests [original thread]
BuTtHuRtPEepZ wrote: Instead of adding newer weapon variations, why not fix the currently existing ones first? ie heat reduction? Also make standard scrambler range > or = TAR and assault scrambler range = AR Makes sense
- by Jen Gelfling - at 2013.05.24 13:10:00
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34. CCP: Please buff the Scrambler Rifle - in General Discussions [original thread]
+1 For a heat build reducing passive and sensible range.
- by Jen Gelfling - at 2013.05.24 13:08:00
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