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121. I find that sentinels aren't capable of properly performing solo... - in General Discussions [original thread]
MINA Longstrike wrote: So you admit you were lying about ion pistols and hmgs having the same range? what else could be misrepresented by you! Flawed premises and lies are a great way to start a discourse. I have no pity for your HMG / senti...
- by Jaran Vilktar - at 2015.04.08 17:42:00
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122. I find that sentinels aren't capable of properly performing solo... - in General Discussions [original thread]
MINA Longstrike wrote: Jaran Vilktar wrote: -nowadays. The HMG has less or similar range as Ion Pistols and it's the only heavy weapon intended for AI and it's not easy to break through shields with it. Sentinels scan profiles and scan prec...
- by Jaran Vilktar - at 2015.04.08 17:29:00
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123. I find that sentinels aren't capable of properly performing solo... - in General Discussions [original thread]
VAHZZ wrote: I adapt. I'm a Sentinel user. I play solo most of the time. I want the Ion Disruptor now, the ultimate heavy weapon. Driver is more Matari sounding, Ion is pure Gallente bruh. And the Sents don't need buffs, they survive more tha...
- by Jaran Vilktar - at 2015.04.08 17:22:00
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124. I find that sentinels aren't capable of properly performing solo... - in General Discussions [original thread]
CommanderBolt wrote: The point, dear friend is the wonderful piece of tech called a Forge gun. The Militia forge gun, with practice, can make a mockery out of proto guys, snipers, campers, people who get up in your face. Ditch that scrubby as...
- by Jaran Vilktar - at 2015.04.08 17:21:00
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125. I find that sentinels aren't capable of properly performing solo... - in General Discussions [original thread]
-nowadays. The HMG has less or similar range as Ion Pistols and it's the only heavy weapon intended for AI and it's not easy to break through shields with it. Sentinels scan profiles and scan precision suck so people easily sneak up on you, their...
- by Jaran Vilktar - at 2015.04.08 17:07:00
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126. So, about those Codebreaker modules... - in General Discussions [original thread]
Bump.
- by Jaran Vilktar - at 2015.04.06 14:50:00
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127. So, about those Codebreaker modules... - in General Discussions [original thread]
Mortishai Belmont wrote: So just use the proto o.o See? This is the problem. Atm you either fit a complex codebreaker or you simply fit a different module because lower tier codebreakers don't provide enough of a bonus compared to it's proto ...
- by Jaran Vilktar - at 2015.04.06 02:34:00
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128. So, about those Codebreaker modules... - in General Discussions [original thread]
CCP, can you please buff the MLT/STD and ADV Codebreaker's by 5% extra hacking speed each? The Proto gives you 25% extra hacking speed but the MLT/STD only give out 10% and the ADV gives 15%... there's a 10% hacking speed difference between ADV an...
- by Jaran Vilktar - at 2015.04.06 02:23:00
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129. Grenades - in General Discussions [original thread]
Lightning35 Delta514 wrote: Buff standard and advanced locus grenades. The core IS PERFECT right now. It can ohk pretty much anything that isn't a heavy (unless they are seriously tanked) The m1 and standard grenades are........ Crappy. Th...
- by Jaran Vilktar - at 2015.04.06 02:15:00
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130. Scouts - in General Discussions [original thread]
I feel like scouts have sortof lost their sense of purpose somewhere along the updates. Traditionally in most games the scout was always typically meant to be the speedy, low HP and stealthy character that uses his superior mobility and agility to...
- by Jaran Vilktar - at 2015.04.05 17:17:00
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131. Caldari Advanced Scout Loadout - in General Discussions [original thread]
Hmm, well. I'm a gallente scout so I usually can get away with running fits with no damps and I like biotics so that works for me. If I was running a caldari scout however I would most likely make bioscout fits with some shield tank but that makes...
- by Jaran Vilktar - at 2015.03.31 04:10:00
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132. Caldari Advanced Scout Loadout - in General Discussions [original thread]
One Eyed King wrote: Dreis Shadowweaver wrote: Ahkhomi Cypher wrote: your wasting fitting space if your using a standard cloak with no damps. Either put on damps or take the cloak off to upgrade your mods. The Cloak is an extremely im...
- by Jaran Vilktar - at 2015.03.31 03:48:00
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133. Officer rep tool - in General Discussions [original thread]
Well, there's the Republic's Specialist Rep Tool. Good enough I guess, also, I just realized today that the Caldari LP store sells a nanite injector that springs you back up at 100% full health. XD
- by Jaran Vilktar - at 2015.03.31 03:43:00
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134. Today's time playing DUST was so unique. - in General Discussions [original thread]
DR DEESE NUTS wrote: Tldr My day included glorious and enyoable matches, I had fun with friends, gave proto stompers a run for their ISK, made huge profits, ran the day almost lag free and got a BPO pimpmobile to finish up. How was your day?
- by Jaran Vilktar - at 2015.03.31 03:25:00
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135. Today's time playing DUST was so unique. - in General Discussions [original thread]
I logged in and checked my daily missions and was surprised, and pleased, to see that they were all high reward and extremely worthwile missions, decided to use my reimbursed 3 Day Active Booster (thank's for that CCP ). Fought many matches, did ...
- by Jaran Vilktar - at 2015.03.31 03:15:00
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136. Dragonfly scouts and toxin cheap sales/trade - in Code Bazaar [original thread]
PLAYSTTION wrote: Forced Death wrote: PLAYSTTITION, I may end up getting the Recruit AR from a friend who quit lol... save it, but get a guy to buy it if I end up not needing it. Whhaahahahaha Hey if Forced Death does end up no...
- by Jaran Vilktar - at 2015.03.31 02:44:00
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137. Does running proto gear cause lag? - in General Discussions [original thread]
Nestil wrote: well that reminds me of how the creators of MAG (ZIPPER) once told us that they couldnt implement more wearable stuff cause the ps3 couldnt handle that (memory issues). maybe the more slots of proto suits cause the same... that co...
- by Jaran Vilktar - at 2015.03.27 17:06:00
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138. Can we get a gamemode with no squads allowed? or a Free-for-all mode... - in Feedback/Requests [original thread]
Summa Militum wrote: Jaran Vilktar wrote: I mean a gamemode where squads are not allowed and ob's are, as a consequence, unavailable as well OR a simple free-for-all gamemode, everyone is red, kill everything that isn't you. Please? A...
- by Jaran Vilktar - at 2015.03.27 16:57:00
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139. Can we get a gamemode with no squads allowed? or a Free-for-all mode... - in Feedback/Requests [original thread]
Radec fett wrote: Everyone is entitled to their own opinion, this was my opinion, I heard yours and I have made my promise to you that I will return with an apology if this ever gets implemented. Ok, moving on Alright, though you literally ha...
- by Jaran Vilktar - at 2015.03.27 01:20:00
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140. Can we get a gamemode with no squads allowed? or a Free-for-all mode... - in Feedback/Requests [original thread]
Radec fett wrote: Dust is not and will never be the type of game that has free for all game modes, if it ever happens ill come back to this thread and tell u that I was wrong and I will also quit Dust... If you don't like the free-for-all gam...
- by Jaran Vilktar - at 2015.03.27 01:16:00
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