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261. HMG dispersion - in General Discussions [original thread]
Powerh8er wrote: Its not even as accurate as a blackpowder flintlock rifle. At least it dont take as long to reload.... Wait. Let me take some time to do my taxes............done. Now, just a few more seconds left on that reload.
- by Jadu Wen - at 2013.10.30 14:04:00
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262. I was thinking about racial heavies.... - in General Discussions [original thread]
Chunky Munkey wrote: Minmatar: 4h 2l *drools again* Sentinel: 3h 3l Bring on the glorious complex damage mods with a HMG in hand!
- by Jadu Wen - at 2013.10.30 14:02:00
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263. 1.6 patch notes quiery - in General Discussions [original thread]
CHIPMINT BUTTERCUP wrote: Its happening in 1.7 you Silly B*tch. Funny how b*tch is not allowed in forum but allowed in your name, lol. Yeah, how'd that fly?
- by Jadu Wen - at 2013.10.30 13:37:00
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264. Logibro's 1.7..... hang on a sec - in General Discussions [original thread]
WASTED MERC wrote: So all proto rep tools are getting a increase of 70hp/sec? thats makes the heal everyone six kin pretty fkin awesome and the shadow a heavy core focus :) Glad I got rep tool to proto now Spider repping for the win!
- by Jadu Wen - at 2013.10.30 13:35:00
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265. favorite signature - in General Discussions [original thread]
Disturbingly Bored wrote: I'm a fan of Wen's, but I agree, Cosgar probably wins. I finally stopped tweaking mine yesterday, and I submit it for your collective judgement. I would almost recommend stealing Jadek's contribution of... -Ä+Éßù...
- by Jadu Wen - at 2013.10.30 13:32:00
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266. Logibro's 1.7..... hang on a sec - in General Discussions [original thread]
CHIPMINT BUTTERCUP wrote: 1.6 is a prep patch for all things 1.7 so yeah. 1.6 rep tool rule #1: Pick a fatty and stick to em like glue with your tool. 1.6 fatties are going to be all Rambo with the new buff they are getting. I wonderi...
- by Jadu Wen - at 2013.10.30 13:25:00
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267. HMG dispersion - in General Discussions [original thread]
Remember crouching improves the HMG with a night and day difference in accuracy. The problem is you're going to be a big fat sitting duck in that position. Risk vs. Reward.
- by Jadu Wen - at 2013.10.30 13:22:00
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268. favorite signature - in General Discussions [original thread]
MySpaceTom wrote: 4920616d204a6164656b204d656e616865696d277320526167696e672042696c652044756374 Wait..WHAT?! You clever Scumbag. GG.
- by Jadu Wen - at 2013.10.30 13:06:00
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269. Logibro's 1.7..... hang on a sec - in General Discussions [original thread]
Regardless of whether we have visible health bars, just hug your heavy and everything will be okay.
- by Jadu Wen - at 2013.10.30 12:38:00
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270. favorite signature - in General Discussions [original thread]
Jadek Menaheim wrote: Kasote Denzara wrote: Jadek Menaheim wrote: Yep. No freebies on that point. You're going to have find out for youself. Bear in mind, that little text character eats up almost all of the character limit. Anything bey...
- by Jadu Wen - at 2013.10.30 12:17:00
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271. favorite signature - in General Discussions [original thread]
Spkr4theDead wrote: fawkuima juggalo wrote: To celebrate the introduction of signatures let me get a list of your favorites, least favorites, funniest, and down right stupid sign offs.... to start you off - Recruiting dusties in the funni...
- by Jadu Wen - at 2013.10.30 04:22:00
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272. FG needs to be... - in General Discussions [original thread]
Broonfondle Majikthies wrote: The Forge gun is essentially a rail gun - A metal slug is accelerated by electromagnets to about the speed of sound. In theory it will leave a very neat but devastating hole in the side of any object without the de...
- by Jadu Wen - at 2013.10.30 02:45:00
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273. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
I'm not sure whether I misread, but is the refresh bug within the squad finder being addressed with the 1.6 release?
- by Jadu Wen - at 2013.10.30 02:40:00
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274. favorite signature - in General Discussions [original thread]
fawkuima juggalo wrote: Lance 2ballzStrong wrote: MySpaceTom wrote: I think mine is really funny. 4d7920313333372048617830727a2078706c6f747a20522058706f7364204279206c766c2035204330646562386b727a i don't know why but this made me chuck...
- by Jadu Wen - at 2013.10.30 02:22:00
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275. Upllink spam - in General Discussions [original thread]
You should check out this thread on Using Radiation Zones to Curtail Drop Uplink Use . I think it's a novel way to recondition but not force players to discontinue uplink spam of objectives. Plus it creates a system for highly dynamic play.
- by Jadu Wen - at 2013.10.22 13:42:00
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276. most annoying thing in domination mode - in General Discussions [original thread]
You should check out this thread on Using Radiation Zones to Curtail Drop Uplink Use . I think it's a novel way to recondition but not force players to discontinue uplink spam of objectives. Plus it creates a system for highly dynamic play.
- by Jadu Wen - at 2013.10.22 13:41:00
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277. Changes to uplinks - in General Discussions [original thread]
You should check out this thread on Using Radiation Zones to Curtail Drop Uplink Use . I think it's a novel way to recondition but not force players to discontinue uplink spam of objectives. Plus it creates a system for highly dynamic play.
- by Jadu Wen - at 2013.10.22 13:39:00
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278. I'm tired.... - in General Discussions [original thread]
Then you're going to love this spam.... You should check out this thread on Using Radiation Zones to Curtail Drop Uplink Use . I think it's a novel way to recondition but not force players to discontinue uplink spam of objectives. Plus it create...
- by Jadu Wen - at 2013.10.22 13:36:00
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279. Domination is a TERRIBLE game mode - in General Discussions [original thread]
Cyrius Li-Moody wrote: I'd say 1 in 10 domination matches is actually a good fight. Usually it's just whoever gets to the objective and spams the most uplinks first wins. Most domination games are decided within the first minute. You should ...
- by Jadu Wen - at 2013.10.22 13:26:00
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280. The 'fix uplinks' movement! - in General Discussions [original thread]
You should check out this thread on Using Radiation Zones to Curtail Drop Uplink Use . I think it's a novel way to recondition but not force players to discontinue uplink spam of objectives. Plus it creates a system for highly dynamic play.
- by Jadu Wen - at 2013.10.22 13:17:00
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