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21. Request for Rattati - in Feedback/Requests [original thread]
matsumoto yuichi san wrote: SponkSponkSponk wrote: matsumoto yuichi san wrote: I am simply concerned that we aren't comparing apples to apples here, a skill focused weapon whose only remaining users were those on the upper end of the ski...
- by JDEZ09 - at 2014.09.02 18:13:00
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22. Hotfix Delta - Magsec SMG - in Feedback/Requests [original thread]
@Rattati Hey bro, is it possible to get this. ^^done? I feel that my Kaalakiota Magsecs are missing that edge and these adjustments will deliver. These guns use alot of PG on my suits, so I need some inscentive here lol.
- by JDEZ09 - at 2014.09.02 17:58:00
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23. Hotfix Delta - Magsec SMG - in Feedback/Requests [original thread]
Now that these sidearms will be available to a broader audience come delta, it is time to bring it up to par with the SMG. The magsec has a model in game that includes, - a holographic sight - A silencer This makes perfect sense for it to be ...
- by JDEZ09 - at 2014.09.02 17:45:00
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24. [Rattati please glance] Laser damage profile to +15%/-15% - in Feedback/Requests [original thread]
CCP Rattati wrote: Spademan wrote: True Adamance wrote: The Assault Scrambler Rifle was never under powered? Where are people pulling this **** from? According to Rattati since the gun was actually capable of overheating it dropped to...
- by JDEZ09 - at 2014.09.02 17:30:00
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25. Request for Rattati - in Feedback/Requests [original thread]
These 400-500 rpm people on here are completely trolling. That is 100s of RPM in diffence!!! There is NO need to take it that extreme when only a few players are using the weapon in the 1st place. If a Scrambler is eating your armor super fast, ...
- by JDEZ09 - at 2014.09.02 17:26:00
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26. Request for Rattati - in Feedback/Requests [original thread]
Rof: 650 Reason: You don't want to overnerf this weapon CCP. It needs to be done in a reasonable manner that allows us ScR vets to still use their skills. The Tac AR was the prime example of what happens when a great gun gets nerfed. Now you want...
- by JDEZ09 - at 2014.09.02 17:16:00
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27. Please insert this in priority list - in Feedback/Requests [original thread]
Also, we need to see the Magsec SMG become more of a stable weapon. There is yet to have a holo sight/silencer variant in the marketplace. I think that now it is time to bring the magsec up to par with the SMG (matari). I don't notice any differe...
- by JDEZ09 - at 2014.08.26 16:36:00
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28. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Am I getting this correcty here? - Scout suits are losing their range bonuses except for the caldari scout? Because if so, I would like to know what percentage of a range increase we would get per level. The scouts understand that the percentage...
- by JDEZ09 - at 2014.07.13 10:12:00
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29. Shifts for Hotfix Charlie - in Feedback/Requests [original thread]
I agree with what he is saying, especially about the skydrop rdv's. So much ISK lost from those lazy RDVs. If I may chime in with a couple more suggestions. - Magsec smg needs either its recoil lowered per operations skill and/or Holographic si...
- by JDEZ09 - at 2014.06.30 17:13:00
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30. Hotfix Charlie and the Magsec SMG - in Feedback/Requests [original thread]
Kurai Ronin wrote: JDEZ09 wrote: The magsec SMG is dealing with more recoil than the Rail Rifle currently. I am not sure if this is supposed to be the case. What I do know, however, is that all of the magsec smgs have cosmetic design to inc...
- by JDEZ09 - at 2014.06.30 16:39:00
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31. Calamari scout's precision is OP - in Feedback/Requests [original thread]
Everyone had to slap on an extra dampener once the cloaks got nerfed, adapt or die. that means EWar cal scouts are squishier than ever, unless they want to get spotted. that means Gal scouts actually can get scanned now. Lets be real here, if a...
- by JDEZ09 - at 2014.06.30 16:32:00
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32. Hotfix Charlie and the Magsec SMG - in Feedback/Requests [original thread]
The magsec SMG is dealing with more recoil than the Rail Rifle currently. I am not sure if this is supposed to be the case. What I do know, however, is that all of the magsec smgs have cosmetic design to include both a holographic sight (similar ...
- by JDEZ09 - at 2014.06.27 18:45:00
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33. EVE: Legion on Project Morpheous (brainstorming with the community) - in Feedback/Requests [original thread]
Denn Maell wrote: As long as VR doesn't become a requirement to play any of the games I don't see this affecting me. Never did think that VR/movement controls were anything more than a gimmicky add on game companies keep trying (not unlike 3d m...
- by JDEZ09 - at 2014.05.07 20:57:00
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34. EVE: Legion on Project Morpheous (brainstorming with the community) - in Feedback/Requests [original thread]
What are your thoughts on this CCP? I see a chance for yet another avenue of immersion for the EVE universe. I understand that yes its a bit out there, but after seeing how EVE: Valkyrie is coming along I just had to mention it. What made me thi...
- by JDEZ09 - at 2014.05.07 15:47:00
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35. Supremely Dispointed - in Feedback/Requests [original thread]
137H4RGIC wrote: Violent Priors wrote: I'M the CEO Of Kotr. We(our Corp) committed ourselves to playing this game the right way, fairly non-exploitive,and in support of the community. We persevered with the promise of better things to come a...
- by JDEZ09 - at 2014.05.07 15:33:00
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36. The Amarr Assault : a focused examination. - in Feedback/Requests [original thread]
It seriously just needs the extra slot like all the other suits. the AA is really easy to fit. That or more ehp.
- by JDEZ09 - at 2014.05.07 01:37:00
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37. [Feedback for CCP] Praise for EVE: Legion - in Feedback/Requests [original thread]
Yes, but still a PS4 boots on the ground variant has to happen! We see Valkyrie on both PC and Project Morpheous on PS4, why not have legion on both as well? Its what we want, because who the heck would want to miss out on this, http://www.you...
- by JDEZ09 - at 2014.05.04 07:29:00
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38. The Amarr Assault : a focused examination. - in Feedback/Requests [original thread]
CCP Logibro wrote: Unfortunately we didn't get a chance to redo the slots and PG/CPU for all the medium frames in Uprising 1.8. Expect those changes to come in a future update. Thanks for the heads up. Yea ive been Amarr Assault this entire...
- by JDEZ09 - at 2014.03.06 03:38:00
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39. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? I can definitely chime in a bit here. This sounds like a great little gamble...
- by JDEZ09 - at 2014.02.03 23:19:00
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40. [Request] Release 1.8 Medium Suit Stats - in Feedback/Requests [original thread]
I agree! Lets us see whats up.
- by JDEZ09 - at 2014.01.27 23:06:00
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