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JDEZ09
Dark Side Alliance
72
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Posted - 2014.09.02 17:45:00 -
[1] - Quote
Now that these sidearms will be available to a broader audience come delta, it is time to bring it up to par with the SMG.
The magsec has a model in game that includes,
- a holographic sight
- A silencer
This makes perfect sense for it to be included during gameplay. If its already thechnically there, we should have it available. It should be added to the existing ones, rather than it being a new variant in the marketplace.
Since it is railgun technology, the surpressor should NOT affect its damage, and would give a sniper or scout the ability to remain unseen on radar while firing. This is an excellent chance to raise its popularity. It just needs one more thing.
Less recoil.
I understand the way the rail rifle has increased recoil for longer bursts, the magsec should be less extreme with this instead of more extreme. A magsec smg should be easily handled, just like the minmatar smg.
But the min smg works better at range because the magsec has too much jiggly recoil at ranges of 25-40 meters. Sadly, that is supposed to be the magsecs optimal range, while the min SMG is supposed to be the best up close with its RoF. |
JDEZ09
Dark Side Alliance
72
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Posted - 2014.09.02 17:58:00 -
[2] - Quote
@Rattati
Hey bro, is it possible to get this. ^^done?
I feel that my Kaalakiota Magsecs are missing that edge and these adjustments will deliver. These guns use alot of PG on my suits, so I need some inscentive here lol. |
Apothecary Za'ki
Biomass Positive
736
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Posted - 2014.09.02 18:27:00 -
[3] - Quote
JDEZ09 wrote:Now that these sidearms will be available to a broader audience come delta, it is time to bring it up to par with the SMG.
The magsec has a model in game that includes,
- a holographic sight
- A silencer
This makes perfect sense for it to be included during gameplay. If its already thechnically there, we should have it available. It should be added to the existing ones, rather than it being a new variant in the marketplace.
Since it is railgun technology, the surpressor should NOT affect its damage, and would give a sniper or scout the ability to remain unseen on radar while firing. This is an excellent chance to raise its popularity. It just needs one more thing.
Less recoil.
I understand the way the rail rifle has increased recoil for longer bursts, the magsec should be less extreme with this instead of more extreme. A magsec smg should be easily handled, just like the minmatar smg.
But the min smg works better at range because the magsec has too much jiggly recoil at ranges of 25-40 meters. Sadly, that is supposed to be the magsecs optimal range, while the min SMG is supposed to be the best up close with its RoF.
Also: Since snipers will be swayed towards a closer range than the redline with hotfix delta, they deserve a sidearm like the true magsec smg.
a snipers goal is to remain hidden. If his magsec had a silencer, then he could properly defend himself from sneak attacks without compromising his tactical position.
See how the attachments are needed? They were intended to be included in the game at some point. Now is that point. Let us test this before legion comes out. It sounds like lots of fun. tl;dr +1 for magsec getting a scope SMG is the best balanced sidearm there is for dps/cpu and pg use.. smg should be the sidearm all others are balanced against
[[LogiBro in Training]]
Level 1 Forum Pariah
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Fox Gaden
Immortal Guides
4127
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Posted - 2014.09.02 18:42:00 -
[4] - Quote
I like the idea of greatly reducing Macsec kick when aiming down sights (ADS).
I also like the idea of giving it a scope.
Does crouching reduce kick? It should.
Keep the kick for hip fire, so it is not as good as the SMG at close range.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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JDEZ09
Dark Side Alliance
73
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Posted - 2014.09.02 20:35:00 -
[5] - Quote
Magsec definitely should be better at some range while SMG should work best in CQC.
I just remember back when the Cal scout came out. It has a pic of it with a magsec. The holo sight giving it that fps comfortable look. The silencer making it look cool and stealthy to go with the suit.
sigh, broken dreams
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Tectonic Fusion
2121
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Posted - 2014.09.02 21:10:00 -
[6] - Quote
JDEZ09 wrote:Magsec definitely should be better at some range while SMG should work best in CQC. I just remember back when the Cal scout came out. It has a pic of it with a magsec. The holo sight giving it that fps comfortable look. The silencer making it look cool and stealthy to go with the suit. sigh, broken dreams I know your pain. EDIT: It was going to be the weapon I would use. Silenced magsec with nova knives on a cal scout.
(GIF)
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zzZaXxx
D3ATH CARD
467
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Posted - 2014.09.02 21:12:00 -
[7] - Quote
+1!
Yes the magsec definitely needs less recoil. It has more range than the assault SMG but the latter may be a better choice at range. If that means lowering its damage a bit that's fine. It needs to be more accurate at range. |
Alena Ventrallis
Vengeance Unbound Dark Taboo
1654
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Posted - 2014.09.02 21:14:00 -
[8] - Quote
Sight and silencer can't be done, that's a client side update.
I'd say significantly reduce kick when ADS.
Shoot Scout with yes.
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JDEZ09
Dark Side Alliance
77
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Posted - 2014.09.03 00:30:00 -
[9] - Quote
Alena Ventrallis wrote:Sight and silencer can't be done, that's a client side update.
I'd say significantly reduce kick when ADS.
I figured that it would be :(
We sure miss client updates.
But if a recoil reduction is in the works, it's good enough for me. |
Xerth Frejer
The Unholy Legion Of DarkStar DARKSTAR ARMY
5
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Posted - 2014.09.03 11:40:00 -
[10] - Quote
Regarding the silencer on the Magsec: It makes no sense.
- A railgun has no propellant that would expand after leaving the barrel and making the typical shooting-sound. - The Projectil is propelled on/between 2 conductive rails to hypersonic speeds, which will cause the rails to suffer extreme heat and abrasion, what will cause a lot of noise. - A Railgun fires hypersonic projectiles, most conventional silenced weapons fire special subsonic ammunition to reduce the sonic-boom of the projectile. |
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JDEZ09
Dark Side Alliance
79
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Posted - 2014.09.04 00:29:00 -
[11] - Quote
Xerth Frejer wrote:Regarding the silencer on the Magsec: It makes no sense.
- A railgun has no propellant that would expand after leaving the barrel and making the typical shooting-sound. - The Projectil is propelled on/between 2 conductive rails to hypersonic speeds, which will cause the rails to suffer extreme heat and abrasion, what will cause a lot of noise. - A Railgun fires hypersonic projectiles, most conventional silenced weapons fire special subsonic ammunition to reduce the sonic-boom of the projectile.
It would need some extensive explination of a new technology for it to make any sense. Then again, pretty much everything in the EVE universe requires some massive explinations then. like traveling through space at lightspeeds.
Or the entire method behind concience transferr between clones.
Or Drop Uplinks warping in soldiers.
And the list goes on.
Nanohive Molecular Self Assembly theory
-The Laser Rifle Range limitation
-Scrambler Rifle Munitions design
-Forge guns
-Repair tool infinite energy concepts
-Augmentation Cancer prevention
-Nanite Injector long term affects
-Flux Grenade effectiveness limitations (dont effect dropsuit functions)
And CCPs description for the silenced magsec just says, "The magsec has been made available in multiple combat configurations - Including optical sights and silenced operation - and is in widespread service throughout the cluster."
Talk about false advertising :)
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CCP Rattati
C C P C C P Alliance
6604
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Posted - 2014.09.04 10:43:00 -
[12] - Quote
How about here
https://forums.dust514.com/default.aspx?g=posts&t=173952&find=unread
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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JDEZ09
Dark Side Alliance
79
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Posted - 2014.09.04 21:21:00 -
[13] - Quote
Thanks for the forward, yes Zatara was spot on with his posts in that thread.
The Magsec needa that scope and ads tightening dispersion to give it that midrange comfort. all that PG usage ought to count for something. The dps is good on it already. It is a nice Armor heavy finisher.
the minmatar smg does need a little dispersion or kick. at least when hipfiring. |
Temias Mercurial
Knights Of Ender RISE of LEGION
200
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Posted - 2014.09.04 21:35:00 -
[14] - Quote
Xerth Frejer wrote:Regarding the silencer on the Magsec: It makes no sense.
- A railgun has no propellant that would expand after leaving the barrel and making the typical shooting-sound. - The Projectil is propelled on/between 2 conductive rails to hypersonic speeds, which will cause the rails to suffer extreme heat and abrasion, what will cause a lot of noise. - A Railgun fires hypersonic projectiles, most conventional silenced weapons fire special subsonic ammunition to reduce the sonic-boom of the projectile.
Even though it may not be creating the sound of an explosive based/launched round, it makes sound nonetheless... right?
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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Temias Mercurial
Knights Of Ender RISE of LEGION
200
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Posted - 2014.09.04 21:56:00 -
[15] - Quote
zzZaXxx wrote:+1!
Yes the magsec definitely needs less recoil. It has more range than the assault SMG but the latter may be a better choice at range. If that means lowering its damage a bit that's fine. It needs to be more accurate at range.
It's bouncy, but it doesn't actually 'kick' per say, and is very easy to control. Getting kills at 40meter or more isn't as difficult as people want to make it out to be...
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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Xerth Frejer
The Unholy Legion Of DarkStar DARKSTAR ARMY
5
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Posted - 2014.09.05 10:12:00 -
[16] - Quote
Temias Mercurial wrote:
Even though it may not be creating the sound of an explosive based/launched round, it makes sound nonetheless... right?
The point is that you can not silence a railgun by putting something at the end of the barrel. Conventional suppressors reduce the noise by slowing down the propellant leaving the barrel and using subsonic ammunition. The projectile of a railgun alone would make an incredible amount of noise flying past you at mach 5 or higher, while the weapon itself would still vibrate and shake when the projectile is accelerated between the rails ( the projectile has to be conductive as do the rails, so contact between those is necessary and will make some noise). |
Atiim
11859
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Posted - 2014.09.05 13:49:00 -
[17] - Quote
Xerth Frejer wrote:Temias Mercurial wrote:
Even though it may not be creating the sound of an explosive based/launched round, it makes sound nonetheless... right?
The point is that you can not silence a railgun by putting something at the end of the barrel. Conventional suppressors reduce the noise by slowing down the propellant leaving the barrel and using subsonic ammunition. The projectile of a railgun alone would make an incredible amount of noise flying past you at mach 5 or higher, while the weapon itself would still vibrate and shake when the projectile is accelerated between the rails ( the projectile has to be conductive as do the rails, so contact between those is necessary and will make some noise). If there's one thing I want in my Sci-Fi FPS, it's rock solid realism.
DUST 514's 1st Matari Commando
-HAND
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Mauren NOON
The Exemplars
445
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Posted - 2014.09.05 14:01:00 -
[18] - Quote
Atiim wrote:Xerth Frejer wrote:Temias Mercurial wrote:
Even though it may not be creating the sound of an explosive based/launched round, it makes sound nonetheless... right?
The point is that you can not silence a railgun by putting something at the end of the barrel. Conventional suppressors reduce the noise by slowing down the propellant leaving the barrel and using subsonic ammunition. The projectile of a railgun alone would make an incredible amount of noise flying past you at mach 5 or higher, while the weapon itself would still vibrate and shake when the projectile is accelerated between the rails ( the projectile has to be conductive as do the rails, so contact between those is necessary and will make some noise). If there's one thing I want in my Sci-Fi FPS, it's rock solid realism. Yea I want the correct force of gravity down to .001
Scr and commando enthusiast.
Amarrica!
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