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341. [Request] Daft Punk Dropsuit - in Feedback/Requests [original thread]
That's right. You'll never unsee it. Human, human, human, human....
- by Iskandar Zul Karnain - at 2013.02.18 22:21:00
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342. [Request] Lock Vehicles - in Feedback/Requests [original thread]
Best suggestion I've seen is to kick the next passenger when driver is changing seats. If the driver seat is occupied and you are outside the vehicle, you kick a passenger if the vehicle is full.
- by Iskandar Zul Karnain - at 2013.02.15 19:54:00
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343. [Feedback] I'd prefer current SP system to daily rollover - in Feedback/Requests [original thread]
I had thought they were working on a weekly rollover system. You would still get the same rush of SP at the start of the week, but it allows players who miss a few days and don't cap out to earn some of those points back the following week. I wou...
- by Iskandar Zul Karnain - at 2013.02.15 18:40:00
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344. [Request] Time Chats in Stamps - in Feedback/Requests [original thread]
We need more time chats in our stamps. Just sayin.
- by Iskandar Zul Karnain - at 2013.02.15 16:26:00
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345. 1, 2, 3, 4... [yet another "please balance" thread] - in Feedback/Requests [original thread]
xxwhitedevilxx M wrote: Iskandar Zul Karnain wrote: To kill a well fitted Sagaris you most certainly do not need 16 players. lol umad? have you ever faced one? and btw you don't have 16 good AVin pub matches. Never. You don't either ha...
- by Iskandar Zul Karnain - at 2013.02.14 18:26:00
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346. 1, 2, 3, 4... [yet another "please balance" thread] - in Feedback/Requests [original thread]
So you want to nerf tanks, which are already glass cannons, even more becasue you can't figure out how to coordinate with your team to kill one. You were a "tanker", you've been watching tanks get nerfed to oblivion, and you actually think that ta...
- by Iskandar Zul Karnain - at 2013.02.14 17:32:00
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347. Heavy Type II with HMG over power Much? - in Feedback/Requests [original thread]
I didn't bother to read this thread as every 'Heavy is OP' thread is identical. Learn to counter a heavy properly. I used to run when I saw a heavy, but now I do not feel Im at a serious disadvantage. I almost always carry FLUX grenades, and even ...
- by Iskandar Zul Karnain - at 2013.02.13 20:07:00
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348. vehicle controls - tanks in particular - in Feedback/Requests [original thread]
+1 For vehicle control mapping. Active modules mapped to triangle, square, etc. is a great idea. I'd also love to see a rearview mirror on meh tank.
- by Iskandar Zul Karnain - at 2013.02.13 17:16:00
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349. CCP plz read: Lighting and hidden better graphics [brightness setting] - in Feedback/Requests [original thread]
ChromeBreaker wrote: trying this when i get home.... QFT. Don't let me down OP.
- by Iskandar Zul Karnain - at 2013.02.13 16:31:00
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350. [Feedback] first use experience, generally confusing - in Feedback/Requests [original thread]
Bump. Thanks for posting, you raise some very imortant points that a lot of us beta testers have lost sight of. After being here for so long I think most of us forget all the little things that bother us and go so far to make a good game great.
- by Iskandar Zul Karnain - at 2013.02.12 21:40:00
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351. Request: Gun Range - in Feedback/Requests [original thread]
I would be happy to see the effective range on the gun stats in the fitting screen. This should naturally include damage % bonus or drop off if below or above optimal range. Maybe a nice little graph would work.
- by Iskandar Zul Karnain - at 2013.02.12 19:22:00
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352. I never say (X) is overpowered... - in Feedback/Requests [original thread]
Dear CCP Please flatten everything in this game. Completely remove any difference in damage for all weapons. I feel bad for the new kids and the disabled. Pro tip: Bonus points for making prototype gear free BPO. K thx. Discuss. -A Concerned Gamer
- by Iskandar Zul Karnain - at 2013.02.12 14:37:00
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353. And stay down.... - in Feedback/Requests [original thread]
+1 for bullet to the brain.
- by Iskandar Zul Karnain - at 2013.02.11 20:21:00
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354. RDV pilots? - in Feedback/Requests [original thread]
Judging by how often I see vehicles flattening mercs I'd say we still have a problem with rogue drones.
- by Iskandar Zul Karnain - at 2013.02.11 17:28:00
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355. Ive been seeing a lot of this recently... - in Feedback/Requests [original thread]
http://i.imgur.com/uyK6czr.jpg Sorry about photo quality. Had to make a dash for my phone. Seriously this is the third I've seen in two days.
- by Iskandar Zul Karnain - at 2013.02.09 22:40:00
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356. [Request] Tier or ammo based shot & flash coloring for plasma and laser weap... - in Feedback/Requests [original thread]
Bump.
- by Iskandar Zul Karnain - at 2013.02.08 19:59:00
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357. Space station Close Quarters - in Feedback/Requests [original thread]
This https://forums.dust514.com/default.aspx?g=posts&t=47486&find=unread
- by Iskandar Zul Karnain - at 2013.02.07 21:55:00
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358. ammo - in Feedback/Requests [original thread]
Yes.
- by Iskandar Zul Karnain - at 2013.02.07 21:51:00
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359. sniper problem - in Feedback/Requests [original thread]
How does that make sense? No bullet drop because of velocity of the mini rail-gun, and you want to introduce lag because thats a reasonable solution? Leave snipers alone. My biggest problem with them is their being useless on my team, not that t...
- by Iskandar Zul Karnain - at 2013.02.07 20:43:00
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360. [request]total rolling sp - in Feedback/Requests [original thread]
I dont think anyone will agree.
- by Iskandar Zul Karnain - at 2013.02.07 20:31:00
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