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21. New melee weapon idea! - in Feedback/Requests [original thread]
I would stick more with like a Nova-short sword or something. EVE is a realistic universe. Yeah I know, theres stuff like huge space ships and plasma weapons, but EVE is a dark, brutal, realistic universe
- by Isaa Quade - at 2012.09.14 02:56:00
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22. Destructible environments/ buildings - in Feedback/Requests [original thread]
ERIC ALIGHIERI wrote: Its called the Frostbite Engine..... CCP should have used it and not Unreal....Battlefield Bad Company 2 really showed off what is possible. Frostbite 2 engine is now out and they used it in Battlefield 3. Its funny becaus...
- by Isaa Quade - at 2012.09.12 02:39:00
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23. Destructible environments/ buildings - in Feedback/Requests [original thread]
I just remembered that CCP was talking about the Rogue drone horde mode they had planned. What if your goal was to keep them from destroying base structures? I know that drones love to grab scrap and use it to build their hive, so what if each bit...
- by Isaa Quade - at 2012.09.12 02:07:00
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24. Revive Bounty - in Feedback/Requests [original thread]
Uhh, well there is the fact that it keeps you from losing a clone in ambush. Thats sorta a big deal.
- by Isaa Quade - at 2012.09.12 02:02:00
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25. Tank Disabling (request) - in Feedback/Requests [original thread]
Yeah...what if, better yet, the whole point of AV infantry is just to disable tanks? They can't bring nearly enough fire-power to destroy it, but can disable turrets or treads for friendly tanks to finish off
- by Isaa Quade - at 2012.09.11 21:33:00
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26. Different Comms channels - in Feedback/Requests [original thread]
Thanks for the response, and I really like the commander chat. Actually im really just looking forward to commanders in general. Maybe his voice bossing people around through their TV speakers will encourage more people to bring mics....
- by Isaa Quade - at 2012.09.11 21:24:00
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27. More realistic missile tracking, please. - in Feedback/Requests [original thread]
They should just add flares/ electronic counter measure modules.
- by Isaa Quade - at 2012.09.11 21:18:00
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28. Different Comms channels - in Feedback/Requests [original thread]
So I think that for such a large-team game, there should be various channels that the player can cycle through. The first channel is the existing squad chat. The second is a inter-squad channel that squad commanders can access. The third channel i...
- by Isaa Quade - at 2012.09.11 21:17:00
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29. Destructible environments/ buildings - in Feedback/Requests [original thread]
So I think it would be neat if you could damage/level buildings and structures, but with a twist. Any damage done to ground installations by Dust mercs must be repaired by the winning party in EVE. This could add an interesting dynamic to macro-sc...
- by Isaa Quade - at 2012.09.11 21:12:00
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