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201. Sniper range patch 1.2 - in General Discussions [original thread]
DUST Fiend wrote: Isaa Quade wrote: Use a real weapon Like this ? Thats an unfair comparison. Riddick is too badass
- by Isaa Quade - at 2013.06.25 23:02:00
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202. In response to 1.2 - in General Discussions [original thread]
Forlorn Destrier wrote: Cosgar wrote: I have to admit, I almost feel like installing Dust 514 again. If you aren't playing, then there is no reason for you to comment on the forums. Enjoy the other games you play and use their forums. Tha...
- by Isaa Quade - at 2013.06.25 22:58:00
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203. Sniper range patch 1.2 - in General Discussions [original thread]
Forlorn Destrier wrote: Isaa Quade wrote: Roufato Kavlimou wrote: They should increase the Max range of Sniper Rifles above 599m so optimal range is at where it is now. Yeah, because the one thing i want more than anything else is t...
- by Isaa Quade - at 2013.06.25 22:57:00
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204. Sniper range patch 1.2 - in General Discussions [original thread]
Roufato Kavlimou wrote: They should increase the Max range of Sniper Rifles above 599m so optimal range is at where it is now. Yeah, because the one thing i want more than anything else is to be MCC sniped from even farther away
- by Isaa Quade - at 2013.06.25 22:47:00
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205. In response to 1.2 - in General Discussions [original thread]
Just read the blog. While I would prefer patch notes, this sounds like it's gonna be a good update. A smidgen of new content along with fixes and improvements. Not everything we asked for, but within realistic work constraints this is very, very, ...
- by Isaa Quade - at 2013.06.25 22:13:00
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206. As a logi, I am boycotting snipers - in General Discussions [original thread]
BuTtHuRtPEepZ wrote: what about frontline snipers or defender snipers? lol
- by Isaa Quade - at 2013.06.20 03:52:00
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207. As a logi, I am boycotting snipers - in General Discussions [original thread]
not repping them, not reving them. you should do the same
- by Isaa Quade - at 2013.06.20 03:42:00
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208. I like how 24v24 was just shrugged off - in General Discussions [original thread]
Sgt Buttscratch wrote: lets get the games performance with 16v16 fixed before we worry about that I don't know if CCP is following this logic but I hope so. Fixes before features
- by Isaa Quade - at 2013.06.13 18:48:00
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209. What's the one thing you wish Dust would just add already? - in General Discussions [original thread]
Good controls
- by Isaa Quade - at 2013.06.08 02:58:00
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210. Proto-scrabler pistol. - in General Discussions [original thread]
Fiasco Llana wrote: What is the point of carrying a sniper rifle if I can just run around with a proto-scrambler pistol and one shot everything? That is my question. Because while the pistol is more powerful, it requires risking your cl...
- by Isaa Quade - at 2013.06.08 02:50:00
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211. so the tac - in General Discussions [original thread]
Christ the tears in this thread are delicious.
- by Isaa Quade - at 2013.06.05 00:39:00
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212. That one thing you're still waiting on - in General Discussions [original thread]
Fixes
- by Isaa Quade - at 2013.06.04 03:54:00
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213. CCP Please Stop Listening to Players. I'm Serious. - in General Discussions [original thread]
Stop? They never did in the first place
- by Isaa Quade - at 2013.06.04 03:29:00
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214. "DUST gate" planned? - in General Discussions [original thread]
So EVE gate was really handy for checking mail really fast. I know about the neocom app for vita, but I would rather not spend a couple hundred bucks for just that capability. Is there going to be a website planned for this?
- by Isaa Quade - at 2013.06.03 18:55:00
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215. Suit models - in General Discussions [original thread]
Mobius Wyvern wrote: Xender17 wrote: Someone find the pic of all 3 frames for all 4 races. http://i.imgur.com/sUmwLWh.jpg dat caldari and gallente heavy....
- by Isaa Quade - at 2013.06.01 17:50:00
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216. Were the templars selected to commit suicide? - in General Discussions [original thread]
I totally started this thread
- by Isaa Quade - at 2013.06.01 16:18:00
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217. timer to exit vehicles - in General Discussions [original thread]
Or just an entry-exit animation like in halo
- by Isaa Quade - at 2013.06.01 14:45:00
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218. TO CCP: You WILL lose 95% of players you put in debt. Set them to Zero. - in General Discussions [original thread]
Noc Tempre wrote: Isaa Quade wrote: Whats hilarious is that you guys think some random noob would know why he got a ton of money, then got put into the negative Dood, he should have read the second edit to a post in the announcement forum...
- by Isaa Quade - at 2013.05.31 05:43:00
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219. TO CCP: You WILL lose 95% of players you put in debt. Set them to Zero. - in General Discussions [original thread]
Whats hilarious is that you guys think some random noob would know why he got a ton of money, then got put into the negative
- by Isaa Quade - at 2013.05.31 05:35:00
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220. Roadmap to make Dust a AAA-title - in General Discussions [original thread]
Probably been mentioned already, but polish aim and movement and release more varied game-modes before doing ANYTHING else. Mechs, jets, and other types of planets can wait (unless those planets include more game-modes of course)
- by Isaa Quade - at 2013.05.25 14:32:00
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