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1441. It Kind of Seems Like Precision Is A Joke Now - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: this is not a rant, so don't get your panties in a bunch i recently got the gal scout for the slight precision bonus, and often try running 2 precision on it, but to no avail. don't get me wrong, it definitely ...
- by Iron Wolf Saber - at 2014.10.03 02:54:00
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1442. CCP Logic, guys please look at yourselves. - in General Discussions [original thread]
Leanna Boghin wrote: Iron Wolf Saber wrote: Leanna I challenge you to provide proof then :D I already have in previous statements. Just read anything in this thread i typed about the subject and you will see the proof right before your ver...
- by Iron Wolf Saber - at 2014.10.03 02:20:00
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1443. New Officer Weapon Stats - in General Discussions [original thread]
Ralden Caster wrote: Wait so do these officer guns count as new weapons or do they replace existing officer gear? They should be new items. Many of these weapon types didn't have em before.
- by Iron Wolf Saber - at 2014.10.03 02:17:00
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1444. CCP Logic, guys please look at yourselves. - in General Discussions [original thread]
Leanna I challenge you to provide proof then :D
- by Iron Wolf Saber - at 2014.10.03 02:10:00
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1445. Why was this changed, exactly..? - in General Discussions [original thread]
So far the feedback on the new rifles said we hit the nail on the end with the damage. New Tactical Magazine Size is beloved. Winged dots have mixed reactions Circle dots on Tactical are not that well loved. Rifle Ammo skill useless. Charg...
- by Iron Wolf Saber - at 2014.10.03 01:58:00
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1446. New Officer Weapon Stats - in General Discussions [original thread]
Please note SDE is full of things are not even in the game yet and subject to developer play ground items. Websites like http://www.stuff514.com/ can help you decipher them.
- by Iron Wolf Saber - at 2014.10.03 01:13:00
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1447. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Speaking of officer weapons... Interesting things to note: The Hmg and Ar are burst varients, scrambler is an assault (bastards) and the sniper is a charge. Subject to inaccuracies mind you. My Wizardy is lvl -1 I haven't f...
- by Iron Wolf Saber - at 2014.10.02 23:32:00
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1448. CCP Logic, guys please look at yourselves. - in General Discussions [original thread]
Thank you for a level headed analytics of pain points. CPM should strive to help resolve some of the issues but some issues are immensely daunting because of the lack of tools in the toolbox Ion Pistol should be very fixable and it is probably g...
- by Iron Wolf Saber - at 2014.10.02 23:22:00
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1449. Were myofibril stimulants ever rectified? - in General Discussions [original thread]
Good News; It is on the todo list and may get attention soon.
- by Iron Wolf Saber - at 2014.10.02 23:07:00
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1450. New Officer Weapon Stats - in General Discussions [original thread]
Spademan wrote: Iron Wolf Saber wrote: Darth's GIO-66 Scrambler Rifle Type; Assault Scrambler Rifle What the ****? Why on earth would you do this? What the hell? Dont look at me I had nothing to do with that version and also the info...
- by Iron Wolf Saber - at 2014.10.02 23:03:00
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1451. New Officer Weapon Stats - in General Discussions [original thread]
Bleh, can't find the projectile shot information :( Ill have to let a database wizard at it first then who can weave the fabric of this derranged spreadsheet together.
- by Iron Wolf Saber - at 2014.10.02 22:38:00
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1452. New Officer Weapon Stats - in General Discussions [original thread]
Would Not know comparisons yet, SDEs haven't propagated yet to some resource websites that would make this so easy to read through.
- by Iron Wolf Saber - at 2014.10.02 22:27:00
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1453. New Officer Weapon Stats - in General Discussions [original thread]
WIP (also someone may beat me to this so cross fingers.) Alex's Modified ZX-030 Heavy Machine Gun Type : Burst HMG Reload 8 Damage 19.8 Heat Intensity 2.0 Heat Penalty 0.6 Projectile Damage Effective Range 5250 (52 meters) Burst 45 Rounds Burst...
- by Iron Wolf Saber - at 2014.10.02 20:55:00
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1454. New Officer Weapon Stats - in General Discussions [original thread]
Reserved.
- by Iron Wolf Saber - at 2014.10.02 20:55:00
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1455. Scout Registry / Killboard - in General Discussions [original thread]
Sounds about right.
- by Iron Wolf Saber - at 2014.10.02 20:09:00
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1456. Sniper Sensitivity - in General Discussions [original thread]
Thumb Green wrote: Operative 1125 Lokaas wrote: Freinchutz Sniper wrote: I'm a dedicated sniper and I have noticed(and other people too) that sniper rifles have awful sensitivity.Sometimes I have to spend 5 sceonds trying to put my reticl...
- by Iron Wolf Saber - at 2014.10.02 17:11:00
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1457. Scout Registry / Killboard - in General Discussions [original thread]
icdedppul wrote: so thought about it and decided against it.. unless they were balanced against the other suits and just a different flavor, it would be bad for the game so because I have played longer then you and have all these glorious skil...
- by Iron Wolf Saber - at 2014.10.02 16:58:00
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1458. Scout Registry / Killboard - in General Discussions [original thread]
I am open to suggestions for such suits; Maybe special themes for each race as well. Dont expect them anytime soon.
- by Iron Wolf Saber - at 2014.10.02 16:21:00
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1459. Scout Registry / Killboard - in General Discussions [original thread]
Pirate suits? Natural Race's Defenses Off Race's Offenses. Support Slot Layout Faction's Colors. Drops only treated like officer level items.
- by Iron Wolf Saber - at 2014.10.02 16:06:00
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1460. Sniper Sensitivity - in General Discussions [original thread]
valad II wrote: Freinchutz Sniper wrote: I'm a dedicated sniper and I have noticed(and other people too) that sniper rifles have awful sensitivity.Sometimes I have to spend 5 sceonds trying to put my reticle on a stationary redberry's head o...
- by Iron Wolf Saber - at 2014.10.02 15:57:00
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