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801. Much Ado about Driving in Dust 514 - in General Discussions [original thread]
http://i.imgur.com/7AZItRX.gif Brings back memories doesnt it? I have to generate a few more to get a point across. before you ask about why gallente? Gallente vehicles have convenient animation targets on them.
- by Iron Wolf Saber - at 2014.12.08 20:52:00
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802. CCP Rattati - why did they switch Amarr and Gal sentinel slots? - in General Discussions [original thread]
Jynx'D wrote: ... So **** balance cause lore? yea.... no. and the amarr sentinel engagement ability is superior to all. It's EHP will make sure to plow through each and every infantry in it's way. More like balance because we need 4 play s...
- by Iron Wolf Saber - at 2014.12.08 20:49:00
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803. CCP Rattati - why did they switch Amarr and Gal sentinel slots? - in General Discussions [original thread]
Amarr are always going to have superior number of armor slots. Amarr are also more likely to have superior endurance and superior resistances as well. They are weakest in engagement ability and speed.
- by Iron Wolf Saber - at 2014.12.08 07:24:00
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804. CCP Rattati on the Biomasses Podcast - in General Discussions [original thread]
Mp3s are pretty much standard sound files atm due to quality preserved during compression.
- by Iron Wolf Saber - at 2014.12.08 06:45:00
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805. so the new precision changes? - in General Discussions [original thread]
From the way I am looking at how normally players adapt and over come I am going to predict that nothing is going to initially change.
- by Iron Wolf Saber - at 2014.12.08 06:43:00
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806. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread]
I don't hate it; it was just superiorly used well abnormally over standard and tactical variants combined including thales before patch.
- by Iron Wolf Saber - at 2014.12.08 04:12:00
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807. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread]
CCP Rattati wrote: Let's say you get a single attribute change. What is it? For ammo skill +2 ammo per level (10 shots at 5) Overall for all snipers? scale the headshot bonus with tiers. For charge rifle? clip to 4 reserve ammo to match sa...
- by Iron Wolf Saber - at 2014.12.08 02:59:00
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808. Much Ado about Driving in Dust 514 - in General Discussions [original thread]
Okay the second portion is done here comes the hardest one redoing vehicles from the ground up. Give me a moment as this will take time to draft up some icons and gifs even if needed.
- by Iron Wolf Saber - at 2014.12.07 23:35:00
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809. Got all 5 Min Apex Suits - in General Discussions [original thread]
Amibo Fox won third place in tournament against some regional runner up players pretty recently...
- by Iron Wolf Saber - at 2014.12.06 04:33:00
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810. Much Ado about Driving in Dust 514 - in General Discussions [original thread]
Spkr4theDead wrote: Iron Wolf Saber wrote: Guys guys guys I am not going to remove any ideas; feel free to add your own but everyone's ideas should be brought in and given merits. I will add pros or cons as they're pointed out in each idea ...
- by Iron Wolf Saber - at 2014.12.06 04:25:00
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811. Much Ado about Driving in Dust 514 - in General Discussions [original thread]
Guys guys guys I am not going to remove any ideas; feel free to add your own but everyone's ideas should be brought in and given merits. I will add pros or cons as they're pointed out in each idea though. TY for your continued participation its a...
- by Iron Wolf Saber - at 2014.12.06 03:15:00
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812. Much Ado about Driving in Dust 514 - in General Discussions [original thread]
Okay feeling much better after a full nights rest and did something productive ( http://i.imgur.com/NCkdNRh.jpg and yes it was delicous though next time 1lb servings not 2) Few things to note; Page Breaks are frequent - Blame google docs on th...
- by Iron Wolf Saber - at 2014.12.06 02:07:00
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813. Much Ado about Driving in Dust 514 - in General Discussions [original thread]
Greiv Rabbah wrote: Its late and I'm tired but I want to throw in a "don't forget about MTACs" before I crash. Will try to post something more coherent and useful tomorrow mTACs are being thrown in as examples of stuff in the future content ...
- by Iron Wolf Saber - at 2014.12.05 12:42:00
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814. Much Ado about Driving in Dust 514 - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Level II of LAV is technically useful, as it unlocks the SAGA II SAGA II is still a Saaga I prefitted; I rather see the saga II be an altnerative to the Saga one in shield slot layout. Oerall I think vehicles can use a...
- by Iron Wolf Saber - at 2014.12.04 19:10:00
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815. Much Ado about Driving in Dust 514 - in General Discussions [original thread]
Derrith Erador wrote: Well, I like the spreadsheet, but I'd like to point out a few things that vehicles should have. I'll start off with tanks, be forewarned, this will be long. Tanks: As it stands, tanks are a pure AV role. Which in all hon...
- by Iron Wolf Saber - at 2014.12.04 18:02:00
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816. Much Ado about Driving in Dust 514 - in General Discussions [original thread]
Sev Alcatraz wrote: Unless You plan on buffing HAVSs your just looking to kill the vehicle game, as t is now I have 10 mill sp in vehicles, my best gunlogi can be taken down by a chump in a jeep or by 2 guys with adv swarms. You barly play du...
- by Iron Wolf Saber - at 2014.12.04 17:10:00
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817. For anyone who isn't on the Community Crowdsource Trello: - in General Discussions [original thread]
IR ITANIMULLI member!
- by Iron Wolf Saber - at 2014.12.04 16:52:00
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818. Much Ado about Driving in Dust 514 - in General Discussions [original thread]
Tesfa Alem wrote: For those with a the lack of will to go through the entire thing, its a 39 page document that reads more like a game design thesis or an interns job proposal. Just to get this out of the way a Soma is a Militia tank and is no...
- by Iron Wolf Saber - at 2014.12.04 16:23:00
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819. Much Ado about Driving in Dust 514 - in General Discussions [original thread]
Lazer Fo Cused wrote: Spectral Clone wrote: I think you could incorporate the Titanfall model, where vehicles and AV are both readily available on the battlefield. Doing that will increase the immersion of this game by a factor of 42. Edit:...
- by Iron Wolf Saber - at 2014.12.04 15:03:00
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820. Much Ado about Driving in Dust 514 - in General Discussions [original thread]
Spectral Clone wrote: I think you could incorporate the Titanfall model, where vehicles and AV are both readily available on the battlefield. Doing that will increase the immersion of this game by a factor of 42. Edit: To do this merge dropsui...
- by Iron Wolf Saber - at 2014.12.04 14:43:00
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