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        | 181. I think it's kinda funny... - in General Discussions [original thread] Tankers are simply upset that they can't lone-wolf it COD style anymore and effortlessly win every match they gracefully plant their (previously) invulnerable tank into.
 - by Ieukoplast - at 2012.09.16 05:26:00
 
 
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        | 182. Dust controller sensitivity - 0 is the new 100. - in General Discussions [original thread] After testing, 100 means 100, 0 means 0. There is no opposite affect here. Slower means 0 faster means 100.
 - by Ieukoplast - at 2012.09.15 11:06:00
 
 
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        | 183. Anyone else saw an improvement in hit detection since the hotfix ? - in General Discussions [original thread] if anything, hit detection got worse and lag got exponentially worse. In many games tonight, I can fire an entire clip into a player, they die from somebody else, yet I don't even receive an assist.   Not to mention the random freezes and server d...
 - by Ieukoplast - at 2012.09.15 10:36:00
 
 
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        | 184. nerfing tanks... such a great idea - in General Discussions [original thread] I'm definitely looking forward to playing tonight if there is indeed much less tanks owning everybody effortlessly with no consequences.  Although I seriously doubt the tank nerfs are as bad as people let on. I'm sure I still won't be able to make...
 - by Ieukoplast - at 2012.09.15 00:07:00
 
 
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        | 185. Dust controller sensitivity - 0 is the new 100. - in General Discussions [original thread] Really? I originally had mine set to something like 60/30, which I didn't like much, so I decided to turn both down to zero. Seemed to slow me down (or at least I thought), but this would explain why it is a bit tricky for me to aim in slow, preci...
 - by Ieukoplast - at 2012.09.14 23:44:00
 
 
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        | 186. FEEL MY SWARMS!!! - in General Discussions [original thread] Paran Tadec wrote:    Ieukoplast wrote:    Sin3 DeusNomine wrote:    The dark cloud wrote:  What swarms going to be unerfed? Or how do i can understand this post?   Yes swarms are getting unnerfed either tomorrow or saturday.    What swarms are ...
 - by Ieukoplast - at 2012.09.14 08:49:00
 
 
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        | 187. Here comes your tank nerf... - in General Discussions [original thread] These tweaks seem like the right direction, I was just in a match and me and 4-6 other heavy's were constantly unloading our swarms to one single tank (luckily one of my teammates had one of those ammo-drop things). When it looked like the tanks h...
 - by Ieukoplast - at 2012.09.14 07:23:00
 
 
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        | 188. FEEL MY SWARMS!!! - in General Discussions [original thread] Rorek IronBlood wrote:    Ieukoplast wrote:    Sin3 DeusNomine wrote:    The dark cloud wrote:  What swarms going to be unerfed? Or how do i can understand this post?   Yes swarms are getting unnerfed either tomorrow or saturday.    What swarms ...
 - by Ieukoplast - at 2012.09.14 06:24:00
 
 
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        | 189. FEEL MY SWARMS!!! - in General Discussions [original thread] Sin3 DeusNomine wrote:    The dark cloud wrote:  What swarms going to be unerfed? Or how do i can understand this post?   Yes swarms are getting unnerfed either tomorrow or saturday.    What swarms are we referring to? I am still a noob to this ...
 - by Ieukoplast - at 2012.09.14 04:48:00
 
 
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        | 190. laggy ppl and laggswichers!!! - in General Discussions [original thread] Trevor K wrote:  Lag is horrible! It's like I'm playing in slow motion. I have a 10 Mb connection used solely for my PS3, that should be more than enough for this game. Also, how is it possible to shoot an opponent with a full clip of 60 AR roun...
 - by Ieukoplast - at 2012.09.13 19:03:00
 
 
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        | 191. laggy ppl and laggswichers!!! - in General Discussions [original thread] SYST3M 0V3RL0AD wrote:   Now, Before you go google "lagswitch" and try to make your own to prove it works, note:  Yes, it's possible you use a lagswitch on a dedicated server but guess what, you are the only person that is going to experience th...
 - by Ieukoplast - at 2012.09.13 17:42:00
 
 
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        | 192. laggy ppl and laggswichers!!! - in General Discussions [original thread] TiMeSpLiT--TeR wrote:  Lag switchers can't be done at this moment, it will give you Invalid loadouts.     This might explain my situation, I have some serious lag issues over here (I mean its REALLY bad at times), not sure if it's my connection ...
 - by Ieukoplast - at 2012.09.13 17:00:00
 
 
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        | 193. Pay2win? Nah, more like Tank2win. - in General Discussions [original thread] Honestly I just don't understand why this game has TDM on these huge wide-open maps. The team with the tank(s) always wins by a landslide. There is only one, maybe two, maps that are nice and compact/confined (perfect for TDM). Tanks on those maps...
 - by Ieukoplast - at 2012.09.13 09:23:00
 
 
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        | 194. What does it take to earn a orbital strike? - in General Discussions [original thread] I got one of those last night for the first time ever, had no idea why, but I definitely took advantage of it! It was the best match I have played so far though, I actually managed to kill people and the  entire  time both teams were +/- ~2 kills ...
 - by Ieukoplast - at 2012.09.13 05:14:00
 
 
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        | 195. Default Spawn Point - in General Discussions [original thread] Yeah, this happens to me all the time, spawn in and instantly get shot up, before I can even understand where I am or become aware of my surroundings.  But the opposite has happened to me a few times too, where an enemy literally spawns right in f...
 - by Ieukoplast - at 2012.09.13 05:03:00
 
 
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        | 196. Enough with the "pay to win" argument! Let's be real... - in General Discussions [original thread] Xantanis wrote:    Thats one big GD tongue. The ladies must love you.    Gene Simmons style for sure!
 - by Ieukoplast - at 2012.09.12 22:35:00
 
 
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        | 197. Enough with the "pay to win" argument! Let's be real... - in General Discussions [original thread] howard sanchez wrote:    Ieukoplast wrote:  AU items seem to disregard lag. Packets sent when a player is using an AU item must be given a higher priority, and the server doesn't drop the packet if it arrives late or out of order      Omg,really...
 - by Ieukoplast - at 2012.09.12 22:25:00
 
 
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        | 198. Enough with the "pay to win" argument! Let's be real... - in General Discussions [original thread] AU items seem to disregard lag. Packets sent when a player is using an AU item must be given a higher priority, and the server doesn't drop the packet if it arrives late or out of order
 - by Ieukoplast - at 2012.09.12 22:03:00
 
 
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        | 199. Can you be banned from Dust 514 from ranting? - in General Discussions [original thread] CLONE 2774 wrote:    Kane Fyea wrote:    CLONE 2774 wrote:    Kane Fyea wrote:    CLONE 2774 wrote:  I got mad and starting ranting on like 3 threads.I apologized though when i came to my senses.Will i be in trouble?   As long as you don't do it...
 - by Ieukoplast - at 2012.09.11 02:17:00
 
 
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        | 200. are people lag switching - in General Discussions [original thread] Paradox-Raider wrote:  Now I am not familiar with lag switches, but I thought you had to be host for it to happen? Dust uses its own servers to host games. Am I right in thinking that lag switching is not possible?  Anyway, every now and then, I...
 - by Ieukoplast - at 2012.09.10 23:29:00
 
 
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