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121. Bows. - in Feedback/Requests [original thread]
Mithridates VI wrote: Battleaxes. Ala Skyrim. Longer range than knife, shorter range than guns. Make it happen. Nova battleaxes.
- by iceyburnz - at 2013.02.21 00:15:00
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122. Infiltration 'new game modes' - in Feedback/Requests [original thread]
Could be fun. Needs work though.
- by iceyburnz - at 2013.02.19 13:34:00
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123. Warning To All Players - in Feedback/Requests [original thread]
Mithridates VI wrote: I don't think I've ever had to press and hold the button. Just press it. this
- by iceyburnz - at 2013.02.19 13:33:00
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124. Give nova knives a boost. - in Feedback/Requests [original thread]
Nova sword please.
- by iceyburnz - at 2013.02.18 16:25:00
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125. Grenade launchers - in Feedback/Requests [original thread]
Three new weapons incoming matey. A plasma cannon - dumb fire anti vehicle weapon - which does the targetting laser thing as you decribe. A flay lock pistol - rocket firing pistoil with a seeking variant and the scrambler rifle a battlefield vers...
- by iceyburnz - at 2013.02.17 13:09:00
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126. {request} - We need an armored car to transport infantry. - in Feedback/Requests [original thread]
October SnowFox wrote: We have jeeps, tanks and dropships, but it is not armored. Think about it. ATVs / APCs (2 squads transport capacity) Speeder bikes (fast single man transport and scout) Bombers (Ground attack role) Fighter jets (air in...
- by iceyburnz - at 2013.02.17 13:07:00
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127. skirmish=Battlefields conquest. No CCP! - in Feedback/Requests [original thread]
SERPENT-Adamapple wrote: What the hell is the CRU station for then if people can spawn on letters? I've been a bf and halo fanboy for as long as I can remember, and dust 514 has intrigue me, but please don't make the same game mode other game ...
- by iceyburnz - at 2013.02.16 12:01:00
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128. (feedback) The Victory Avalanche. Holistic Core Game Issues. - in Feedback/Requests [original thread]
Jack Boost wrote: AD 1. Match making isnt broken as you sugest. Why? Because some of players know what to do? Let every new player play with new player and you think that help them leave kindergarden? No. They stays at the same level as they st...
- by iceyburnz - at 2013.02.15 11:08:00
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129. [Feedback] Blueprints - in Feedback/Requests [original thread]
Its likely that in future, weapons, armour and vehicles, will have to be manifactured.
- by iceyburnz - at 2013.02.15 10:29:00
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130. (feedback) The Victory Avalanche. Holistic Core Game Issues. - in Feedback/Requests [original thread]
Its starts with a snowball. You notice that one side is is stacked with two whole squads of organised player corps. Your playing solo, you've got to go out into the real world 30 minutes and your life is so busy that when you join a corp your o...
- by iceyburnz - at 2013.02.15 10:17:00
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131. CCP plz read: Lighting and hidden better graphics [brightness setting] - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Busty M4rinara wrote: Telcontar Dunedain wrote: FML Yeah confirming this. Actually looks substantially better. Can we get a confirmation from CCP that they have read this? Its only for their benefit v0v CCP i...
- by iceyburnz - at 2013.02.13 17:48:00
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132. Report: Hate Speach - in Feedback/Requests [original thread]
Coleman Gray wrote: Theres only one way to teach a Homophobe a lesson in Dust....shove a sniper barrle up his ass all the way to the trigger before "BANG!" aaaaand I'm spent So your solution is to simulate ****/sexual assault? You realis...
- by iceyburnz - at 2013.02.12 12:45:00
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133. Playercards? - in Feedback/Requests [original thread]
jenza aranda wrote: SOONGäó More like, not anytime SOONGäó
- by iceyburnz - at 2013.02.12 12:42:00
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134. Swarm launcher change - in Feedback/Requests [original thread]
Are you seriously fronting that your the leader of the Guristas? *sucks in breath through teeth and backs away slowly*
- by iceyburnz - at 2013.02.10 18:06:00
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135. [Request] Make me feel like I am in a dropsuit - in Feedback/Requests [original thread]
Tac Com wrote: In the EVE universe I think this makes more sense. With thier level of impants and bio-engineering, it would be just as easy to have implants that would relay that information directly to the brain. That way you avoid any visual...
- by iceyburnz - at 2013.02.10 10:52:00
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136. [Request] Remove the Skill Cap - in Feedback/Requests [original thread]
Moejoe Omnipotent wrote: Players who start in 2014 will permanently be a full year behind players who started during the beta in terms of SP with no chance of ever catching up, forever to be inferior to the vets. Is this fair? Your assessmen...
- by iceyburnz - at 2013.02.10 10:49:00
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137. Ideas for Future Mercenary Packs - in Feedback/Requests [original thread]
My 2 isk. Minmatar Support Merc Pack Logistics Dropsuit, Militia variant BPO X 1 Named Flaylock pistol militia BPO x 50 Fused locus grenades X 50 Standard grade named Mass Driver X 50 Modified Nanite Injectors X 50 Hacked Nanohives.
- by iceyburnz - at 2013.02.10 10:24:00
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138. Devs the noob cannon gonna scare away new players to game - in Feedback/Requests [original thread]
Biggest noob cannon in the game is the Blaster turret tbh.
- by iceyburnz - at 2013.02.10 10:13:00
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139. [Request] Pay AUR to Respec character. - in Feedback/Requests [original thread]
Indeed there is nothing wrong with paying to respec, its a service its only right you should pay for it, however: CCP seems to have a blanket policy regarding skill points. Basically unless they change the core of the game, in which case they ref...
- by iceyburnz - at 2013.02.10 10:13:00
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140. Simulation Program Commencing. - in Feedback/Requests [original thread]
IRuby Heart wrote: Simulation program commencing, Virtual Reality synthesizers at 100%. Copying inventory data to virtual copy generator. Please choose your simulated terrain, Processing, Area and Coordinates successfully uploaded. Transferring...
- by iceyburnz - at 2013.02.10 10:02:00
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