Pages: [1] |
1. Announcement:The Future of DUST 514 - in Announcement and Events [original thread]
son, I am disappoint. also, CCP, you're doing it wrong
- by IVANJAKANOV - at 2016.06.03 08:00:00
|
2. PSN Connection issues NOW - in Technical Support/Bugs [original thread]
yup, psn being lame again
- by IVANJAKANOV - at 2015.05.17 13:08:00
|
3. Problems with Ambush spawns - in Ambush Gamemode [original thread]
Just today I got a smart spawn in an ambush on the map with the 3 ring cannon thing in the city, and the very first spawn in the beginning of the game it spawned me in a spot where I was taking fire almost immediately (less than a minute) and coul...
- by IVANJAKANOV - at 2013.12.20 23:08:00
|
4. Announcement:Extended server downtime - 7/18/13 [LAV CHANGES] - in Announcement and Events [original thread]
Rahl Draak wrote: IVANJAKANOV wrote: I think starter LAVs should remain unlimited to an extent. Maybe make them weaker than militia (especially the baloch - impact, I see them survive an assault forge gun hit with no armor left and still kee...
- by IVANJAKANOV - at 2013.07.18 11:29:00
|
5. Announcement:Extended server downtime - 7/18/13 [LAV CHANGES] - in Announcement and Events [original thread]
Gage Bouren wrote: This seems like a good idea ! But if you devs put on another module on the saga that makes it indestructible again then you're only reducing the problem and you did that on purpose -_- Saga IIs are hardly indestructible, a...
- by IVANJAKANOV - at 2013.07.18 11:22:00
|
6. Announcement:Extended server downtime - 7/18/13 [LAV CHANGES] - in Announcement and Events [original thread]
I think starter LAVs should remain unlimited to an extent. Maybe make them weaker than militia (especially the baloch - impact, I see them survive an assault forge gun hit with no armor left and still keep driving long enough for them to bail out,...
- by IVANJAKANOV - at 2013.07.18 10:45:00
|
7. [REQ] Baloch - Impact Blue-Print Removement - in Feedback/Requests [original thread]
Easy to kill LAVs are not ruining the game. If someone is running around in a proto suit in a starter LAV I would probably laugh as they get instapopped in it by some good AV gear. If people want to run completely isk free fits for their vehicles ...
- by IVANJAKANOV - at 2013.07.18 09:08:00
|
8. Suicide LAV + Nades Tactic - Needs Addressing - in Feedback/Requests [original thread]
I think all vehicles should still be able to do impact damage to each other, maybe starter LAVs should do less damage though since they're free. I like a few of the points you make like locking the loadout, and making it limited run (or so that yo...
- by IVANJAKANOV - at 2013.07.18 08:44:00
|
9. LAV Spam Fixes - in General Discussions [original thread]
I see no problem with LAV spam, because more than one LAV trying to run over the same guys usually ends in them crashing and they both blow up (or the strongest one survives). I think the starter LAVs should be worth less points since they're very...
- by IVANJAKANOV - at 2013.07.18 07:22:00
|
10. Sticky:Orbital Artillery Outpost Feedback - in Outposts [original thread]
At K6 by the bridge over to the supply depot there are railings that look like they end on other side of that bridge but I can't jump down to the street as a heavy, like there's an invisible railing there I can't jump over, so I need to go around ...
- by IVANJAKANOV - at 2013.06.10 02:54:00
|
11. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted
- by IVANJAKANOV - at 2013.05.30 07:42:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |