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4481. We are Beta testers. Without any feedback from CCP. - in Feedback/Requests [original thread]
CCP likes to spend time working on the issues and not responding to all of us.
- by I-Shayz-I - at 2013.01.13 17:49:00
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4482. OB strikes in red zones - in General Discussions [original thread]
Blame it on the late game snipers >.>
- by I-Shayz-I - at 2013.01.13 17:22:00
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4483. [Feedback/Request] Revivial System Improvement - in Feedback/Requests [original thread]
I don't know why this isn't already in the game, as that is how most people would assume the "call for help" button works.
- by I-Shayz-I - at 2013.01.13 00:52:00
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4484. CCP is hearing our complaints, so stop complaining about them >.> - in General Discussions [original thread]
And people are still bringing up these issues in general discussion...time for a bump!
- by I-Shayz-I - at 2013.01.13 00:35:00
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4485. Sorry if this has already been discussed.... - in General Discussions [original thread]
Maybe a later update? I was wondering about this too the other day. It would be nice if we could carry more grenades as a logi or a heavy instead of it based on grenade type, but I'm guessing the coding for that would be a bit more complicated, e...
- by I-Shayz-I - at 2013.01.13 00:18:00
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4486. [request] Item transfer between dust characters on same account - in Feedback/Requests [original thread]
Oh hey I'm just gonna throw all my high tier scout salvage from my main account to my secondary scout account that can actually use it... I'd say the restriction would be only BPOs. Since both characters share aurum, and you can only buy BPOs wit...
- by I-Shayz-I - at 2013.01.12 19:40:00
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4487. [Request] Infantry active scanner improvement: HUD integration & visual feed... - in Feedback/Requests [original thread]
Resistance 3 used a system like this except that it was an active ability that you had to manually turn on and allowed for the entire team to see them. I've never played EVE myself, but I know that these modules have a greater effect as there is ...
- by I-Shayz-I - at 2013.01.12 19:30:00
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4488. Everyone is complaining about grenade spam. - in General Discussions [original thread]
I think everyone has grenades now because they aren't spending a huge amount of pg/cpu on the higher level gear. The reason I stopped using grenades a while ago is because I didn't think they were that effective or even worth it to fit onto my dr...
- by I-Shayz-I - at 2013.01.12 10:48:00
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4489. Logibro love weekend - in General Discussions [original thread]
<3
- by I-Shayz-I - at 2013.01.12 10:32:00
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4490. CCP is hearing our complaints, so stop complaining about them >.> - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=34744&find=unread Scroll down to the bottom of the page, the January 8th update Everything from the UVT in corp to the daily sp cap to the ambush spawning can all be confirm...
- by I-Shayz-I - at 2013.01.12 10:29:00
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4491. SP cap alone to throttle progression not a good idea--Here is my solution. - in Feedback/Requests [original thread]
I've never played eve, but I can tell you now that making this game more like it is not the way to go. Honestly, you and every other new player will feel exactly the same when they hit the skill cap for the first time and question it. I'm hoping ...
- by I-Shayz-I - at 2013.01.12 10:22:00
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4492. Booster fix. - in Feedback/Requests [original thread]
If they were limited to a certain amount of gameplay hours instead of real life days. This is why I'm sticking with passive boosters because they give you about the same amount of sp no matter if you play or not.
- by I-Shayz-I - at 2013.01.12 10:15:00
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4493. 350K skill points - Whats a good set of skills to start with? - in General Discussions [original thread]
Focus on defensive skills first if you're not sure. You can always use an extra 5% armor from mechanics or unlocking upgraded shield modules from shield enhancements. Once you have enough defense, try out the different militia weapons until you fi...
- by I-Shayz-I - at 2013.01.11 12:00:00
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4494. [Proposal] New SENSIBLE SP cap mechanic - in Feedback/Requests [original thread]
If the system isn't changed to this, at least make it so that the person who tops the board for the round gets something like 500 bonus sp instead of 50. Say 1st: 500 2nd: 250 3rd: 100 It would give me more of a reason to still be competitive ev...
- by I-Shayz-I - at 2013.01.11 10:08:00
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4495. Run your corp for --Edited-- sake - in General Discussions [original thread]
It's been like what, a day? I'm pretty sure most people are still trying to earn enough isk to buy skillbooks and set up their characters. Wait for a week or something.
- by I-Shayz-I - at 2013.01.11 06:38:00
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4496. [Suggestion] "Special" module slot - in Feedback/Requests [original thread]
Yes? No? More feedback would be appreciated before I let this go.
- by I-Shayz-I - at 2013.01.11 06:34:00
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4497. 30 Day Active Boosters are Officially Worthless now. - in General Discussions [original thread]
I'm still saving mine in case they ever change it back to weekly.
- by I-Shayz-I - at 2013.01.11 06:23:00
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4498. Zion,Imperfects and the rest - in The Locker Room [original thread]
Seeing as how thousands of players are associated with npc corps and Zion has only 300ish members...unless you were referring to the fact we have a ton of active players.
- by I-Shayz-I - at 2013.01.10 22:41:00
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4499. Where is the variety? - in General Discussions [original thread]
One of my main issues with dust isn't the gameplay or the blueberries or the spawning or whatever else people bring up. The reason I made this topic is because I'm annoyed with how little I see of the different weapons that this game has to offer...
- by I-Shayz-I - at 2013.01.10 22:35:00
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4500. [Suggestion] "Special" module slot - in Feedback/Requests [original thread]
Just to clarify, when I say "special", I am talking about the modules that are involved with something other than offense or defense and really should have their own category as well as specified module slot. Examples include: any of the 3 stamin...
- by I-Shayz-I - at 2013.01.10 22:13:00
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