Pages: 1 [2] 3 4 5 |
21. [Request] Corp Roles: Call in a "Consultation" Today! - in General Discussions [original thread]
All this Just for that code
- by I-Shayz-I - at 2014.05.29 10:01:00
|
22. Will you fix frisbie RE's in legion??? - in General Discussions [original thread]
How would be be able to stick them to ceilings though if we can't frisbie them? :/
- by I-Shayz-I - at 2014.05.29 01:50:00
|
23. [Request] Immersion in Legion - in General Discussions [original thread]
Marked for inclusion in the Index
- by I-Shayz-I - at 2014.05.29 00:04:00
|
24. A quick word about the NPE - in General Discussions [original thread]
Marked for Index Mainly because we only have one other forum thread currently about NPE here in the Legion GD (most of the NPE discussions in other threads are primarily about the skill system)
- by I-Shayz-I - at 2014.05.28 23:57:00
|
25. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
Aeon Amadi wrote: CCP Ankou wrote: Oh, and another question for you guys. According to you what are the games that have a great representation for their skill tree? I am looking for something clear at a glance. Couldn't find anything I ...
- by I-Shayz-I - at 2014.05.28 01:50:00
|
26. A quick word about the NPE - in General Discussions [original thread]
Okay now that there's actually the right video there... The main issue with Dust being punishing at times is the "sameness" feel you get when going up against some of the best players in the game. For instance, the idea of the FOTM making it so ...
- by I-Shayz-I - at 2014.05.27 22:50:00
|
27. [INDEX] Legion Feedback Threads - in General Discussions [original thread]
Hansei Kaizen wrote: Could you mark every thread in the list started, or contributed to by a Dev? That would be great. I originally just had every one marked that had a blue tag, but soon realized a lot of blue tags aren't actually DEV contr...
- by I-Shayz-I - at 2014.05.27 14:02:00
|
28. A quick word about the NPE - in General Discussions [original thread]
I'm excited that new players will progress from fighting drones (or the academy), and then to FW, BEFORE they start playing against us vets in low sec. It's a good thing that they at least have the experience with EVE to know how to deal with pow...
- by I-Shayz-I - at 2014.05.27 11:11:00
|
29. How will everything be proto but still have different meta lvls? - in General Discussions [original thread]
Currently in Dust, weapon variants have higher meta levels than the standard ones...even if they are the same level (standard, advanced, proto). Meta just refers to how rare or spedialized a weapon is. For example, the base weapon would have aver...
- by I-Shayz-I - at 2014.05.27 10:43:00
|
30. [Feedback] Legion HUD - in General Discussions [original thread]
CCP MC Peanut wrote: http://youtu.be/-TUr4W9vOG4 On cold planets/battlegrounds the edges of the screen could get slightly frosted from being out in the cold wind. Hot temperatures could create a transparent distortion effect around the ed...
- by I-Shayz-I - at 2014.05.26 17:44:00
|
31. New equipment for Legion - in General Discussions [original thread]
I really want the ECM thing just so that I can hide my uplinks without them getting passive scanned.
- by I-Shayz-I - at 2014.05.25 22:23:00
|
32. Legion: Redesign Vehicles - in General Discussions [original thread]
Marking for index
- by I-Shayz-I - at 2014.05.25 15:37:00
|
33. [Feedback] Legion HUD - in General Discussions [original thread]
Iron Wolf Saber wrote: Any chances for interhud glass effects? Like walking through a steam vent fogs up the hud glass? (ala Metroid Prime effects?) I was interested int this idea at first...but the dropsuits we have in Dust aren't like spa...
- by I-Shayz-I - at 2014.05.25 10:03:00
|
34. Game modes as a priority - in General Discussions [original thread]
If anything, you guys need to learn how to -snip- quotes. Don't quote my WHOLE post just to say two lines.
- by I-Shayz-I - at 2014.05.25 01:54:00
|
35. Game modes as a priority - in General Discussions [original thread]
Ignore everyone else. The only game mode in Legion that is going to be as much of a sandbox as all of these dreamers want will be PC. The MAJORITY of players will not be playing PC, they will instead be either fighting drones, or participating in...
- by I-Shayz-I - at 2014.05.25 01:02:00
|
36. Immersion in Legion - in General Discussions [original thread]
Marking this for possible inclusion in the index
- by I-Shayz-I - at 2014.05.25 00:27:00
|
37. [Feedback] Legion HUD - in General Discussions [original thread]
CCP MC Peanut wrote: Wow--this is cool--totally do-able. Thanks for making me think about it. I'll propose it to the team. Back when I was doing Game Design stuff I found it really useful to just blab to random people in the class about ide...
- by I-Shayz-I - at 2014.05.23 13:05:00
|
38. Simplifying E-war - No more percentages and decimals! - in General Discussions [original thread]
Just a thought. E-war is really complicated. The modules affect your profile/precision more or less depending on your base amount, there's skills dedicated to it, and even further is the bonuses from certain scout dropsuits. And to make things w...
- by I-Shayz-I - at 2014.05.22 06:45:00
|
39. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
Maken Tosch wrote: I agree with some folks here that lack of information was problematic. I don't want to have to bust out my calculator just to see what the basic bonus is for my damage output. The same goes for the stats not updating with the...
- by I-Shayz-I - at 2014.05.22 03:45:00
|
40. [Feedback] Legion HUD - in General Discussions [original thread]
ANON Cerberus wrote: What actually is the Field of view in DUST? I usually set this to about 90+ deg. in other games as I find about that is nice for me personally. FOV is most likely 70-75 http://imgur.com/mklvupB Here's a video that ...
- by I-Shayz-I - at 2014.05.21 10:26:00
|
Pages: 1 [2] 3 4 5 |
First page | Previous page | Next page | Last page |