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3661. LIST OF MOST IMPORTANT THREADS (Work in Progress) - in General Discussions [original thread]
Third update!
- by I-Shayz-I - at 2013.10.03 04:04:00
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3662. Death of the Merc Pack [:(] - in General Discussions [original thread]
You do realize they're only doing this because they're going to introduce other packs here soon that will most likely be similar to the merc packs... imagine something like a heavy pack, or a logi pack.
- by I-Shayz-I - at 2013.10.02 23:56:00
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3663. After some thought, 3 LOWs isn't SO bad on a Maddy. - in General Discussions [original thread]
One slot for a plate or hardener (depends on playstyle) One slot for a repper (have to use one of these if you armor tank) One slot for whatever else you want (maybe another plate, armor resist maybe? fuel injector?) I don't see the issue, especi...
- by I-Shayz-I - at 2013.10.02 23:42:00
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3664. [Feedback/Request] Put bonuses on skills that are currently just "unlock X&... - in Feedback/Requests [original thread]
At least for the unlocks that give you ITEMS. It's stupid that I go from level 3 to 4 in active scanners for it to do absolutely nothing for me. Even something simple like "reduces cpu cost" would work well for these things. And don't even get m...
- by I-Shayz-I - at 2013.10.02 20:14:00
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3665. [Request] Different size districts supporting different player-counts - in Feedback/Requests [original thread]
I just want some of the bigger maps to be made 24 v 24. The problem is that I'm already getting lag spikes on some of these maps when more than 10 players are in one area.
- by I-Shayz-I - at 2013.10.02 20:09:00
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3666. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
I'm not a vehicle user but... I do think you should just limit the ammo thing for vehicles to just one module that increases the amount of ammo by a percent. Having multiple ammo "boxes" for each type of weapon sounds like a bad idea to me. It's...
- by I-Shayz-I - at 2013.10.02 19:59:00
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3667. Request - Make breach weapons bypass natural vehicle/installation resist. - in Feedback/Requests [original thread]
True Adamance wrote: Terrible Idea. A breach forge dealing 2500 damage ignoring resistances would **** up this game far more than anything done yet. not to mention this scenario only benefits infantry and severely gimps tanks and dropships. ...
- by I-Shayz-I - at 2013.10.02 19:37:00
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3668. Request - Make breach weapons bypass natural vehicle/installation resist. - in Feedback/Requests [original thread]
Fizzer94 wrote: Is this the "My AR can't kill Tanks QQ" thread that was foretold in the ancient prophesies? 1. I don't use the AR 2. Breach weapons just suck in general, why not make them more useful? 3. I don't want breach weapons to take d...
- by I-Shayz-I - at 2013.10.02 19:25:00
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3669. Petition to list explosive circumference instead of radius. - in General Discussions [original thread]
How do people not know the word they're looking for is diameter...?
- by I-Shayz-I - at 2013.10.02 06:47:00
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3670. Request - Make breach weapons bypass natural vehicle/installation resist. - in Feedback/Requests [original thread]
Godin Thekiller wrote: really? This **** again? No. HMG's already can do good damage against LAV's and Dropships, and any type of Rifles aren't made to kill vehicles. I'm not saying that they should be able to kill vehicles at all. It's jus...
- by I-Shayz-I - at 2013.10.02 05:01:00
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3671. Request - Make breach weapons bypass natural vehicle/installation resist. - in Feedback/Requests [original thread]
So currently we have breach weapons that really don't do much for us. Even the breach assault rifle is a poor match against most weapons. The assault variant is generally better against infantry and ground forces, so why not make the breach much ...
- by I-Shayz-I - at 2013.10.02 02:09:00
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3672. Equipment to quick change Dropsuit - in Feedback/Requests [original thread]
What we need is more supply depots in the map, not more equipment. Want a mobile supply depot? Request the long awaited installation drops, where you can spend say 100k to drop a supply depot for your allies to use wherever and whenever you want.
- by I-Shayz-I - at 2013.10.02 01:58:00
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3673. the true reason why the assault rifle is balanced with the other guns.. - in Feedback/Requests [original thread]
Dude, the thing is more accurate when aiming down scope than any other weapon besides the sniper/laser rifle. This means that the AR damage per clip is 2040 as long as you keep your sight on the enemy. Every other automatic weapon is INCAPABLE of...
- by I-Shayz-I - at 2013.10.02 01:22:00
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3674. [request] Always show blueberry tags, please - in Feedback/Requests [original thread]
The main reason I don't use repair tools anymore.
- by I-Shayz-I - at 2013.10.02 01:03:00
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3675. Wait...why do Minmatar mediums and Assaults get a natural armour repair? - in General Discussions [original thread]
Isn't the repair tool minmatar origin? That's the only reason I can come up with, but even that doesn't make sense. Although the minmatar have the lowest amount of low slots of any assault (only 2), so it's just a nice addition I guess so that yo...
- by I-Shayz-I - at 2013.10.01 18:33:00
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3676. Theory on Shield Extenders vs. Damage Modifiers - in General Discussions [original thread]
Choosing between more shields and more damage is always a tough one for me. 3 extenders will boost me to 326 to cover my 500 armor...but not being able to put the hurt on the enemy ends up bringing me lower into my armor than I'd like to be after...
- by I-Shayz-I - at 2013.10.01 12:11:00
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3677. Death of the Merc Pack = Increased Cost of Boosters - in General Discussions [original thread]
I'm more excited to see what kinds of packs they'll be releasing in their place. Imagine a heavy suit/heavy weapons theme pack, or a logistics theme pack. I'd totally buy one of these, and they would more than likely have some amount of boosters.
- by I-Shayz-I - at 2013.10.01 08:01:00
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3678. Gunnlogi vs Madrugar. - in General Discussions [original thread]
I've seen some devastating shield tankers with 8000+ shields alongside another shield repping tank. So in other words... Armor tanks are for running solo, shield tanks are for running in a group.
- by I-Shayz-I - at 2013.10.01 07:57:00
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3679. Best BPOs still on the Market - in General Discussions [original thread]
Maybe the other smg (syndicate), red and black is cooler than green (toxin). The sever is definitely a good choice. I'm at 22 million sp and I still use it from time to time. 3 equipment slots, two highs, two lows. Any aspiring logi will want thi...
- by I-Shayz-I - at 2013.10.01 07:52:00
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3680. Skirmish and Domination virtually unplayable at the moment - in General Discussions [original thread]
I usually go something like... 19/7, 2500 wp Depending on the match, I can make up to 4000 wp, or as little as 1500. But you know what? I help the team as much as possible. I place uplinks in between objectives for players to spawn on to help ad...
- by I-Shayz-I - at 2013.09.30 22:53:00
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