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21. Logi and Scout LAVs - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: I don't mind a tough LLAV, but when they can take more punishment than a HAV, there's something wrong. Sir we aren't looking at LAV's stats in general here just Scout and LLAV roles and why they aren't being filled.
- by Hunter Fencen - at 2013.06.11 06:28:00
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22. Logi and Scout LAVs - in Feedback/Requests [original thread]
Silas Swakhammer wrote: Hunter Fencen wrote: Esper Shadows wrote: Obodiah Garro wrote: I don't mind the HP LLAVs have, they need to be tanked in order to fulfil their battlefield role, however there are ways to prevent them being murde...
- by Hunter Fencen - at 2013.06.10 22:50:00
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23. Racial Suit DIS-advantages - in Feedback/Requests [original thread]
I personally run vehicles so it was just a little idea no harm done for spitballing ideas right?
- by Hunter Fencen - at 2013.06.10 20:01:00
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24. Logi and Scout LAVs - in Feedback/Requests [original thread]
Esper Shadows wrote: Obodiah Garro wrote: I don't mind the HP LLAVs have, they need to be tanked in order to fulfil their battlefield role, however there are ways to prevent them being murder taxis/batmobiles. My suggestion is simple. At 0m...
- by Hunter Fencen - at 2013.06.10 19:59:00
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25. Logi and Scout LAVs - in Feedback/Requests [original thread]
[quote]At 0ms they have 100% current resists. The faster they go the less resists they have to 100% dmg penalty against all weapons.[/quote 100% is a little too much tune it down to 50% max and you have to skill it to recieve these bonuses. Stops...
- by Hunter Fencen - at 2013.06.10 16:23:00
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26. Racial Suit DIS-advantages - in Feedback/Requests [original thread]
Quote: Traditionally skills in EVE never have downsides. Some modules, namely Rigs, will some disadvantages associated with them. However it should ALWAYS be a good idea to skill something up, one should not be discouraged from spending SP beca...
- by Hunter Fencen - at 2013.06.10 14:46:00
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27. Logi and Scout LAVs - in Feedback/Requests [original thread]
I run every vehicle in the game. I'm not talking dropsuit reps here,i know you can actually get points for those. I'm talking vehicle armor and shield remote rep points here. You get nothing for these. Maybe a bonus for turret spread and damage in...
- by Hunter Fencen - at 2013.06.10 14:43:00
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28. Racial Suit DIS-advantages - in Feedback/Requests [original thread]
I'm just throwing out ideas to more specific losses not just built in ones. If you skill this it will have downsides kinda things.
- by Hunter Fencen - at 2013.06.10 08:35:00
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29. Murder Taxi - in Feedback/Requests [original thread]
DAFUQ I JUST READ?
- by Hunter Fencen - at 2013.06.10 07:56:00
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30. Racial Suit DIS-advantages - in Feedback/Requests [original thread]
Think about it. At the moment all you get are advantages for each type of racial suit. Surely there would be disadvantages to many? For example: Amarr Heavies have a 5% decrease in speed and a 10% jumping disadvantage. (Theoretical) Minimatar Hea...
- by Hunter Fencen - at 2013.06.10 07:34:00
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31. Logi and Scout LAVs - in Feedback/Requests [original thread]
The spray turret is a great idea. Why not be able to fit out LAV's with heavy weaponry? In doing so however the PG/CPU is adjusted to make more fair gameplay. An HMG on an LAV could actually kill something whilst retaining the close up nature of a...
- by Hunter Fencen - at 2013.06.10 07:26:00
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32. NEW DROPSUIT TYPE IDEA... - in Feedback/Requests [original thread]
Is this an actual joke? You do realize you're talking of a small moving tank right? Just saying its a great idea doesn't make it so. Forge guns with damage mods could be taking out tanks in one shot. Vehicles would become obsolete. Bye bye heavies...
- by Hunter Fencen - at 2013.06.04 18:29:00
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33. Logi and Scout LAVs - in Feedback/Requests [original thread]
Now I know that since the latest patch a lot of people are hating logi LAVs and all their siblings. These "Murder Taxis" are annoying I must admit, especially as they are silent sometimes sneaking up on you. However to get WP and therefore SP this...
- by Hunter Fencen - at 2013.05.27 22:25:00
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34. Thoughts from a humble underpaid pilot - in Feedback/Requests [original thread]
Skihids wrote: You think that the turrets aren't worth anything because you haven't skilled into them properly. CCP Blam ( Second hand report ) stated that the pilot and gunner skills stack, which yeilds a 70% damage bonus for the perfectly ski...
- by Hunter Fencen - at 2013.02.24 16:33:00
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35. Thoughts from a humble underpaid pilot - in Feedback/Requests [original thread]
ok how about we involve EVE more with our dropships. They can say build us custom ones (in your corp of course) but depending on CPU/PG uptakes you have to have a certain DS level to use them. This makes them more easily acquirable whilst not expe...
- by Hunter Fencen - at 2013.02.24 15:28:00
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36. Swarms: Quit Whining and Lets Compromise - in Feedback/Requests [original thread]
the problem mostly comes from lack of proctection for dropships give those more defenses and i'd be happy to leave them as they are
- by Hunter Fencen - at 2013.02.19 21:50:00
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37. REMOVE MILITIA FORGE GUN - in Feedback/Requests [original thread]
Seriously making everything militia? Its bad enough having my 700k dropship shot out of the sky 24/7 by your crapppy unlosable weapons. Adding more militia stuff with more damage would make everything else pointless
- by Hunter Fencen - at 2013.02.19 06:44:00
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38. [Request] The return of the original skirmish mode as a new Gametype called &quo... - in Feedback/Requests [original thread]
Quote: could have dynamic map changes, and even cutscenes between then, showing the defending force scrambling to set up the new defences. Sounds like Killzone 3 to me.....
- by Hunter Fencen - at 2013.02.16 21:13:00
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39. [Request] Increase Dropship flight ceiling to at least 300 meters - in Feedback/Requests [original thread]
what dropships need are higher ceilings. ATM it's just so low. But also they are in my opion the weakest vehicle because of their vunerability. A shield boost would be great or perhaps a smokescreen module to hide from those damn swarm launchers. ...
- by Hunter Fencen - at 2013.02.16 11:46:00
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40. Vehicle Customisation - in Feedback/Requests [original thread]
I would think a bit more vehicle customization would be nice in dust. Having it like dropsuits is all well and good but maybe the option to paint them? Or add an extra turret at the expense of speed? Also make dropships more varied not the generic...
- by Hunter Fencen - at 2013.02.15 19:33:00
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