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141. 114 Notifications... - in General Discussions [original thread]
Replies are better, but i don't mind the likes.
- by Horizon Limit - at 2014.10.17 17:17:00
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142. Fracture Road domination = Mass quit - in General Discussions [original thread]
Soraya Xel wrote: Horizon Limit wrote: Soraya Xel wrote: No need to delete it. While you CPM are here, is it possible to move the underground supply depot to another location in the gallente research lab aka Lag City ? Not sure you'd...
- by Horizon Limit - at 2014.10.17 16:43:00
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143. Fracture Road domination = Mass quit - in General Discussions [original thread]
Soraya Xel wrote: No need to delete it. While you CPM are here, is it possible to move the underground supply depot to another location in the gallente research lab aka Lag City ?
- by Horizon Limit - at 2014.10.17 16:28:00
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144. Fracture Road domination = Mass quit - in General Discussions [original thread]
That map is awful, delete it.
- by Horizon Limit - at 2014.10.17 15:18:00
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145. Is there a faction with white colors? - in General Discussions [original thread]
It's not completely white, more snowy.
- by Horizon Limit - at 2014.10.17 12:33:00
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146. Is there a faction with white colors? - in General Discussions [original thread]
Quafe is quafe but a complete pearl white gal suit would be awesome. Snow camo FTW
- by Horizon Limit - at 2014.10.17 12:23:00
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147. EVERY TIME!!! - in General Discussions [original thread]
And spawn point never breaks
- by Horizon Limit - at 2014.10.17 11:59:00
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148. Reagarding map tweaks - in General Discussions [original thread]
Is it possible to eliminate some anti-heavy barriers? Heavies and commando have the same mobility of Dr. House to be fair. A general jump height increase would work too.
- by Horizon Limit - at 2014.10.17 11:29:00
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149. Lag fix - in General Discussions [original thread]
FW is notoriously a lag fest, there are not enough players to fill a match with players from a single server region, the connection melting pot it's a disease.
- by Horizon Limit - at 2014.10.17 11:05:00
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150. 1.9 content discussion - in Feedback/Requests [original thread]
I guess 1.9 is more a big hotfix than a proper patch, with things not possible in a server side hotfix but not a lot of content.
- by Horizon Limit - at 2014.10.17 10:54:00
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151. Real life comparison - Active vs Passive scan - in Feedback/Requests [original thread]
Magnus Amadeuss wrote: Fizzer XCIV wrote: Magnus Amadeuss wrote: -snip- Holy ****! Active scanners need a buff. Like, a huge one. I don't even think they would be competitve if they were reverted back to their old values. They're going...
- by Horizon Limit - at 2014.10.17 08:32:00
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152. Glitched orbital - in Technical Support/Bugs [original thread]
My squad earned a orbital strike, i was the team leader, i've opened the overview to launch it, but i saw in my radar an enemy approaching and i've closed the map. Then when i was ready to drop the OB, the sub menu didn't let me, saying that there...
- by Horizon Limit - at 2014.10.16 22:59:00
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153. 1.9 Player Market Seems Very Exploitable - in General Discussions [original thread]
Only 50%?
- by Horizon Limit - at 2014.10.16 22:35:00
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154. 1.9 Wishlist - in Feedback/Requests [original thread]
Well we still don't know all the content...at least i hope it'll be more than what they have already said.
- by Horizon Limit - at 2014.10.16 21:41:00
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155. Real life comparison - Active vs Passive scan - in Feedback/Requests [original thread]
Imagine a youtube video, what do you prefer? Watch the entire video at 480p Or Watch 5 seconds at 1080p and wait 40 seconds to load other 5 seconds
- by Horizon Limit - at 2014.10.16 21:18:00
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156. Is 1.9 already content locked? - in General Discussions [original thread]
Soraya Xel wrote: Ideas should still be posted in the Features & Ideas discussion, but the fact that CCP has already started to tell you what's in 1.9, means they've pretty much gotten 1.9 wrapped up. I hope they will eliminate some BS fr...
- by Horizon Limit - at 2014.10.16 20:18:00
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157. Is 1.9 already content locked? - in General Discussions [original thread]
Iron Wolf Saber wrote: The only thing I will say about this that there is a very strong direction 1.9 wants to go in, most of this list is some of Dust's longer standing unfun 'features' it faces and everything else is extra squeezed in to help...
- by Horizon Limit - at 2014.10.16 19:40:00
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158. Is 1.9 already content locked? - in General Discussions [original thread]
Simple question. If not i will post my little wishlist.
- by Horizon Limit - at 2014.10.16 19:05:00
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159. Large rail splash vs Large rail movement freedom - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Their splash means that they are actually still rather effective: as good as a Large Blaster? No, but still a bit too good. In my opinion large rail are fine as they are now, you have to take in account: charge time, ...
- by Horizon Limit - at 2014.09.20 16:49:00
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160. Large rail splash vs Large rail movement freedom - in Feedback/Requests [original thread]
Cat Merc wrote: Wait, so you're using the most powerful AV turret in the game, then complain when you have difficulty killing people who specialized into killing you? Giving up their anti infantry capability just so they could even be a threat...
- by Horizon Limit - at 2014.09.20 16:16:00
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