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121. Officer shotgun is overpowered [video] - in General Discussions [original thread]
It's the punishment for camping a CRU.
- by Horizon Limit - at 2014.10.19 08:54:00
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122. Any tip on shooting with large blaster? - in General Discussions [original thread]
Victor Moody Stahl wrote: Your reading comprehension is terrible, you know that? To reiterate: I'm not saying that it's the only option, or even a good option. I'm just saying, that if you feel that you are not very effective using a large bl...
- by Horizon Limit - at 2014.10.19 08:34:00
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123. Any tip on shooting with large blaster? - in General Discussions [original thread]
Victor Moody Stahl wrote: Horizon Limit wrote: Idk about shooting, but moving tanks with KB have always been a better option than DS3, according to other players, tank turn faster with KB. BTW, AVer's always said why should take 2 people to...
- by Horizon Limit - at 2014.10.18 20:45:00
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124. Any tip on shooting with large blaster? - in General Discussions [original thread]
Victor Moody Stahl wrote: Apothecary Za'ki wrote: first person. zoom in.. burst only as the dispersion is a monster.. also raise yoru sensativity as currently people like to be buttholes and try circle you faster then turret turning speed.. ...
- by Horizon Limit - at 2014.10.18 19:30:00
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125. Ever have those battles......... - in General Discussions [original thread]
Sniper is the answer to everything. Being useless while watching the enemies.
- by Horizon Limit - at 2014.10.18 18:43:00
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126. Please look at swarms again...... - in Feedback/Requests [original thread]
Oh gawd, just find a friend and gank every vehicle, there is no need to buff a fire & forget weapon.
- by Horizon Limit - at 2014.10.18 18:39:00
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127. Any tip on shooting with large blaster? - in General Discussions [original thread]
I can try high sensitivity but not kb/m
- by Horizon Limit - at 2014.10.18 18:34:00
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128. Any tip on shooting with large blaster? - in General Discussions [original thread]
I've stopped using large blaster after 1.7, well i see some tankers doing well, i can't even hit people. I just align targets with the center of the circle and i press fire, i've tried continued fire, i've tried burst, but nothing seems to work we...
- by Horizon Limit - at 2014.10.18 18:07:00
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129. When changing suit at a supply depot. - in Feedback/Requests [original thread]
They should add a 2-3 minutes timer for each suit, after 2-3 minutes you can change suit and the timer will restart. But they should also increase suppy rate, sometime it's faster to change to the same suit than wait to have plenty of ammo.
- by Horizon Limit - at 2014.10.18 11:40:00
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130. Nades HUD - in Feedback/Requests [original thread]
Wup
- by Horizon Limit - at 2014.10.18 11:18:00
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131. The new officer weapons are here - in General Discussions [original thread]
CCP Frame wrote: Damn, I wish Devs made an event with increased drop rate for these things so we see them more often and get to use them. Sincerely, i wish Devs increase drop rate even without an event, after all when you salvage them you on...
- by Horizon Limit - at 2014.10.18 11:14:00
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132. Vehicle damage mods - in Feedback/Requests [original thread]
I don't want to say that everything on vehicles was better before, but a large part was. To do a good job, CCP should mix old with new and take the better part from both, it's hard to say things about modules because CPU/PG costs are completely di...
- by Horizon Limit - at 2014.10.18 11:10:00
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133. Supply depots should have way more HP - in General Discussions [original thread]
Breakin Stuff wrote: Until suit swapping instantly to avoid dying is nerfed the depots need no such buff. This mechanic is too easily exploited and the only real hard counter is obliterating the depot. Plus I have to use my entire ammo loadou...
- by Horizon Limit - at 2014.10.18 10:05:00
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134. Vehicle damage mods - in Feedback/Requests [original thread]
Yes, PDS i didn't remember the name.
- by Horizon Limit - at 2014.10.18 09:59:00
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135. Supply depots should have way more HP - in General Discussions [original thread]
Or have more resistance, it's too easy to destroy one.
- by Horizon Limit - at 2014.10.18 09:35:00
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136. Vehicle damage mods - in Feedback/Requests [original thread]
I'm still convinced they should be low slot modules like it was before. Do anyone remember that module which increased PG a little but also gave shield recharge bonus? I loved that module when it was on the market, was it the PG control unit or s...
- by Horizon Limit - at 2014.10.18 08:13:00
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137. Auto switch to team chat when deploying - in Feedback/Requests [original thread]
bump^
- by Horizon Limit - at 2014.10.18 06:47:00
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138. [REQUEST:] Reduce chat (team) loading lag - in Feedback/Requests [original thread]
No, there are only 8 pictures, 4 races * 2 genders. BTW, i never understood why the chat channel automatically pass from where you are to team, that's really annoying and even if it pass it does not automatically load the list of players, you have...
- by Horizon Limit - at 2014.10.18 06:30:00
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139. DUST 514 - Trolling Noobs #14 ( Youtube Video ) - in General Discussions [original thread]
Too many hits to kill someone, CCP buff melee
- by Horizon Limit - at 2014.10.17 22:32:00
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140. Fracture Road domination = Mass quit - in General Discussions [original thread]
Soraya Xel wrote: Horizon Limit wrote: A more open place would discourage equipment spam imo, i never see the same equipment spam in other maps. BTW i would move it on the bridge over or between the two stairsways under the bridge, it would...
- by Horizon Limit - at 2014.10.17 17:43:00
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