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3621. Uprising starts to grow on you. - in General Discussions [original thread]
SherIock Holmes wrote: At first I thought uprising had ruined dust but as I play it more, the more I begin to enjoy it. I am actually seeing more balanced scoreboards. No longer am I seeing the top 2 get 20+ kills, I'm seeing a more equal sha...
- by Himiko Kuronaga - at 2013.05.09 22:33:00
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3622. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
greyarea67 wrote: TheBlob95 B wrote: Is this a KB/M thread, because aiming has gotten SIGNIFICANTLY BETTER on the DS3. Exactly. Plus the controller sensitivity settings in Options actually work in Uprising as opposed to the previous build...
- by Himiko Kuronaga - at 2013.05.09 09:09:00
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3623. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
CCP Wolfman wrote: Hi guys, I just wanted to let you know we are investigating the issues that are being reported with aiming and should have more info soon. Cheers CCP Wolfman You strong-arm sony into deploying an emergency build if y...
- by Himiko Kuronaga - at 2013.05.09 09:05:00
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3624. So... why do YOU think Dust has such a hard time maintaining a solid 30 FPS? - in General Discussions [original thread]
I am comparing, though I am not certain what it is you are insinuating with your repetitive crazy talk. I am also comparing the frame rate of Dust to every entry into that series, not just the first one. I am also comparing it to, well.... prett...
- by Himiko Kuronaga - at 2013.05.09 09:01:00
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3625. So... why do YOU think Dust has such a hard time maintaining a solid 30 FPS? - in General Discussions [original thread]
Well, that was a little unwarranted.
- by Himiko Kuronaga - at 2013.05.09 08:56:00
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3626. So... why do YOU think Dust has such a hard time maintaining a solid 30 FPS? - in General Discussions [original thread]
Cosgar wrote: Wait until it gets transferred to the Unreal 4 engine. Looking forward to it. By the sounds of their PR however, they may wait a while to make that jump. I do not believe we will be seeing DUST 514 on the PS4 at launch.
- by Himiko Kuronaga - at 2013.05.09 08:53:00
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3627. So... why do YOU think Dust has such a hard time maintaining a solid 30 FPS? - in General Discussions [original thread]
Boomer Dues Mortis wrote: Mine looks worse than that but I woulld assume it is because I am on a 32" 720p tv that is 5 years old. Also the reason for not having a solid 30fps would be coding. For CCP this is their first fps, and their first tim...
- by Himiko Kuronaga - at 2013.05.09 08:48:00
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3628. So... why do YOU think Dust has such a hard time maintaining a solid 30 FPS? - in General Discussions [original thread]
Aoena Rays wrote: My game looks amazing, don't know about your game. And it is running 30 fps all the time. Does your game look like this? http://www.youtube.com/watch?v=RjMwiqmBs1o That is not 30 FPS. Halo runs at 30 FPS. Actually, just...
- by Himiko Kuronaga - at 2013.05.09 08:44:00
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3629. So... why do YOU think Dust has such a hard time maintaining a solid 30 FPS? - in General Discussions [original thread]
Lately, we all just talk about terrible nerfings and crappy aim mechanics. So let's go a little retro and resurrect this old dinosaur! Dust. Embarrassing frame rate. Doesn't even look that good. I'd like to say its just the RAM limitations, but ...
- by Himiko Kuronaga - at 2013.05.09 08:40:00
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3630. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Skyhound Solbrave wrote: Have you guys considered that maybe the heavy class isn't finished yet? That maybe JUST MAYBE one of three other race variant suits is supposed to turn the heavy into a "gunner" that will have a bonus to range in some w...
- by Himiko Kuronaga - at 2013.05.08 23:55:00
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3631. For those having problems with the Mouse - in General Discussions [original thread]
hooc order wrote: Panther Alpha wrote: Try this settings ; Sensitivity: 60% Aim Assist: Off Smoothing: Off Mouse dpi: 1600 This settings have fix the accuracy issues i was having, it may also work for you. same setting i used. I s...
- by Himiko Kuronaga - at 2013.05.08 23:49:00
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3632. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
CCP Remnant wrote: Master Jaraiya wrote: CCP Remnant wrote: That's odd. Is that 20m as seen from the target intel info on-screen? I double-checked the curves like five minutes ago and they're definitely 30m for optimal range. I'll inve...
- by Himiko Kuronaga - at 2013.05.08 23:44:00
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3633. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
hooc order wrote: Iron Wolf Saber wrote: Himiko Kuronaga wrote: I think they need to hire people who actually know how to play first person shooters. The vision they have for the HMG is terrible. It's closer to what a flame thrower shoul...
- by Himiko Kuronaga - at 2013.05.08 23:34:00
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3634. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Hit scan is totally fine for most weapons, honestly. It's the future, projectiles travel really damn fast. I'm cool with that. Accuracy and kick, again, should be the limiting factor on the actual application of that hitscan. Bullet drop really i...
- by Himiko Kuronaga - at 2013.05.08 23:30:00
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3635. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Plasma thrower?
- by Himiko Kuronaga - at 2013.05.08 23:23:00
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3636. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Ten-Sidhe wrote: Plasma weapons would not extend across the map. AR, plasma cannon, shotgun, blaster should have hard range cap, but do more damage then projectile. Explosive weapons and missiles often in real life have a timed self destruct t...
- by Himiko Kuronaga - at 2013.05.08 23:19:00
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3637. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Dis Cord you are my favorite person ever. You can be my overly gimped wingfatman any day.
- by Himiko Kuronaga - at 2013.05.08 23:09:00
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3638. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
I think they need to hire people who actually know how to play first person shooters. The vision they have for the HMG is terrible. It's closer to what a flame thrower should be, and even then a flame thrower usually has additional damage propert...
- by Himiko Kuronaga - at 2013.05.08 23:06:00
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3639. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
So we can all basically agree that there is about a 5 meter junction where our gun actually performs its job "decent". Anything closer and it can't track, anything further away and it can't hurt the enemy. And to add insult to injury, because of...
- by Himiko Kuronaga - at 2013.05.08 22:46:00
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3640. double post - in General Discussions [original thread]
delete
- by Himiko Kuronaga - at 2013.05.08 21:11:00
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