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501. For once in my DUST Career.... - in General Discussions [original thread]
As a long time lone wolf I completely understand where you're coming from. I'd rather wait a few extra seconds for a match to be balanced then get stomped left and right. I try to take it in stride, there's something to be said for coming in on to...
- by Henchmen21 - at 2014.04.03 00:04:00
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502. Everything is... - in General Discussions [original thread]
The arc on the PLC is too useful to be done away with. The arc is why I can shoot over ledges without exposing myself to enemy fire and why I can drop in on top of roofs and other camped structures from the ground, not to mention making it a skill...
- by Henchmen21 - at 2014.04.02 23:34:00
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503. Why do scouts get 2 weapon slots? - in General Discussions [original thread]
Patrick57 wrote: Are you seriously comparing Logis, who have more mod and Equipment slots than any other class suit, to Scouts, who get merely a Cloak to make them (more or less) balanced? You say that like they couldn't wreak havoc with ou...
- by Henchmen21 - at 2014.04.02 01:01:00
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504. Cloak sort-of buff - in General Discussions [original thread]
My only complaint is being able to fire while still cloaked, something CCP said you wouldn't be able to do.
- by Henchmen21 - at 2014.04.02 00:58:00
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505. Incubus vs Lvl 5 Python - in General Discussions [original thread]
I prefer the Incubus as I like to get in low and loiter. Rails have tons of potential but are hampered by the lazy job of aim point as it's just too easy to lose it in the white of the ship itself. So staying on target is that much harder then wit...
- by Henchmen21 - at 2014.04.01 02:46:00
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506. SHHHH Don't tell CCP but PS2 is a much better game - in General Discussions [original thread]
Well then go play it and leave the dust forums out of it.
- by Henchmen21 - at 2014.03.31 21:45:00
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507. Best Commando Fit - in General Discussions [original thread]
I have like 6 fits for my gal commando all depend on the situation. If I can get up high I like AR/LR LR is great at taking out equipment and burning though anything that dares stand still. If I am running and gunning its AR/RR or AR/MD Duel PLC...
- by Henchmen21 - at 2014.03.31 21:25:00
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508. The Problem with Assault Dropships - in General Discussions [original thread]
Izlare Lenix wrote: I like the fact rails were reduced in range. I can start flying my ads now without fear of being red lined railed within 60 secs. However, I do think tanks should gain some turret elevation to better counter an ads. I thin...
- by Henchmen21 - at 2014.03.31 02:56:00
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509. RE need to be fixed - in General Discussions [original thread]
Gaurdian Satyr wrote: Henchmen21 wrote: Gaurdian Satyr wrote: SPACE SYPHILIS wrote: I am not making this thread to QQ, rage, B****, or any other way to get attention. Sad you have to start a s post like that. Any way why I say that RE'...
- by Henchmen21 - at 2014.03.30 20:59:00
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510. RE need to be fixed - in General Discussions [original thread]
Gaurdian Satyr wrote: SPACE SYPHILIS wrote: I am not making this thread to QQ, rage, B****, or any other way to get attention. Sad you have to start a s post like that. Any way why I say that RE's need to be fixed is the toss. I for one do n...
- by Henchmen21 - at 2014.03.30 20:31:00
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511. Scouts have more CPU/PG than Assaults? - in General Discussions [original thread]
Far as I know they didn't get around to changing medium suits stats and layouts. So yea there gonna be the odd man out at this time.
- by Henchmen21 - at 2014.03.30 19:36:00
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512. PETITION FOR 3 AV GRENADES HOTFIX - in General Discussions [original thread]
poison Diego wrote: I WILL NOT!! with the hardners nerfed you can go suck satan! It is not meant as a primary AV weapon, it is meant as a finish of or a softening for a greater weapon. Yea AV nade should be the primary VS MLT LAVS. As it s...
- by Henchmen21 - at 2014.03.30 17:05:00
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513. Opening the map killing tanks - in General Discussions [original thread]
So I pull into a complex to check the map so as to see where the red tanks are. First time I do it my controller vibrates and I see my tank zooming off in one direction. By the time I can exit the map its in the middle of a portion of the complex ...
- by Henchmen21 - at 2014.03.30 16:46:00
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514. swarms are killing dropships again - in General Discussions [original thread]
Django Quik wrote: I killed a python with swarms for the first time in months yesterday and was overjoyed - didn't even expect it! However, the fool was flying at about 30m altitude trying to gun down all the ground forces because no one was AV...
- by Henchmen21 - at 2014.03.30 16:01:00
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515. What my Incubus totally needed - in General Discussions [original thread]
Nocturnal Soul wrote: Henchmen21 wrote: Luk Manag wrote: I know you think it isn't fair that you have to worry about swarms, but you do. or... rails the didn't get their damage reduced in proportion with the hardener nerf. The only t...
- by Henchmen21 - at 2014.03.30 01:17:00
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516. What my Incubus totally needed - in General Discussions [original thread]
Luk Manag wrote: I know you think it isn't fair that you have to worry about swarms, but you do. or... rails the didn't get their damage reduced in proportion with the hardener nerf. The only thing I dislike about swarms is the knock-back,...
- by Henchmen21 - at 2014.03.30 00:44:00
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517. What my Incubus totally needed - in General Discussions [original thread]
was reduced hardener efficiency. It being the flying tank that it was, cutting it's resistance was what brought it in line .
- by Henchmen21 - at 2014.03.30 00:28:00
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518. Killed at 100m by blaster tank. - in General Discussions [original thread]
That was the fix that needed to happen. Go CCP
- by Henchmen21 - at 2014.03.29 23:50:00
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519. Are there any logistics out there enjoying the patch? - in General Discussions [original thread]
I had every intention of still running minm logi but cloaks quickly turned my plans aside. Then went from saving the SP to see how they changed medium suits to just going all in on commando.
- by Henchmen21 - at 2014.03.29 22:31:00
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520. New Undocumented Uprising 1.8 changes/improvemnts - in General Discussions [original thread]
Less turrets on maps, and the ones that remain aren't in wholly stupid spots.
- by Henchmen21 - at 2014.03.29 22:14:00
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