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21. Line Harvest Skirmish Mega Towers - Total Destruction. - in Skirmish Gamemode [original thread]
CCP, I know this is a long shot but i'm really curious to know if in the long run : A - A player can plant really advanced explosives into a weak section of any tower which quite literally brings them down, causing death to any unfortunate soul ...
- by Heidoukan - at 2013.05.30 14:49:00
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22. Why go scout? - in General Discussions [original thread]
It's curious, i always felt that a scout dropsuit (when skilled up for it with certain books ofc) should be able to jump higher or our jumps should waste less stamina. I mean, why not. We are squishy already against TAR's, we take an insane amount...
- by Heidoukan - at 2013.05.30 10:42:00
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23. [Request - Future Feature] Inclusion of a camera system on the backs of dropsuits - in Feedback/Requests [original thread]
Third Person View in infantry. Hmm I'll pass.
- by Heidoukan - at 2013.05.29 16:22:00
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24. [Request] Improving in-game information display - in Feedback/Requests [original thread]
@ KAGEHOSHI check post 15 Additional - I'll try to take a picture of the current HUD in DUST514 and make the necessary modifications (photoshop etc..) so it corresponds to your vision :).
- by Heidoukan - at 2013.05.29 15:50:00
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25. Motivation after cap - in Feedback/Requests [original thread]
Maybe when the PVE side of DUST514 is implemented gaining SP after someone reaches the SP Cap won't matter.
- by Heidoukan - at 2013.05.29 15:48:00
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26. Increasing hip fire spread on the TAC AR won't solve anything. - in General Discussions [original thread]
Cat Merc and everyone else plz check out this thread for further information on Rifles (straight from CCP Remnant) https://forums.dust514.com/default.aspx?g=posts&t=81243&p=2 Quote: " CCP Remnant - > Posted: 2013.05.28 02:48 | We...
- by Heidoukan - at 2013.05.29 12:10:00
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27. Understanding the dust community better: a survey. - in General Discussions [original thread]
Jenza, Can i suggest some questions over a wide range of topics?
- by Heidoukan - at 2013.05.29 11:57:00
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28. [REQUEST:] Hierarchic voice chat for corp battles - in Feedback/Requests [original thread]
Nice OP and all of this has already been suggested before. With the introduction of ranks the voice system should be looked at and improved upon.
- by Heidoukan - at 2013.05.29 11:01:00
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29. Understanding the dust community better: a survey. - in General Discussions [original thread]
Jenza i'm sure we all appreciate your efforts in creating this survey. It looks good and right to the point. Saying that, what is going to be your sample size for survey analysis ?
- by Heidoukan - at 2013.05.29 10:26:00
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30. Increasing the Usage/Strategic Importance of WP + Augmenting EVE Industrial Proc... - in The Council's Chamber [original thread]
CPM, your opinions are greatly appreciated about this new system. Cheers.
- by Heidoukan - at 2013.05.29 08:47:00
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31. [Request] Improving in-game information display - in Feedback/Requests [original thread]
bump
- by Heidoukan - at 2013.05.29 08:38:00
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32. [Request - Future Feature] Inclusion of a camera system on the backs of dropsuits - in Feedback/Requests [original thread]
Bump for comments.
- by Heidoukan - at 2013.05.29 08:37:00
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33. Enemy Vehicle Recall - in Feedback/Requests [original thread]
@Creedair Talor Various threads have talked about this and such an implementation takes time since when you recall a hacked vehicle it basically is changing ownership in the database and a myriad of other things.
- by Heidoukan - at 2013.05.28 14:09:00
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34. [Request] Improving in-game information display - in Feedback/Requests [original thread]
@KAGEHOSHI - I think this should be included in map overview and/or in main HUD. [Control Point Rehacking Timer] Addition of a Timer indicating how long till an enemy hack is successful which makes it impossible for me to spawn at a Control Poin...
- by Heidoukan - at 2013.05.28 13:41:00
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35. [Request] Improving in-game information display - in Feedback/Requests [original thread]
Galvan Nized wrote: Might I suggest different color chevrons for different squadmates? I hate being in battle and having no idea who is who when im in the map. Galvan although it's a nice concept you do realize that when they increase the ...
- by Heidoukan - at 2013.05.28 13:02:00
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36. [Request] Improving in-game information display - in Feedback/Requests [original thread]
I think it would make a nice addition but which DS3 button would you map it to ? the R2 is already used up.
- by Heidoukan - at 2013.05.28 12:41:00
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37. [Request - Future Feature] Inclusion of a camera system on the backs of dropsuits - in Feedback/Requests [original thread]
This idea came up because of a gallente suit which had those mesmerizing eyes heh but it got be thinking. Wouldn't it be a nice addition to gameplay in having another field of vision. Such a feature would have to be an equipment slot/low slot ...
- by Heidoukan - at 2013.05.28 11:42:00
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38. [Request] Improving in-game information display - in Feedback/Requests [original thread]
Ok i'll make a new thread concerning this camera system. No worries m8, i'll find you when your online ;). Cheers. If i come up with more ideas i'll post here.
- by Heidoukan - at 2013.05.28 11:38:00
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39. [Request] Improving in-game information display - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf, Good stuff mate especially for the weapon information :). It's true that such a modification in this area would greatly enhance the overall flow of the game. My contribution: [Change to Minimap] Minimap needs a...
- by Heidoukan - at 2013.05.28 11:00:00
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40. Increasing the Usage/Strategic Importance of WP + Augmenting EVE Industrial Proc... - in Feedback/Requests [original thread]
bump for justice.
- by Heidoukan - at 2013.05.28 09:08:00
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