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81. FIX THE F*UCKING VICTORY SCREEN GLITCH!!! - in General Discussions [original thread]
I agree
- by Hector Carson - at 2015.09.19 17:09:00
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82. EWAR - in Feedback/Requests [original thread]
Breakin Stuff wrote: Pokey Dravon wrote: Equip 4 to Logit suit Cycle all 4 constantly Singlehandedly shut down the HUD and radar for nearly every enemy in the complex from 100-150m away Profit? Too easy to abuse. Disrupting the HUD signi...
- by Hector Carson - at 2015.09.19 17:08:00
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83. My personal opinion - in General Discussions [original thread]
I believe this game is working as intended (despite a lot of lag in some areas) this game was created to make a sort of RL environment, because all of the elements are there, teamwork, deception, communities, and or families. CCP made this game fr...
- by Hector Carson - at 2015.09.17 17:47:00
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84. sniper idea - in Feedback/Requests [original thread]
Tesfa Alem wrote: Its not the long range of snipers that people hate. Its the long range coupled with the redline protection that people hate. The same is true of redline rail tanks. As long as players can get kills from the redline, safe fro...
- by Hector Carson - at 2015.09.17 17:36:00
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85. [Request]Forum Topic: Tradeable Quafe Weapons - in Feedback/Requests [original thread]
To be honest I don't have any thoughts till they fix the trading system first
- by Hector Carson - at 2015.09.17 17:31:00
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86. sniper idea - in Feedback/Requests [original thread]
Sniper Warfare is a great thing to get into, the reason they are called Snipers is so they are not in the frontlines, they are basically an Over watch support unit so bringing them closer to the fight would only get them killed, and to be honest i...
- by Hector Carson - at 2015.09.17 17:27:00
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87. EWAR - in Feedback/Requests [original thread]
I am going to keep posting about EWAR till this gets looked at the Visual Disruption Scanner, VDS for short is an excellent tool to disorient your enemies and help dominate the field no matter the conditions changing warfare forever.
- by Hector Carson - at 2015.09.17 04:10:00
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88. no Aur from daily - in Technical Support/Bugs [original thread]
Look under General Discussions all your info is there
- by Hector Carson - at 2015.09.17 04:07:00
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89. Daily aurum - in Technical Support/Bugs [original thread]
Actually if you go to General Discussions it explicitly tells you in about the event and what you need to earn the 500 AUR
- by Hector Carson - at 2015.09.17 04:06:00
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90. Daily aurum - in Technical Support/Bugs [original thread]
Note: the top 4 missions do not count as Daily Missions (they are marked yellow)
- by Hector Carson - at 2015.09.17 04:02:00
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91. Devs Logi event please? - in Feedback/Requests [original thread]
It's too easy they won't do it
- by Hector Carson - at 2015.09.17 03:59:00
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92. Bringing back Vehicles in Ambush OMS/ Seperating Ambush and OMS queu... - in Feedback/Requests [original thread]
XxBlazikenxX wrote: Hector Carson wrote: What I was saying no to was the whole merging Acqu and Dom, Please to the love of God do not let this happen I do agree with your point but with the playerbase we have now, wait times for a certain ...
- by Hector Carson - at 2015.09.16 20:04:00
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93. Bringing back Vehicles in Ambush OMS/ Seperating Ambush and OMS queu... - in Feedback/Requests [original thread]
What I was saying no to was the whole merging Acqu and Dom, Please to the love of God do not let this happen
- by Hector Carson - at 2015.09.16 19:21:00
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94. no Aur from daily - in Technical Support/Bugs [original thread]
The missions at the top that are in yellow do not count as a Daily Missions
- by Hector Carson - at 2015.09.16 19:18:00
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95. If Dust514 is to survive and thrive, it must integrate into New Eden - in Feedback/Requests [original thread]
abdullah muzaffar wrote: Nope. Eve poses too many limitations for Dust. Actually I disagree the only thing that really separates Dust from EVE is the Economy, if they simply redo the whole Market system for Dust there could be a possibility o...
- by Hector Carson - at 2015.09.16 19:14:00
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96. Bringing back Vehicles in Ambush OMS/ Seperating Ambush and OMS queu... - in Feedback/Requests [original thread]
NOOOOOO NEVER but I do agree with the whole separating Ambush and Ambush OMS
- by Hector Carson - at 2015.09.16 19:07:00
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97. Warbarge upgrade idea, - in Feedback/Requests [original thread]
Weapon, Dropsuit and Gear Construction, sort of like how they have it as a Capsuleer for ships and mods.
- by Hector Carson - at 2015.09.16 03:14:00
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98. Battfield Friends describes DUST perectly... - in General Discussions [original thread]
ROFLMFAO XD
- by Hector Carson - at 2015.09.13 16:18:00
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99. Divide AV air-terrestrial + changes? - in Feedback/Requests [original thread]
I suggest making a Rocket launcher that has a lock on and non lock on, 5 shots per clip 500-600 dps and only locks on when vehicle is being targeted, much better than making 2 completely different weapons.
- by Hector Carson - at 2015.09.13 16:12:00
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100. Safe zone countdown is ... barely even useful. - in Technical Support/Bugs [original thread]
Then don't do it
- by Hector Carson - at 2015.09.13 16:08:00
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