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201. Uplinks are this game's biggest problem - in Feedback/Requests [original thread]
GET RID OF THE UPLINKS ENOUGH SAID
- by Hector Carson - at 2014.11.02 23:18:00
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202. Please include a delay when exiting and entering LAVs - in Feedback/Requests [original thread]
CCP Rattati wrote: We can but we don't want to due to the bad user experience, the player would just be in a limbo, and the vehicle might be driving away. I am asking the team to evaluate a method based on max speed of the LAV to be able to en...
- by Hector Carson - at 2014.11.01 18:05:00
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203. Pilot suits when? - in Feedback/Requests [original thread]
Never
- by Hector Carson - at 2014.11.01 17:49:00
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204. Please include a delay when exiting and entering LAVs - in Feedback/Requests [original thread]
hfderrtgvcd wrote: There is nothing more frustating than someone driving up to you in a LAV hopping out and then jumping back in when they are about to die. A simple fix would be having to hold down circle for 5 seconds to enter or exit an LAV ...
- by Hector Carson - at 2014.10.31 20:44:00
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205. WP for repping installations? - in Feedback/Requests [original thread]
WP for repping vehicles?
- by Hector Carson - at 2014.10.31 18:03:00
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206. The all new BDS - in Feedback/Requests [original thread]
DarthPlagueis TheWise wrote: IMO the way matches work in this game, a BDS would be OP in any type of match that's not Skirmish. I didn't read your wall of text but I agree that it would have to be CRAWLING slow. I like to compare this game t...
- by Hector Carson - at 2014.10.31 17:52:00
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207. Dust needs a 3rd person option - in Feedback/Requests [original thread]
Make 1st person and 3rd person optional
- by Hector Carson - at 2014.10.31 17:48:00
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208. The all new BDS - in Feedback/Requests [original thread]
I'd like a DEV or CPM if they could take the time to pick at the stats or make there comments known
- by Hector Carson - at 2014.10.31 06:11:00
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209. Eject all passangers function for dropships - in Feedback/Requests [original thread]
I agree cause some times you get unwanted people in your dropship
- by Hector Carson - at 2014.10.30 18:54:00
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210. The all new BDS - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Aside from being way too bare bones, why is it faster than not only the normal Dropship but also the Assault? It should be slower, especially when it is tougher than each. my mistake I have corrected it
- by Hector Carson - at 2014.10.30 18:49:00
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211. The all new BDS - in Feedback/Requests [original thread]
Yes ladies and gentlemen, the Bomber Dropship. Specifications: Main gun, 2 side guns: 3 gunners and a pilot (note: the main gun is not usable by the pilot) Bomb Bay doors: Operated by Pilot (note: to drop bombs you must be within 150 Meters of ...
- by Hector Carson - at 2014.10.30 18:37:00
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212. For ADS - in Feedback/Requests [original thread]
Stefan Stahl wrote: To be quite honest that's how I've been imagining the bomber DS that was hinted at a while ago. Slow as a blimp, two seats, pilot operates drop charges and the gunner operates a downward facing turret. God help you if you'r...
- by Hector Carson - at 2014.10.30 18:22:00
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213. For ADS - in Feedback/Requests [original thread]
Here instead of having the pilot manning the main turret make it like a bubble (so that way there is a possibility of getting shot out) that way a second man can man the main gun so the pilot doesn't make any pilot errors, if you think about it it...
- by Hector Carson - at 2014.10.30 18:05:00
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214. So... - in Feedback/Requests [original thread]
I hope not there good the way there are. (Breach AR User)
- by Hector Carson - at 2014.10.26 17:14:00
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215. Ambush - in Feedback/Requests [original thread]
Please fix in 1.9, kept getting spawned in front of a heavy instead of calling it Ambush call it Team Death match and get rid of vehicles their is no need for it, unless you can spawn us clear across the map away from the enemy or install a captu...
- by Hector Carson - at 2014.10.26 16:59:00
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216. On Sentinels - in Feedback/Requests [original thread]
NO LIGHT WEAPONS ALLOWED ON HEAVY CLASS
- by Hector Carson - at 2014.10.25 03:50:00
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217. Lets look at Pilot suits.... - in Feedback/Requests [original thread]
DARU Prime wrote: Well, honestly, we can't as they do not exist. However... what if... pilot suits were close to, but not as good as, the scout (pg/cpu and ehp wise) Sidearm only ( give a bonus to sidearms ) Grenade slot ( who doesn't like b...
- by Hector Carson - at 2014.10.23 06:38:00
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218. Vehicle Cloaks - in Feedback/Requests [original thread]
Oh you know you want it
- by Hector Carson - at 2014.10.23 06:37:00
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219. Can we remove scout's sidearm slot in 1.9? - in Feedback/Requests [original thread]
Bradric Banewolf wrote: Here's a thought! Make the cloak a high slot mod! No need for the second equipment slot then is there? Sidearm justified! Scout dropsuits make sense, and they no longer double as logis. Add the penalty for ehp stacking, ...
- by Hector Carson - at 2014.10.23 06:23:00
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220. Can we remove scout's sidearm slot in 1.9? - in Feedback/Requests [original thread]
RedPencil wrote: EDIT: A short sum up of scout twist - define scout role as low profile, low ehp, gather information, assassin - remove sidearm slot to limit engagement ability <= sidearm can fit in light slot anyway - shield or armor s...
- by Hector Carson - at 2014.10.23 06:18:00
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