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181. Shields aren't suppose to be like Armor - in General Discussions [original thread]
DeadlyAztec11 wrote: [quote=Heathen Bastard] Fit a reactive plate, takes care of all armor concerns on shield classes. Anyways, I'd rather have a seamless force that can remain mobile and provide constant fire power, than a force that has to ...
- by Heathen Bastard - at 2014.04.16 04:33:00
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182. Shields aren't suppose to be like Armor - in General Discussions [original thread]
DeadlyAztec11 wrote: Heathen Bastard wrote: You can do the exact same thing with a single heavy armor tanker and a logi with a core focussed rep tool. "See, it's totally balanced, you only need 4 shield guys working perfectly to do someth...
- by Heathen Bastard - at 2014.04.16 04:21:00
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183. Shields aren't suppose to be like Armor - in General Discussions [original thread]
DeadlyAztec11 wrote: Galvan Nized wrote: Shield tanking is just not viable in the game right now. You absolutely know it is far inferior to armor tanking. Shield tanking is far harder to fit, lacks any kind of teamwork that makes it better,...
- by Heathen Bastard - at 2014.04.16 04:09:00
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184. Shields aren't suppose to be like Armor - in General Discussions [original thread]
DeadlyAztec11 wrote: Heathen Bastard wrote: yeah, shields have to run, hide, and pray whenever an armor player shows up, because they won't win a stand up fight, and the armor player has enough tank to simply turn around and gun you down if ...
- by Heathen Bastard - at 2014.04.16 04:05:00
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185. Shields aren't suppose to be like Armor - in General Discussions [original thread]
yeah, shields have to run, hide, and pray whenever an armor player shows up, because they won't win a stand up fight, and the armor player has enough tank to simply turn around and gun you down if you do get the drop on them because guess what? th...
- by Heathen Bastard - at 2014.04.16 03:47:00
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186. Shields Need To Be As Edfective As Armor - in General Discussions [original thread]
DozersMouse XIII wrote: Heathen Bastard wrote: DozersMouse XIII wrote: Egonz4 wrote: Nuff said then armor needs to regen like shields then there needs to be a shield rep tool. Sorry that armor has every advantage that matters, and...
- by Heathen Bastard - at 2014.04.16 02:41:00
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187. Sniper rifles need buff... - in General Discussions [original thread]
I love snipers. they shoot me right in the face. Then I return fire with a forge gun. get to cover, charge, aim(since they never, ever move, it's like their legs fused to the ground or something once they touched the rifle) come out from behind ...
- by Heathen Bastard - at 2014.04.16 01:06:00
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188. Shields Need To Be As Edfective As Armor - in General Discussions [original thread]
DozersMouse XIII wrote: Egonz4 wrote: Nuff said then armor needs to regen like shields then there needs to be a shield rep tool. Sorry that armor has every advantage that matters, and one disadvantage that means practically nothing unle...
- by Heathen Bastard - at 2014.04.16 00:46:00
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189. [Video] Top 7 Most Annoying Things as a Logi - in General Discussions [original thread]
I like the caldari logi. Mostly because my definition of support and medic are two different things. I'm usually support, which to me means "ammo, anyone need ammo? I brought a few extra crates with me so if you need ammo... oh, and some first aid...
- by Heathen Bastard - at 2014.04.16 00:01:00
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190. Hello, I'm new here - what's with the invisible shotgun deat... - in General Discussions [original thread]
Romford Pele wrote: Joel II X wrote: They're scouts running cloaks with a shotgun. The cloaks have built in dampning, meaning, you probably won't be able to find them on your radar if you don't dedicate your suit to scan modules. Not all...
- by Heathen Bastard - at 2014.04.15 16:20:00
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191. Idea: Attack LAV(yes, I know that's mildly redundant) - in Feedback/Requests [original thread]
Probably, but we haven't heard a word on those since... ever I think. All we ever got was that one cool concept picture
- by Heathen Bastard - at 2014.04.14 21:43:00
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192. Idea: Attack LAV(yes, I know that's mildly redundant) - in Feedback/Requests [original thread]
Premise: something to hunt tanks / break heavy infantry resistance with. Idea: 3 seater LAV with two turrets, one driver, two gunners, fully enclosed, guns are mounted on the roof with both being able to fire forward and backward, but only one si...
- by Heathen Bastard - at 2014.04.14 20:24:00
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193. rise of the scout suit in real life - in General Discussions [original thread]
"Sufficiently advanced science is indistinguishable from magic." I have no idea where I've heard that, but it applies.
- by Heathen Bastard - at 2014.04.14 04:26:00
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194. rise of the scout suit in real life - in General Discussions [original thread]
awww. that invisible material stuff was real though. but solid, so I can't make an outer layer for my coat with it.
- by Heathen Bastard - at 2014.04.14 04:15:00
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195. rise of the scout suit in real life - in General Discussions [original thread]
The Robot Devil wrote: Heathen Bastard wrote: duh, I'm a mostly harmless prankster and I can already see a thousand possibilities for all the wrong things to be done with that stuff. and possibly some improvements that could be made. (maybe...
- by Heathen Bastard - at 2014.04.14 03:56:00
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196. rise of the scout suit in real life - in General Discussions [original thread]
duh, I'm a mostly harmless prankster and I can already see a thousand possibilities for all the wrong things to be done with that stuff. and possibly some improvements that could be made. (maybe they could combine the spray with the material they...
- by Heathen Bastard - at 2014.04.14 03:33:00
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197. rise of the scout suit in real life - in General Discussions [original thread]
I am so getting that and putting some on my next coat. and then... never going anywhere near traffic if my scouting is to be believed. or take it off because I'll never find it again.
- by Heathen Bastard - at 2014.04.14 03:24:00
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198. Ambush tank changes - in General Discussions [original thread]
Reign Omega wrote: Heathen Bastard wrote: I skilled into forge guns today: man are tankers little scardey girls. One hit and they all run away, tail twixt their legs. Except...forge guns are broken. I'm actually finding my swarms a more r...
- by Heathen Bastard - at 2014.04.14 01:54:00
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199. Ambush tank changes - in General Discussions [original thread]
LAVALLOIS Nash wrote: The problem is that it should be a tank limit, not a vehicle limit. Jihad jeeps and dropships to high places cant be used with the 2 limit max on all vehicles. Heathen Bastard wrote: I skilled into forge guns today: m...
- by Heathen Bastard - at 2014.04.14 01:23:00
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200. Ambush tank changes - in General Discussions [original thread]
I skilled into forge guns today: man are tankers little scardey girls. One hit and they all run away, tail twixt their legs.
- by Heathen Bastard - at 2014.04.14 01:06:00
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