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541. so my rail rifle is hot garbage - in General Discussions [original thread]
Michael Arck wrote: Auris Lionesse wrote: f rom what I read it sounds like it's been overnerfed for like the third time. Yes it has been. All because majority of GDers don't want the RR to win at ANYTHING. Thus is the neverending war...
- by Happy Violentime - at 2014.11.10 02:11:00
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542. Scouts OP you say? - in General Discussions [original thread]
Atiim wrote: Obligatory "lol anecdotal evidence" If you get scanned by anything other than a GalLogi you're a garbage scout. So you agree that the Cal needs a better bonus than scan radius? Its fairly pointless trying to run range amps when...
- by Happy Violentime - at 2014.11.10 00:27:00
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543. **** Blocked - in General Discussions [original thread]
VikingKong iBUN wrote: Riruodo wrote: I'm pretty sure CCP figured it out almost at the same time that people started talking about it on the forums. The developers play the game that they make. I don't think they play it much actually. ...
- by Happy Violentime - at 2014.11.05 21:51:00
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544. A change that will radically improve Dust tactical gameplay - in General Discussions [original thread]
DeadlyAztec11 wrote: We just need different rounds for the MD and Flaylock. Flux rounds anyone? Also electro magnetic barrages sound promising. I think we should expand the game: not limit it. Whilst I agree 'we should expand the game' its ...
- by Happy Violentime - at 2014.11.05 20:02:00
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545. A change that will radically improve Dust tactical gameplay - in General Discussions [original thread]
I don't mind a bit of 3 dimensional gameplay, but there are certain 'groups' that just play every... game... the same.... it gets a bit stale after the 3rd game in a row, but when you get stuck either on their side or against them for a whole nigh...
- by Happy Violentime - at 2014.11.05 19:08:00
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546. A change that will radically improve Dust tactical gameplay - in General Discussions [original thread]
Basically what Babar is saying is that it's too high if he can't throw a grenade at it..
- by Happy Violentime - at 2014.11.05 18:17:00
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547. Cloak Change insignificant - in General Discussions [original thread]
Iron Wolf Saber wrote: The bigger issue that needs redressal is the 360 sound issues; things you dont see typically dont generate noise. Lol whut? Get the **** off the CPM!
- by Happy Violentime - at 2014.11.05 00:21:00
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548. Cloak Change insignificant - in General Discussions [original thread]
Benjamin Ciscko wrote: Happy Violentime wrote: Benjamin Ciscko wrote: The reduction to precision from what I have heard from scouts has reduced solo scouts effectiveness (Minus amarr) and that they must rely on squad members using their ...
- by Happy Violentime - at 2014.11.05 00:07:00
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549. Cloak Change insignificant - in General Discussions [original thread]
Dreis Shadowweaver wrote: Benjamin Ciscko wrote: Happy Violentime wrote: Benjamin Ciscko wrote: The reduction to precision from what I have heard from scouts has reduced solo scouts effectiveness (Minus amarr) and that they must rely ...
- by Happy Violentime - at 2014.11.05 00:05:00
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550. $20 USD Respec? Why? - in General Discussions [original thread]
Iron Wolf Saber wrote: You get 100% of your SP back so... Had we penalized SP or something the price should have been much lower. Dude, the only thing you're allowed to say on a respec thread is 'There will be no more respecs' just like yo...
- by Happy Violentime - at 2014.11.04 22:00:00
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551. The point of AA - in General Discussions [original thread]
Grease Spillett wrote: Is so ds3 can compete with kbm. Now if you remove AA you must remove kbm or the ds3 controller from the game. One does not simply walk into mordor. Yeah whatever...before they turned AA DS3 users competed just fine pro...
- by Happy Violentime - at 2014.11.04 21:49:00
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552. Cloak Change insignificant - in General Discussions [original thread]
Benjamin Ciscko wrote: The reduction to precision from what I have heard from scouts has reduced solo scouts effectiveness (Minus amarr) and that they must rely on squad members using their scanners. . Fairly sure it's range thats reduced......
- by Happy Violentime - at 2014.11.04 21:42:00
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553. Remove AA - in General Discussions [original thread]
Ghost Kaisar wrote: Xocoyol Zaraoul wrote: Black SlaverX wrote: The reason we have aim assists is because of mouse and keyboard. If we have one we must have the other. Reaaaaaaaaaally? When I'm on the PC playing my other games, I sur...
- by Happy Violentime - at 2014.11.04 20:16:00
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554. SP cap? - in General Discussions [original thread]
Pokey Dravon wrote: Happy Violentime wrote: Forlorn Destrier wrote: Remember: new caps start on Wednesday of each week. I know when the ******* cap resets dipshit. Hardly what I asked? And seeing in the past that patches have reset th...
- by Happy Violentime - at 2014.11.04 20:10:00
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555. SP cap? - in General Discussions [original thread]
WARxion ForDUST wrote: Happy Violentime wrote: Forlorn Destrier wrote: Remember: new caps start on Wednesday of each week. I know when the ******* cap resets dipshit. Hardly what I asked? And seeing in the past that patches have reset...
- by Happy Violentime - at 2014.11.04 20:10:00
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556. bug? - in General Discussions [original thread]
Ha ha ha.... Eat shotgun scanerina ***.
- by Happy Violentime - at 2014.11.04 16:32:00
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557. SP cap? - in General Discussions [original thread]
Forlorn Destrier wrote: Remember: new caps start on Wednesday of each week. I know when the ******* cap resets dipshit. Hardly what I asked? And seeing in the past that patches have reset the cap, along with us now having a raised cap i won...
- by Happy Violentime - at 2014.11.04 14:57:00
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558. SP cap? - in General Discussions [original thread]
ResistanceGTA wrote: Happy Violentime wrote: For those already in.. Did the cap reset with the patch today? No, its not at the 750k I was thinking. Did you already cap previously? IE: do you have 750k - previous weekly cap?
- by Happy Violentime - at 2014.11.04 14:00:00
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559. SP cap? - in General Discussions [original thread]
For those already in.. Did the cap reset with the patch today?
- by Happy Violentime - at 2014.11.04 13:55:00
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560. 1st bug: NO ISK ! - in General Discussions [original thread]
Fox Gaden wrote: CCP Phoenix wrote: Hi all, Thanks for reporting this. We are looking into this issue now. Regards, CCP Phoenix Looks like Ratatti brought in reinforcements for Patch Day! Good to see. I was wondering how 3 Devs and a...
- by Happy Violentime - at 2014.11.04 13:50:00
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