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61. [BUG] Forge Gun Not Shooting Projectile - in Technical Support/Bugs [original thread]
Yep. Noticed this issue :/
- by HappyAsshole1 - at 2014.03.27 07:34:00
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62. Cloak maybe a little op? - in General Discussions [original thread]
Hawk Steel1 wrote: Dexter307 wrote: Paran Tadec wrote: Sir Dukey wrote: Paran Tadec wrote: The fact that just about any suit with an equipment slot can use it, including 1000+ eHP logis? And that it appears that you can fire immedia...
- by HappyAsshole1 - at 2014.03.27 06:38:00
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63. Warbarge is broken - in General Discussions [original thread]
Yes! buff warbages and give bombs for random team. need some way to get out of redline.
- by HappyAsshole1 - at 2014.03.27 06:12:00
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64. Cloak maybe a little op? - in General Discussions [original thread]
they should be light blue.. hard to see at distance but at close you see them easily.
- by HappyAsshole1 - at 2014.03.27 01:58:00
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65. can we stop with the cloak is op threads? - in General Discussions [original thread]
Operative 1171 Aajli wrote: No, keep it going. Takes the heat off tanks. Now tanks are not the problem apparently. tanks never were problem till triple and double av nerf
- by HappyAsshole1 - at 2014.03.27 01:43:00
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66. can we stop with the cloak is op threads? - in General Discussions [original thread]
i wanted to see cloak to be light blue: hard to see at distance but close i see you easily. but now cloaked shotgunners will **** you. deal with it, i try too. :/
- by HappyAsshole1 - at 2014.03.26 23:52:00
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67. So how does the war points for vehicle damage work exactly? - in General Discussions [original thread]
Seigfried Warheit wrote: I'm not sure on a SL but on my forge gun (Ish Ass.) its takes 2 shots then you are reward with 75 WP...so I think you have to reach a certain amount of damage before being rewarded there are times when after the initial...
- by HappyAsshole1 - at 2014.03.26 23:36:00
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68. Reviving - in General Discussions [original thread]
[quote=Nevyn Tazinas]And this death costs you what exactly? Time! We want to play this game.
- by HappyAsshole1 - at 2014.03.26 21:36:00
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69. Damage mods - in General Discussions [original thread]
Fire of Prometheus wrote: *reads title* ....are for wusses *clicks thread* Huh. Never thought of that very funny! tell your opinion.
- by HappyAsshole1 - at 2014.03.21 22:52:00
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70. Tankers STILL trying to defend tanks after Rhada's expose video! - in General Discussions [original thread]
1.8 is when av get another nerf so wait for 1.9
- by HappyAsshole1 - at 2014.03.21 22:02:00
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71. Damage mods - in General Discussions [original thread]
deepfried salad gilliam wrote: itll still be useful but ehh well see triple nerf to forge gun, double nerf to swarm + av grenades will be 2 instead 3.
- by HappyAsshole1 - at 2014.03.21 21:30:00
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72. Damage mods - in General Discussions [original thread]
i support damage mod nerf but av will suffer too much, best for av would be 10% more damage against vehicles modules.
- by HappyAsshole1 - at 2014.03.21 20:51:00
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73. Tankers - in General Discussions [original thread]
Alpha 443-6732 wrote: HappyAsshole1 wrote: Why do you have to destroy every single supply depot for few wp? As a hmg user who try to defend something and teammates wont give ammo it's a must have. when you see teammates hacking supply depot ...
- by HappyAsshole1 - at 2014.03.14 04:46:00
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74. Tankers - in General Discussions [original thread]
AP Grasshopper wrote: HappyAsshole1 wrote: Why do you have to destroy every single supply depot for few wp? As a hmg user who try to defend something and teammates wont give ammo it's a must have. when you see teammates hacking supply depot ...
- by HappyAsshole1 - at 2014.03.14 03:24:00
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75. Tankers - in General Discussions [original thread]
boba's fetta wrote: when this happens to me i just ask a squad mate for ammo. adapt or die. you could also skill the ammo skill for your hmg. which i did and just makes logi's all the more eager to drop ammo for you. i don't play in a squad...
- by HappyAsshole1 - at 2014.03.14 03:12:00
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76. Tankers - in General Discussions [original thread]
True Adamance wrote: HappyAsshole1 wrote: Racro 01 Arifistan wrote: why wouldnt i destroy it. if it is red. its no benifit to me or the team. especailly if its being camped. and given they give instant role swap and endless ammo. why not ...
- by HappyAsshole1 - at 2014.03.14 03:02:00
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77. Tankers - in General Discussions [original thread]
Racro 01 Arifistan wrote: why wouldnt i destroy it. if it is red. its no benifit to me or the team. especailly if its being camped. and given they give instant role swap and endless ammo. why not deprive the liberty of that and destroy it? He...
- by HappyAsshole1 - at 2014.03.14 02:32:00
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78. Tankers - in General Discussions [original thread]
True Adamance wrote: HappyAsshole1 wrote: True Adamance wrote: HappyAsshole1 wrote: you ever played without squad? and to let you know this is not a tanker hate forum. just asking why they do this because infantry need supply depots to...
- by HappyAsshole1 - at 2014.03.14 02:27:00
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79. Tankers - in General Discussions [original thread]
True Adamance wrote: HappyAsshole1 wrote: you ever played without squad? and to let you know this is not a tanker hate forum. just asking why they do this because infantry need supply depots to win the match if no one giving your team ammo. ...
- by HappyAsshole1 - at 2014.03.14 02:11:00
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80. Tankers - in General Discussions [original thread]
you ever played without squad? and to let you know this is not a tanker hate forum. just asking why they do this because infantry need supply depots to win the match if no one giving your team ammo.
- by HappyAsshole1 - at 2014.03.14 01:58:00
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