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TheD1CK
Dead Man's Game
2
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Posted - 2015.07.16 14:30:00 -
[31] - Quote
Maken Tosch wrote:Looks like the goats you sacrificed benefited me more than you. I was in a PC battle a few days ago against Second Nature and there was no lag.
Dead Man's Game tirelessly supporting the community ^^ it feels good to give something back to Dust514
- We currently have a recruitment drive for goat-herders and virgins willing to sacrifce life for Dust
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TheD1CK
Dead Man's Game
2
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Posted - 2015.07.17 14:39:00 -
[32] - Quote
Revive!!! + 90 WP
A battle last night between DMG and DDB... several players on BOTH teams disconnected and I know from our view we ran about a slideshow. Is there anything being looked into regarding lag/framerate by CCP... ???
Or am I doing something wrong?? should the goats be virgins?? or the virgins be goats?? All these rituals to have a smooth battle get confusing |
Tebu Gan
0uter.Heaven
1
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Posted - 2015.07.17 15:44:00 -
[33] - Quote
TheD1CK wrote:Revive!!! + 90 WP A battle last night between DMG and DDB... several players on BOTH teams disconnected and I know from our view we ran about a slideshow. Is there anything being looked into regarding lag/framerate by CCP... ??? Or am I doing something wrong?? should the goats be virgins?? or the virgins be goats?? All these rituals to have a smooth battle get confusing
I had a few battles last night (don't remember if you guys were one of them I do ring for DDB as they are my old corp). First battle, few minutes in lag kicked into high gear. OH guys left, got picked back and and put back in, and lag was very tolerable.
Next battle though, no lag from me. Love those battles.
First battle was that awful bridge map, though while one of the best maps to play on for tankers, terrible on the lag. It's hit or miss, and when that lag starts it's game over for your performance. In the future I'm going to leave and come back into battles and hope this continues to alleviate some of my problems. |
Haerr
Negative-Feedback. Negative-Feedback
3
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Posted - 2015.07.17 16:35:00 -
[34] - Quote
TheD1CK wrote:Is there anything being looked into regarding lag/framerate by CCP... ??? Wondering about this too.
Kocken Fanni Hellsvik hade bra ork när hon fick spela fagott vid fartkontrollen sex stationer innan slutstation
Swedish
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Bradric Banewolf
D3ATH CARD RUST415
1
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Posted - 2015.07.17 16:48:00 -
[35] - Quote
We're laughing to keep from crying?! The lag is no laughing matter. PC lag is horrendous, and there's no way of really knowing how bad the enemy team is lagging in comparison o the lag you're experiencing?!
Out of goats..... got a fresh shipment of virgins in two days ago?!
"Anybody order chaos?"
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zDemoncake
Horizons' Edge No Context
948
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Posted - 2015.07.17 17:23:00 -
[36] - Quote
Have you all tried sacrificing virgin goats?
CEO of Horizons' Edge's mercenary division
My soul, your beats!
Enemy to many; equal to none.
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Zatara Rought
Fatal Absolution Negative-Feedback
5
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Posted - 2015.07.17 17:37:00 -
[37] - Quote
I've spoken to CCP about this before on several occasions.
Lots of lag is tied to the fact that the players of both sides are from all sorts of various places.
If you were aware recently in order to limit lag in Destiny they even sacrificed having more balanced matchmaking in favor of having les lag by putting you in with people closer to you.
PC doesn't have any way to assuage the problem of having 32 people from all different places being in a match at the same time.
Other parts of lag and framerate are best solved by porting Dust....to be a bit more specific:
The time investment to optimize code in the endeavor of mitigating framerate issues is such a tedious and costly goal that it's unlikely to be made a priority over 'low hanging fruit' objectives that can provide a high yield of value to the community with lower investment of resources.
If something easy can be optimized and make a significant difference, I think CCP would see it as a no brainer and the CPM would unanimously support allocating required resources.
Convincing CCP to go on a wild goose chase hoping they can find the holy grail/one ring is a tall order.
Founder & CEO of Fatal Absolution
Skype: Zatara.Rought Email: Zatara.Forever@gmail
official pawn of ArkenaKirkMerc
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Sgt Kirk
Fatal Absolution Negative-Feedback
11
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Posted - 2015.07.17 17:41:00 -
[38] - Quote
Yeah, all the progression change towards PC doesn't mean jack if you can't enjoy it.
Sgt Kirk's Official Propaganda Youtube Channel
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1
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Posted - 2015.07.17 17:44:00 -
[39] - Quote
Zatara Rought wrote:I've spoken to CCP about this before on several occasions.
Lots of lag is tied to the fact that the players of both sides are from all sorts of various places.
If you were aware recently in order to limit lag in Destiny they even sacrificed having more balanced matchmaking in favor of having les lag by putting you in with people closer to you.
PC doesn't have any way to assuage the problem of having 32 people from all different places being in a match at the same time.
Other parts of lag and framerate are best solved by porting Dust....to be a bit more specific:
The time investment to optimize code in the endeavor of mitigating framerate issues is such a tedious and costly goal that it's unlikely to be made a priority over 'low hanging fruit' objectives that can provide a high yield of value to the community with lower investment of resources.
If something easy can be optimized and make a significant difference, I think CCP would see it as a no brainer and the CPM would unanimously support allocating required resources.
Convincing CCP to go on a wild goose chase hoping they can find the holy grail/one ring is a tall order.
Give us one good DEV who does nothing but this and hope he finds fixes. I'm sure that's all we'd need and it would be money well spent if ANY improvements were made.
Personally I don't believe the majority of the 'lag' people complain about is due to different locations but instead due to FPS issues and memory issues/leaks.
I would also suggest that recent updates have made FPS issues even worse then before, so recent changes are having a very negative effect on the game. Public battles have gone from only certain maps giving FPS issues to almost every map giving FPS issues.
Overlord of Broman
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Zatara Rought
Fatal Absolution Negative-Feedback
5
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Posted - 2015.07.17 18:00:00 -
[40] - Quote
Reality and fact isn't fashioned by your surety or beliefs.
Being sure of yourself that all we need is a good dev and that any improvements made would be worth the opportunity cost elsewhere is not a convincing argument.
Nor is a personal belief that FPS issues and memory leaks are responsible for the majority of lag.
I'd love to see any proof that you have to support your personal beliefs. That would be far more efficacious.
Founder & CEO of Fatal Absolution
Skype: Zatara.Rought Email: Zatara.Forever@gmail
official pawn of ArkenaKirkMerc
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1
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Posted - 2015.07.17 18:17:00 -
[41] - Quote
Zatara Rought wrote:Reality and fact isn't fashioned by your surety or beliefs.
Being sure of yourself that all we need is a good dev and that any improvements made would be worth the opportunity cost elsewhere is not a convincing argument.
Nor is a personal belief that FPS issues and memory leaks are responsible for the majority of lag.
I'd love to see any proof that you have to support your personal beliefs. That would be far more efficacious.
I believe that performance issues is a big issue for a decent size of the community given:
a) forum posts b) discussions in game with a players I have interacted with
I base my 'belief' of you being wrong about player locations being the primary cause and it being other issues due to:
a) my fairly significant programming experience b) my personal observation in game on performance issue behaviour as to when it occurs and what I was doing prior to that i.e. if I move from inside the city to outside the city in a battle the chances of having performance issues greatly increase, especially on certain maps c) the behaviour of PC battles that you can actually leave and rejoin. The players in the battle do not change when you do this but this is almost guranted to vastly reduce FPS performance issues. d) the fact the restarting the PS3 prior to the relog and now just reloging your character prior to a PC battle will vastly reduce you're chances of FPS issues.
Overlord of Broman
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Zatara Rought
Fatal Absolution Negative-Feedback
5
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Posted - 2015.07.17 18:29:00 -
[42] - Quote
I reiterate, if you have any proof I can take to CCP I'd love to see it.
I never said the primary cause of lag was player locations. The people who make the game, and might possibly just know a little more than you...said that that's a major contributor to lag.
There could be plenty of explanations why lag is reduced when you relog or rejoin despite perhaps that lag is being affected in a major way by the various locations of the participants.
Founder & CEO of Fatal Absolution
Skype: Zatara.Rought Email: Zatara.Forever@gmail
official pawn of ArkenaKirkMerc
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Bradric Banewolf
D3ATH CARD RUST415
1
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Posted - 2015.07.17 18:48:00 -
[43] - Quote
Zatara Rought wrote:Reality and fact isn't fashioned by your surety or beliefs.
Being sure of yourself that all we need is a good dev and that any improvements made would be worth the opportunity cost elsewhere is not a convincing argument.
Nor is a personal belief that FPS issues and memory leaks are responsible for the majority of lag.
I'd love to see any proof that you have to support your personal beliefs. That would be far more efficacious.
So we do nothing? That's great?! Thanks o7
"Anybody order chaos?"
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Zatara Rought
Fatal Absolution Negative-Feedback
5
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Posted - 2015.07.17 19:03:00 -
[44] - Quote
Bradric Banewolf wrote:Zatara Rought wrote:Reality and fact isn't fashioned by your surety or beliefs.
Being sure of yourself that all we need is a good dev and that any improvements made would be worth the opportunity cost elsewhere is not a convincing argument.
Nor is a personal belief that FPS issues and memory leaks are responsible for the majority of lag.
I'd love to see any proof that you have to support your personal beliefs. That would be far more efficacious. So we do nothing? That's great?! Thanks o7
Quite the contrary.
Founder & CEO of Fatal Absolution
Skype: Zatara.Rought Email: Zatara.Forever@gmail
official pawn of ArkenaKirkMerc
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1
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Posted - 2015.07.17 19:08:00 -
[45] - Quote
Zatara Rought wrote:I reiterate, if you have any proof I can take to CCP I'd love to see it.
I never said the primary cause of lag was player locations. The people who make the game, and might possibly just know a little more than you...said that that's a major contributor to lag.
There could be plenty of explanations why lag is reduced when you relog or rejoin despite perhaps that lag is being affected in a major way by the various locations of the participants.
It's impossible for me or other non-devs to get concrete proof IMO; however, logical assumptions due to extended first hand experience is possible.
I'm sure location is a contributor to lag; however, if they believe it's a big contributor I believe they're wrong. I may or may not be right. However, there have been past cases where I have seen issues and immediately known the cause while the devs coded these issues in and didn't figure it out until way down the road (i.e. contact lists anyone?).
I'm not trying to beat down the devs, they have done some great work, they've also done some shoddy work. I believe that they should prioritize cleaning up shoddy work (i.e. delete all contacts functionality, simple to code yet so useful).
Perhaps as a CPM you should push CCP to do an official survey of the player base to find out what the current player base believes are the key issues so that they could put some focus on the communities concerns alongside their overall goals.
Overlord of Broman
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1
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Posted - 2015.07.17 19:17:00 -
[46] - Quote
Just to explain a bit further about the contact list issue, here is what was happening IMO:
- Each image associated with a player was being loaded instead of just using the same image for the different race (i.e. 4 races four images, instead of x contacts x images). It actually almost seemed like they sent each image across the network too instead of having it on the client (i would guess this was eve / future plan related). I would love to have a dev confirm this fact :)
- Each time you delete a contact it reloaded the entire list. It still does this and it's wrong, just remove that contact from the list after sending the delete command to the server
With their fix:
- They no long show images and it's much faster.
Overlord of Broman
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Regis Blackbird
DUST University Ivy League
1
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Posted - 2015.07.18 06:45:00 -
[47] - Quote
I have been extremely lucky when it comes to "lag" in the form of Frame Rate Drops, as I basically never experienced it... "Network lag" you can sadly never get rid off, since it is an unfortunate side effect of physics and locations.
However, people tend to mix these up (Frame Rate Drops vs Network Lag), especially when they voice their concerns in the forums. Its extremely importaint we separate these terms, as it might lead to miscommunication and confusion, especially when dealing with CCP.
Example: - Player complains about "lag" in PC, but is in reality complaining of Frame Rate Drops. - CCP responds that "lag" is due to location and Network quality (which is correct), but in their world "lag" means Network Lag..
Now, CCP are smart people and can probably deduce what the players are really saying, but in bug reports it's important to give as clear descriptions of the problem as possible, to reduce misunderstanding.
@CPM: Ask CCP to release their internal terminology of these problems (or whatever they use), so we can give more directed and accurate bug reports.
The only thing I hear right now is "lag", "lag", "lag" |
Petra 222 SoM
Opus Arcana Covert Intervention
108
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Posted - 2015.07.18 07:10:00 -
[48] - Quote
Zatara Rought wrote:Bradric Banewolf wrote:Zatara Rought wrote:Reality and fact isn't fashioned by your surety or beliefs.
Being sure of yourself that all we need is a good dev and that any improvements made would be worth the opportunity cost elsewhere is not a convincing argument.
Nor is a personal belief that FPS issues and memory leaks are responsible for the majority of lag.
I'd love to see any proof that you have to support your personal beliefs. That would be far more efficacious. So we do nothing? That's great?! Thanks o7 Quite the contrary.
Were you the CPM member that said they pushed specifically for RR Changes and got them accomplished?
Are any of the members pushing specifically for framerate or lag improvement? Because that is the CPM that will win Dust.
Everything else seems small in comparison. imo |
Reign Omega
T.H.I.R.D R.O.C.K General Tso's Alliance
1
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Posted - 2015.07.18 08:58:00 -
[49] - Quote
Ghost Kaisar wrote:zDemoncake wrote:You can sacrafice me Unrelated, but nice freaking sig. Angel Beats was actually the first show to make me cry for real. The credits killed me.
Cry for real? Over a cartoon? Smdh you guys....
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!! The Incursions are back... and they're golden baby!
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Haerr
Negative-Feedback. Negative-Feedback
3
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Posted - 2015.07.18 09:34:00 -
[50] - Quote
WTB Goats
Kocken Fanni Hellsvik hade bra ork när hon fick spela fagott vid fartkontrollen sex stationer innan slutstation
Swedish
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TheD1CK
Dead Man's Game
2
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Posted - 2015.07.19 11:30:00 -
[51] - Quote
Title changed for accuracy. Goat herding outside of DMG in this thread is strictly prohibited, please report to me in-game if you can help as we restock our Goat supply, a battle with 0.H later, luckily dusty5678 should be there, so we have our virgin.
Trainwreck forum posting prof.5
Sorry I am too busy to come to the phone right now, I am actually playing the game.
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Deputy ReGnUM
Bragian Order Amarr Empire
63
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Posted - 2015.07.19 14:40:00 -
[52] - Quote
Heimdallr69 wrote:Idk why you would sacrifice virgins? At least take their virginity before sacrificing them
Clearly Heim (and person who has like said post) has never bedded with a virgin. The exoticism does not out weigh the costs: Really Bad Sex, Tier 5 clinger, and its just ******* messy |
Thor Odinson42
Negative-Feedback
6
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Posted - 2015.07.19 14:57:00 -
[53] - Quote
That first NAE battle against SN I had unbearable lag. FG shots wouldn't come out (ammo stayed full).
I just ended up scanning the entire match. |
Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.07.19 15:16:00 -
[54] - Quote
I just flew my Python in 2 PCs last night. The first one the frames were so bad that all I could do was pop uplinks.
If you think your frames drop when you're on the ground, you have no idea how bad it gets in the air.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Sgt Kirk
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.07.19 15:39:00 -
[55] - Quote
I'm just going to leave this here
Sgt Kirk's Official Propaganda Youtube Channel
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Heimdallr69
Negative-Feedback.
6
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Posted - 2015.07.19 15:44:00 -
[56] - Quote
Deputy ReGnUM wrote:Heimdallr69 wrote:Idk why you would sacrifice virgins? At least take their virginity before sacrificing them Clearly Heim (and person who has like said post) has never bedded with a virgin. The exoticism does not out weigh the costs: Really Bad Sex, Tier 5 clinger, and its just ******* messy Actually that's what I like about it #smalldikproblems
Removed inappropriate content - CCP Logibro
püépü¬püƒpü»tºüpü«pâèpââpâêpéÆsÉ+püäpü+püÖ
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TheD1CK
Dead Man's Game
2
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Posted - 2015.07.19 15:45:00 -
[57] - Quote
Yeah, being on the otherside of that was not much better.. but you gotta love PC, and Regniers sexy voice
Trainwreck forum posting prof.5
Sorry I am too busy to come to the phone right now, I am actually playing the game.
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Haerr
Negative-Feedback. Negative-Feedback
3
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Posted - 2015.07.21 15:51:00 -
[58] - Quote
You ought to switch that skull in your logo to a goat. Just saying...
Kocken Fanni Hellsvik hade bra ork när hon fick spela fagott vid fartkontrollen sex stopp innan slutstation!
Swedish
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CommanderBolt
KILL-EM-QUICK Rise Of Legion.
3
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Posted - 2015.07.21 18:16:00 -
[59] - Quote
I know that every battle has different levels of playability / lag / framerate issues etc... some better than others, however how can anyone seriously get involved when such a wild card as that exists?
Scenario: Ok so you get deep into pc, you want to create and train a team that really can take it to the top dogs out there. The challenge is there, the banter, the smack talking even the rewards are forming slowly..... You get into a critical battle and then BOOM - one of the many terrible lag issues strikes.
That for me is so off putting. (Not that I am anyone special in this game but I am the kind of guy that would be interested in the challenge)
"Madness how we turned our common-ground into a battle-ground.." - Essa
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