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641. [Vote] Kb/m Joystick segregate - in General Discussions [original thread]
Gunner Nightingale wrote: KB have an advantage with tanks this is known. My personal experience with KB on infantry movement is that its identical to ds3, there are those that argue its faster on kb, I say turn down the deadzone on the move co...
- by Gunner Nightingale - at 2013.03.02 04:30:00
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642. gunner VS undead.. the ultimate support weapon battle.... - in General Discussions [original thread]
Yea i look forward to it in when we CB.
- by Gunner Nightingale - at 2013.03.02 04:27:00
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643. gunner VS undead.. the ultimate support weapon battle.... - in General Discussions [original thread]
He was on pipes above C on 4 letter. I just kept poking my head out of cover by the tabletop then i moved to containers in front of C. I kept poking out to distract and popped back in, I couldnt get under the roof so i kept shootng a shot back o...
- by Gunner Nightingale - at 2013.03.02 04:23:00
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644. [Vote] Kb/m Joystick segregate - in General Discussions [original thread]
usrevenge2 wrote: segregate, mouse and keyboard is training wheels for video games only thing mouse and keyboard should be allowed for is the commander role, depending on how it looks. Gamepads are for functional idiots who cant handle comp...
- by Gunner Nightingale - at 2013.03.02 04:12:00
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645. OPERATION: RESURGAM [aka Escapist community event !] - in General Discussions [original thread]
wait i have to join their corp to play. Lame that screws stuff up on my end given roles. Ugh.
- by Gunner Nightingale - at 2013.03.02 03:52:00
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646. In-game escalating bounty system; different from bounty decs EVE side. - in General Discussions [original thread]
Sloth9230 wrote: In case you haven't played Red Dead: Every time you killed an NPC or another player you would get a small bounty, but once you reached a certain bounty ($1000 If I remember right) your bounty would go public and everyone would ...
- by Gunner Nightingale - at 2013.03.01 21:12:00
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647. In-game escalating bounty system; different from bounty decs EVE side. - in General Discussions [original thread]
KEQ Harbinger wrote: I would love to place bounties on clans in dust. Bounties on individuals may not be that effective, due to the fact it's really hard to find people individually and would have to be more than 1 clone kill- something like, 1...
- by Gunner Nightingale - at 2013.03.01 20:43:00
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648. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
KB have an advantage with tanks this is known. My personal experience with KB on infantry movement is that its identical to ds3, there are those that argue its faster on kb, I say turn down the deadzone on the move controller options as that seem...
- by Gunner Nightingale - at 2013.03.01 20:32:00
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649. SP maXXers - in General Discussions [original thread]
R F Gyro wrote: Anyone at 5 million yet? Yup
- by Gunner Nightingale - at 2013.03.01 20:11:00
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650. In-game escalating bounty system; different from bounty decs EVE side. - in General Discussions [original thread]
Based on these two posts. https://forums.dust514.com/default.aspx?g=posts&m=587320#post587320 https://forums.dust514.com/default.aspx?g=posts&m=587669#post587669 I decided to write a post on a feature that i think can enhance the i...
- by Gunner Nightingale - at 2013.03.01 20:03:00
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651. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
Dust 514 a new FPSMMO coming to your PC SoonGäó. We tried it out on console but we managed to kill it with changes that noone asked for.
- by Gunner Nightingale - at 2013.03.01 19:35:00
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652. Cast Your Vote For Smoke Grenades - in General Discussions [original thread]
Id prefer emp flash nades that temporary disable hud as a futuristic flashbang.
- by Gunner Nightingale - at 2013.03.01 08:08:00
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653. New HAV? - in General Discussions [original thread]
Y0UR NAME HERE wrote: SO looking under madrugar variations, and I see something I haven't before... Kaalakiota tactical HAV. Thoughts? Check it out in game. Also creodron breach HAV under Surya variations.....seems fishy. I dont see t...
- by Gunner Nightingale - at 2013.03.01 04:38:00
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654. The Slayer Role Needs a Better WP Reward System - in General Discussions [original thread]
Hagintora wrote: Gunner Nightingale wrote: Oh oh and maybe it also gives you a piece of their fit as guaranteed salvage, maybe the whole fitting though im sure that might **** people off if their fittings are being given away on a single dea...
- by Gunner Nightingale - at 2013.03.01 04:35:00
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655. The Slayer Role Needs a Better WP Reward System - in General Discussions [original thread]
Vel'sar Altruin wrote: I skipped all the pages so sorry if this was already mentioned, but Battlefield 3 has an interesting mechnic where if you get an assist you get points proportional to the amount of damage you dealt. Example being you do...
- by Gunner Nightingale - at 2013.03.01 04:21:00
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656. Did dropships get nerfed today? - in General Discussions [original thread]
They dropped the PG on vipers, not sure about other shield dropships. And i checked my mods, none of them had higher PG cost.
- by Gunner Nightingale - at 2013.03.01 04:19:00
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657. The Slayer Role Needs a Better WP Reward System - in General Discussions [original thread]
Sloth9230 wrote: Sextus Hardcock wrote: Or perhaps we could just summerize this post easily "Derp I is good at an anti-infantry role and so anti-infantry should get more WPs" how about a little gold star on your helmet when your KDR goes t...
- by Gunner Nightingale - at 2013.03.01 04:05:00
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658. The Slayer Role Needs a Better WP Reward System - in General Discussions [original thread]
Sloth9230 wrote: ReGnYuM LEGENDof DEI wrote: So here are a couple WP bonus I think A slayer should receive: 1.) Multiple kill feed bonus a.) Double kill - Player who kills two players in span of 3 secs or less will receive 10+ WP b....
- by Gunner Nightingale - at 2013.03.01 03:53:00
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659. The Slayer Role Needs a Better WP Reward System - in General Discussions [original thread]
Sloth9230 wrote: Gunner Nightingale wrote: Sloth9230 wrote: Gunner Nightingale wrote: And using these roles its clear to see that support players get bonuses related to their function, the WPs they get are an additional stream for doi...
- by Gunner Nightingale - at 2013.03.01 03:27:00
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660. The Slayer Role Needs a Better WP Reward System - in General Discussions [original thread]
Sloth9230 wrote: Gunner Nightingale wrote: And using these roles its clear to see that support players get bonuses related to their function, the WPs they get are an additional stream for doing something other than killing. Slayers should...
- by Gunner Nightingale - at 2013.03.01 03:10:00
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