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481. Shield Extenders + Drawback - in General Discussions [original thread]
Triage only hive, rep tools, combo hives, armor rep modules(okay they suck but still); unaffected by flux which at the std level 1 can wipe out a fully specced 4x com SE +lvl 5 shield control shield tank in one nade(through walls; unlike anyother ...
- by Gunner Nightingale - at 2013.03.02 20:02:00
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482. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
Dalton Smithe wrote: Get rid of KB/M completely, but segregation would do me just fine....I play a console game for a reason....so I don't have to use a KB/M. If you want to play a FPS with a KB/M go play on your computer.... Fine by me, il...
- by Gunner Nightingale - at 2013.03.02 18:17:00
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483. Shotguns are OP? - in General Discussions [original thread]
Damage wise they are fine, they arent shotguns without the damge. That said SS gives them way too much range for a shotgun. They should change the base rage so that the Shotguns are properly ranged after max SS. Reducing damage or anything else...
- by Gunner Nightingale - at 2013.03.02 16:23:00
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484. Mass Driver users...do you agree? - in General Discussions [original thread]
Ill test flux nades but im pretty sure its effect is spherical. If you throw a flux in the air after cooking it you can the flux is a giant sphere. The best way to test is to hover a dropship and have an enemy throw a flux into the air just eno...
- by Gunner Nightingale - at 2013.03.02 16:00:00
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485. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
The dark cloud wrote: my advice: dont sepperate the community, ditch KB/M support and every 1 is sitting in the same boat. Simple as that and i dont give a damn what kain spero wants. Dust is at the moment the only game that offers KB/M and if ...
- by Gunner Nightingale - at 2013.03.02 15:21:00
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486. gunner VS undead.. the ultimate support weapon battle.... - in General Discussions [original thread]
Sontie wrote: I've won battles against people on the pipes with, admittedly lucky(ish), direct hits. If they don't die, they hide, keeping them out of the fight for a bit at least. If you guys were in opposite positions, it would have been one...
- by Gunner Nightingale - at 2013.03.02 15:18:00
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487. KB/M V's DS3 comparison - in General Discussions [original thread]
Lance 2ballzStrong wrote: Currently on DUST there's a glitch (?) where KB+M users move quicker (strafe, turn, HAV's move faster) than people who use DS3's. I get that kbm users want to feel more elite or whatever, but its not balanced right o...
- by Gunner Nightingale - at 2013.03.02 15:17:00
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488. In-game escalating bounty system; different from bounty decs EVE side. - in General Discussions [original thread]
Reserved
- by Gunner Nightingale - at 2013.03.02 15:14:00
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489. In-game escalating bounty system; different from bounty decs EVE side. - in General Discussions [original thread]
Edit 3- Increasing bounty: base value=isk cost of fitting(x%base value for tanks) +1-10% for each x unit of time still remaining on battlefield after bounty placement.
- by Gunner Nightingale - at 2013.03.02 15:13:00
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490. CCP Foxfour has shown the way - in General Discussions [original thread]
WHich is why we must get him 2000 likes before fanfest, and at the rate he's getting them we might have to up it to 5000.
- by Gunner Nightingale - at 2013.03.02 15:10:00
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491. In-game escalating bounty system; different from bounty decs EVE side. - in General Discussions [original thread]
Hagintora wrote: Just had a thought. What if the player in question actually survives the match? So they've built up a hefty Bounty on their head, but no is able to kill them by the end of the battle, shouldn't they get an additional reward as ...
- by Gunner Nightingale - at 2013.03.02 07:11:00
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492. OPERATION: RESURGAM [aka Escapist community event !] - in General Discussions [original thread]
Kain Spero wrote: Best of luck to you in your journey. This should be a good opportunity to get Dust 514's name out there. I will avenge this betrayal dear leader and bathe in the oppressor's blood.
- by Gunner Nightingale - at 2013.03.02 06:07:00
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493. In-game escalating bounty system; different from bounty decs EVE side. - in General Discussions [original thread]
Sextus Hardcock wrote: I am pink, fluffy and I support bounty hunting. WP = automatic bounty is good Bounties on corps, individuals, and alliances that pay out using the same formula as eve is also good. so get them all to upvote this
- by Gunner Nightingale - at 2013.03.02 04:58:00
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494. OPERATION: RESURGAM [aka Escapist community event !] - in General Discussions [original thread]
But i want my main to become internet famous.
- by Gunner Nightingale - at 2013.03.02 04:35:00
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495. [Vote] Kb/m Joystick segregate - in General Discussions [original thread]
Gunner Nightingale wrote: KB have an advantage with tanks this is known. My personal experience with KB on infantry movement is that its identical to ds3, there are those that argue its faster on kb, I say turn down the deadzone on the move co...
- by Gunner Nightingale - at 2013.03.02 04:30:00
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496. gunner VS undead.. the ultimate support weapon battle.... - in General Discussions [original thread]
Yea i look forward to it in when we CB.
- by Gunner Nightingale - at 2013.03.02 04:27:00
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497. gunner VS undead.. the ultimate support weapon battle.... - in General Discussions [original thread]
He was on pipes above C on 4 letter. I just kept poking my head out of cover by the tabletop then i moved to containers in front of C. I kept poking out to distract and popped back in, I couldnt get under the roof so i kept shootng a shot back o...
- by Gunner Nightingale - at 2013.03.02 04:23:00
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498. [Vote] Kb/m Joystick segregate - in General Discussions [original thread]
usrevenge2 wrote: segregate, mouse and keyboard is training wheels for video games only thing mouse and keyboard should be allowed for is the commander role, depending on how it looks. Gamepads are for functional idiots who cant handle comp...
- by Gunner Nightingale - at 2013.03.02 04:12:00
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499. OPERATION: RESURGAM [aka Escapist community event !] - in General Discussions [original thread]
wait i have to join their corp to play. Lame that screws stuff up on my end given roles. Ugh.
- by Gunner Nightingale - at 2013.03.02 03:52:00
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500. In-game escalating bounty system; different from bounty decs EVE side. - in General Discussions [original thread]
Sloth9230 wrote: In case you haven't played Red Dead: Every time you killed an NPC or another player you would get a small bounty, but once you reached a certain bounty ($1000 If I remember right) your bounty would go public and everyone would ...
- by Gunner Nightingale - at 2013.03.01 21:12:00
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