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841. (CCP please read) 1 think that we need! - in General Discussions [original thread]
It will all be in place soon enough. Just give them time to finish the random testing phases.
- by Grit Breather - at 2012.07.28 12:47:00
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842. MCC means... - in General Discussions [original thread]
Jack Boost wrote: METAL MONSTER COMMING MCC Fail.
- by Grit Breather - at 2012.07.28 12:45:00
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843. For those who want to know how to succeed in Dust... - in General Discussions [original thread]
There's love in Dust? Is this about the female models again?
- by Grit Breather - at 2012.07.28 09:36:00
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844. vehicle limitations? - in General Discussions [original thread]
Lurchasaurus wrote: EVE universe: Risk vs. Reward "If you cant afford losing it, don't use it" learn it, live it, love it Exactly.
- by Grit Breather - at 2012.07.28 09:27:00
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845. War Points? - in General Discussions [original thread]
You know when you kill someone and it says +50? Those are 50 WP. There is currently a bug in the character sheet that always shows your WP at 0 but the game does actually count them and they do go to the leader boards.
- by Grit Breather - at 2012.07.28 09:23:00
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846. vehicle limitations? - in General Discussions [original thread]
Dewie Cheecham wrote: Noc Tempre wrote: Rejoice. It's my understanding vehicle-free ambush is in the pipes. There are a lot of ideas floating around. The devs have also hinted that there might be skill limited/tiered maps, so veterans can...
- by Grit Breather - at 2012.07.28 09:20:00
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847. vehicle limitations? - in General Discussions [original thread]
I've rather had enough of this thread. It's really not going anywhere. Dust is about strategy and tactics using all the tools possible. Why would a field commander ignore the ability to call in 3 tanks when they would drastically change the outcom...
- by Grit Breather - at 2012.07.28 09:18:00
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848. Since we're nerfing everything anyway ... - in General Discussions [original thread]
If we Nerft everything, Dust will end up like this .
- by Grit Breather - at 2012.07.28 08:59:00
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849. A few Dust pointers from the Total Recall (2012) trailer - in General Discussions [original thread]
Dewie Cheecham wrote: Grit Breather wrote: well there are nuclear explsions and such but they have strict formulas and are not what I'm talking about here All nuclear energy does, is release energy bound in matter. When using the term Da...
- by Grit Breather - at 2012.07.28 08:57:00
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850. CCP, I think we're all pretty done with this build. - in General Discussions [original thread]
ALM1GHTY STATIUS wrote: can we get a new one yet? Next week is August. Who knows, maybe they meant early August?
- by Grit Breather - at 2012.07.28 08:42:00
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851. The Opinion Of The Dust Particles - in General Discussions [original thread]
4447 wrote: anyone watch game of thrones? Yes but that is even less relevant that Zelda or Pokemon.
- by Grit Breather - at 2012.07.28 08:39:00
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852. A few Dust pointers from the Total Recall (2012) trailer - in General Discussions [original thread]
OK. Energy doesn't disappear. One of the strongest constants in the universe is the amount of energy. You can never subtract or add to it (well there are nuclear explsions and such but they have strict formulas and are not what I'm talking about h...
- by Grit Breather - at 2012.07.28 08:38:00
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853. You all know you fantasize about it. - in General Discussions [original thread]
PEEEEEEETREEEEEEEEEEEEEE wrote: Richard Blackburn wrote: HELL YEA it would be better if you hit a ramp and squished from above Hit a ramp? Nah... In this build you just need a slowly drive up to a tiny bulge in the ground. Up in the air...
- by Grit Breather - at 2012.07.28 07:39:00
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854. Since we're nerfing everything anyway ... - in General Discussions [original thread]
Nerf the forum. It's totally OP!
- by Grit Breather - at 2012.07.28 07:38:00
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855. A few Dust pointers from the Total Recall (2012) trailer - in General Discussions [original thread]
http://www.youtube.com/watch?v=pXIkL_m4Dfs&feature=relmfu First off, have a look at the sequence between 1:50 and 2:03. That's how inertial dampeners should work. Just look at all the damage they cause when they "hit". I know that car has an...
- by Grit Breather - at 2012.07.28 07:30:00
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856. Funny random stuff on voice chat - in General Discussions [original thread]
VigSniper101 wrote: Grit Breather wrote: I was riding around in a dropship as a gunner when we get shot to 0% armour. Then suddenly, after saying nothing the whole match, the pilot suddenly says in the calmest and quietest voice possible "ex...
- by Grit Breather - at 2012.07.27 23:40:00
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857. Customization - in General Discussions [original thread]
Counting SP is done on the server side. There are no customizations there, just running numbers. Customizations are client side implementations and the client really doesn't do any number crunching. And besides, I think multiplying a few numbers ...
- by Grit Breather - at 2012.07.27 23:32:00
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858. Is M&KB support really coming to DUST 514? - in General Discussions [original thread]
I actually think Dust will fully support KB/M. But "fully support" it only where it fits into the game properly and that's where the DS3 or Move controllers aren't really good. Dust is going to have a lot of Neocom work, planet design, structure p...
- by Grit Breather - at 2012.07.27 23:29:00
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859. Customization - in General Discussions [original thread]
As this game is based on the Unreal 3 engine, and as Unreal 3 (the game) had quite varied character options and even some medium-large maps, I don't see a real problem with this. Just a matter of getting it to work.
- by Grit Breather - at 2012.07.27 21:52:00
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860. skirmish/ambush - in General Discussions [original thread]
VigSniper101 wrote: DON RODIE II wrote: Grit Breather wrote: DON RODIE II wrote: Grit Breather wrote: Ambush is Dust's version of Team Deathmatch. That has very little to do with what Dust is about. It's basically a game mode put in...
- by Grit Breather - at 2012.07.27 16:32:00
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