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221. Login-nebula-face-thing - in The Locker Room [original thread]
Jotun Hiem wrote: You guys think that the nebula we see when we start up the game looks kind of like the left half of a face, with the star being it's eye? Admittedly, this could just be my imagination running wild. I tend to see pictures in s...
- by Grenwal Hiesenberg - at 2012.11.07 03:03:00
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222. you laugh you lose! - in The Locker Room [original thread]
BAD FURRY wrote: http://i820.photobucket.com/albums/zz129/DavidCP1988/B%20%20folder%20%202/B%202%20folder/1351669467124.gif Haha, "mybrainisondrugs, mybrainisondrugs, mybrainisondrugs, mybrainisondrugs, mybrainisondrugs, mybrainisondrugs, my...
- by Grenwal Hiesenberg - at 2012.11.07 02:26:00
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223. WHO DID YOU VOTE FOR !? - in The Locker Room [original thread]
843 pano wrote: I voted for Gary Johnson to try to get the 5% rule and have the Libertarians be recognized as a minor party. I would have voted for Ron Paul, but I'm more set on having a third party into the mix. Sure wish Paul would have run a...
- by Grenwal Hiesenberg - at 2012.11.07 02:15:00
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224. IF YOU DONT VOTE ! - in The Locker Room [original thread]
Scheneighnay McBob wrote: all politicians are just the exact same person with a ton of different appearances when you get down to it Like mister potato head, only potatoes are actually good for something...
- by Grenwal Hiesenberg - at 2012.11.07 01:53:00
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225. VOTE FOR RON PAUL !! - in The Locker Room [original thread]
+1 Down with the Fed, the IRS, and lets fix this country and try to stop our own wasteful spending habits before we try " nation building" again. End the two party system NOW, all it does is put an even bigger devide between the citizens of the US...
- by Grenwal Hiesenberg - at 2012.11.07 01:45:00
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226. I got A fun NEW (to me) bug - in Technical Support/Bugs [original thread]
Did the code look similar to this
- by Grenwal Hiesenberg - at 2012.11.05 23:55:00
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227. Getting booted and brought back to my merc quarters. - in Technical Support/Bugs [original thread]
The same thing happens to our squads too. Sometimes as individuals or as squads, sometimes right at the begining, during or near the end of the match.
- by Grenwal Hiesenberg - at 2012.11.05 23:45:00
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228. FREEZE only to DIE is p'ing me off. - in Technical Support/Bugs [original thread]
If you like freezing and dying, you should try jumping out of the MCC with lag, you don't get a chance to activate your inertial dampeners, but you do get to land Wyle E. Coyote style :)
- by Grenwal Hiesenberg - at 2012.11.04 19:27:00
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229. Now read this - in Technical Support/Bugs [original thread]
Hopefully after they move the game to it's final server, tranquility.
- by Grenwal Hiesenberg - at 2012.11.04 16:37:00
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230. DUST514 Glossary - A beginners guide to DUST514 terminology - in Rookie Training Grounds [original thread]
+1 for a great idea, i wish this was here when I started... here's a few others: MQ-mercenary quarters SL- swarm launchers BPC- blue print copies, consumable items
- by Grenwal Hiesenberg - at 2012.11.02 23:42:00
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231. [Request] Dust514 theme for the PS3 menus - in Feedback/Requests [original thread]
Noc Tempre wrote: I'm not paying money for wallpapers. Make something useful and dynamic and I'll pay. Show my merc, in my favorite fit, with option for vehicle in the background
Show summary or in game alerts, reminders, eve clock
D...
- by Grenwal Hiesenberg - at 2012.11.02 22:09:00
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232. Just what i feel against some vehicles - in General Discussions [original thread]
As somebody else said earlier in a different thread, buff swarms first ( speed) and see how that plays out. If that's not enough, remove missiles altogether from drop ships. It's a transport vehicle: open a drop zone with the blasters and use the ...
- by Grenwal Hiesenberg - at 2012.11.01 22:20:00
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233. Pistols are OP - in General Discussions [original thread]
mikegunnz wrote: The ONLY thing I'd do to pistols, is SLIGHTLY increase the damage drop at medium-far range. If anything. +1, it shouldn't be comparable to ranged weapons until you spec into the sharp shooter skill.
- by Grenwal Hiesenberg - at 2012.11.01 16:12:00
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234. I really lost it this time...i mean really? - in General Discussions [original thread]
Proto and advanced swarms should have buffed missile speeds. What good do more missiles and faster lock on times do when all the projectiles travel at the same rate of speed? I agree with the earlier comment about not nerfing them until this issue...
- by Grenwal Hiesenberg - at 2012.11.01 15:03:00
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235. extended DT today ? - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=topics&f=898 Try Checking This Section Before Making Yourself Look Foolish- I'm Just Saying... edit: damn ninjas
- by Grenwal Hiesenberg - at 2012.11.01 13:05:00
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236. I really lost it this time...i mean really? - in General Discussions [original thread]
4447 wrote: Drop ships should't have missile turrets, that would make them balanced. +1, keep blasters and forge. This vehicle is for troop delivery, we shouldn't be seeing it take the place of an aerial attack ship.
- by Grenwal Hiesenberg - at 2012.11.01 11:58:00
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237. Pistols are OP - in General Discussions [original thread]
Maken Tosch wrote: I practiced with the scrambler pistol every now and then and I find it rather difficult to use. Without the proper skill book and the actual skills that come with experience, my pistol is best used as a melee weapon. I don't ...
- by Grenwal Hiesenberg - at 2012.11.01 11:48:00
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238. Pistols are OP - in General Discussions [original thread]
xAckie wrote: yeah, but unless they changed it from a few build ago (and if they have the I am totally stupid) then it would often pass the side-arm and go to a nanohive or something (I presume again due to input lag). Not the best thing mid f...
- by Grenwal Hiesenberg - at 2012.11.01 11:43:00
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239. Double skillpoints ??? - in General Discussions [original thread]
I noticed the same thing. Hrrrmmm.
- by Grenwal Hiesenberg - at 2012.11.01 03:19:00
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240. [Request] Aur Type 2s/B Series etc etc - in Feedback/Requests [original thread]
As long as they still require you to be properly skilled into whatever suit you are buying, i don't see a problem with it. I don't think pay to win is an issue because you are still using skill points to be able to use them. Not everyone has time ...
- by Grenwal Hiesenberg - at 2012.10.30 23:35:00
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