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1721. What if... - in General Discussions [original thread]
It make more sense to allow for them To have a bonus towards any EWAR that impairs movement.
- by Godin Thekiller - at 2013.10.19 12:30:00
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1722. How to balance AV with the vehicle changes - in General Discussions [original thread]
Atiim wrote: Godin Thekiller wrote: Iron Wolf Saber wrote: Spkr4theDead wrote: LOL Good AV isn't even a skill! The game takes care of aiming for you! How can that possibly be considered to be "good?" Go solo a Madruger on foot star...
- by Godin Thekiller - at 2013.10.19 11:59:00
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1723. How to balance AV with the vehicle changes - in General Discussions [original thread]
Takahiro Kashuken wrote: Iron Wolf Saber wrote: Falchion is tier 3 Falchion is meta 4 i think which is classed as advanced Yet it runs with milita stats We have no proto tanks Even though it's meta 4, it's stil STD. Why? Look at t...
- by Godin Thekiller - at 2013.10.19 11:52:00
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1724. How to balance AV with the vehicle changes - in General Discussions [original thread]
SgtDoughnut wrote: Godin Thekiller wrote: SgtDoughnut wrote: Caeli SineDeo wrote: ReGnYuM wrote: BAHAHAHAHAHA Blasters are CQC BAHAHAHAHAHAHA I have seen a Blaster Turret annihilate from +75m . You tankers are just plain pathetic...
- by Godin Thekiller - at 2013.10.19 11:50:00
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1725. Nerf BPOs - in General Discussions [original thread]
Let's keep this simple: no. You just mad because you didn't buy them all
- by Godin Thekiller - at 2013.10.19 09:24:00
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1726. It's ~20K years into the future.... - in General Discussions [original thread]
RuckingFetard wrote: And you would imagine that people would be using weapons built into their own body, transformable at will, rather than the concepts that we see at the moment, that are similar to modern-day weapons We do have people lik...
- by Godin Thekiller - at 2013.10.19 07:43:00
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1727. Substitute the Logi LAV for a Logi tank - in General Discussions [original thread]
Mac Dac wrote: This could be me ,but i swore we had a logi tank before in closed beta. it didn't have a large turret but a gaint rep instead (but it still looked like a large turret) and it couldnt fight back unless the small turrets were mane...
- by Godin Thekiller - at 2013.10.19 07:37:00
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1728. Substitute the Logi LAV for a Logi tank - in General Discussions [original thread]
Takahiro Kashuken wrote: Lorhak Gannarsein wrote: Bojo The Mighty wrote: LOGI Tank 6 seats, 4 small turrets, and module space for all the wondrous spider tanking needs. I like this Bojo guy. I'd actually much prefer this to my regul...
- by Godin Thekiller - at 2013.10.19 07:34:00
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1729. Still on this HAV Build - in General Discussions [original thread]
8213 wrote: Any suggestions for the 2 High-Slots? nitro, and whatever else you want. Since you're going for damage (obviously), I'd advise a heat sink. Also, put a repp on that fit, and you'll be fine.
- by Godin Thekiller - at 2013.10.19 07:19:00
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1730. Why do scouts need a buff? - in General Discussions [original thread]
Phazoid wrote: the isk price will not change, and i agree with that, now scouts need a base speed that is by far superior to other classes, as well as a faster strafe, and of course cloaking, the role of the scout is simple, it is based on stea...
- by Godin Thekiller - at 2013.10.19 07:16:00
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1731. WTS BPOs - in General Discussions [original thread]
Oh well, I thought you were selling a shotty. If only then, I would be like "sold muthafucka!"
- by Godin Thekiller - at 2013.10.18 21:42:00
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1732. WTS BPOs - in General Discussions [original thread]
Doc DDD wrote: What are the stats on this stuff? Better than Dren? No dipshit, they're all STD items.
- by Godin Thekiller - at 2013.10.18 21:41:00
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1733. Why do scouts need a buff? - in General Discussions [original thread]
Cosgar wrote: DJINN Marauder wrote: The reason scouts need a buff is because assault/logi do all the scout roles just as good if not better. Minmatar logi makes a good scout, but both the logi and assault play like scout hybrids with th...
- by Godin Thekiller - at 2013.10.18 21:23:00
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1734. How to balance AV with the vehicle changes - in General Discussions [original thread]
SgtDoughnut wrote: Caeli SineDeo wrote: ReGnYuM wrote: BAHAHAHAHAHA Blasters are CQC BAHAHAHAHAHAHA I have seen a Blaster Turret annihilate from +75m . You tankers are just plain pathetic I have Thrown AV grenades +75m. :P Blasters ...
- by Godin Thekiller - at 2013.10.18 20:35:00
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1735. How to balance AV with the vehicle changes - in General Discussions [original thread]
SgtDoughnut wrote: I love these threads, the amount of Idiocy on both sides is amazing. Tankers wanting to be untouchable gods that ruin the Infantry game, and AV players who want tanks to be made of paper. Neither side willing to give an inch ...
- by Godin Thekiller - at 2013.10.18 20:32:00
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1736. How to balance AV with the vehicle changes - in General Discussions [original thread]
Atiim wrote: Spkr4theDead wrote: LOL "I've taken out the enemy MCC with a forge. Fact" Not fact, BS Used to be possible, and when it was, very easy to do so. A Forge could change the tide of the battle.
- by Godin Thekiller - at 2013.10.18 20:30:00
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1737. Calling out Nyain San - in General Discussions [original thread]
SoTa PoP wrote: 8213 wrote: Does anybody have any respect for these guys? When it comes to Protostomping, they are by far the most guilty Corporation there is. Using full Protosquads, scanners, and HAVs in Pub Ambush... Before the MD was ne...
- by Godin Thekiller - at 2013.10.18 20:20:00
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1738. Weapon Balance needs to be based on PC Stats - in General Discussions [original thread]
ReGnYuM wrote: JL3Eleven wrote: I <3 ReGnYuM. inb4haters. Good Players Love me, and bad players mask their envy with Jealousy You have goods points, but you come off as an elitist all the time in my eyes, so whatever.....
- by Godin Thekiller - at 2013.10.18 20:04:00
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1739. CCP why no vanity items? - in General Discussions [original thread]
jenza aranda wrote: SoonGäó Oh, you're back........
- by Godin Thekiller - at 2013.10.18 19:13:00
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1740. Why do scouts need a buff? - in General Discussions [original thread]
Cosgar wrote: Scouts need: -This game to run at 60 FPS so they can have their Uprising 1.0 speed back -The shotgun and nova knives to have better hit detection -A second equipment slot with more CPU/PG -Cloaking -More non combat roles on the ba...
- by Godin Thekiller - at 2013.10.18 18:33:00
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