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961. My Thoughts On Fixing The V/AV Problem - in General Discussions [original thread]
True Adamance wrote: Godin Thekiller wrote: True Adamance wrote: Atiim wrote: True Adamance wrote: Then CCP needs to set AV damage models permanently. And balance vehicles properly around them. What I fear from direct AV buffs is n...
- by Godin Thekiller - at 2014.02.20 22:32:00
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962. My Thoughts On Fixing The V/AV Problem - in General Discussions [original thread]
Atiim wrote: hgghyujh wrote: id rather see plc get 2rnds per clip. The damage buff to swarm is a bit much, instead I'd like to see a return of the dumb fire. I,m ok with REs the way they are but PEs do need some love. My idea for the Plasm...
- by Godin Thekiller - at 2014.02.20 22:27:00
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963. My Thoughts On Fixing The V/AV Problem - in General Discussions [original thread]
True Adamance wrote: Atiim wrote: True Adamance wrote: Then CCP needs to set AV damage models permanently. And balance vehicles properly around them. What I fear from direct AV buffs is not anything regarding my HAV, but regarding how th...
- by Godin Thekiller - at 2014.02.20 22:17:00
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964. My Thoughts On Fixing The V/AV Problem - in General Discussions [original thread]
True Adamance wrote: Oh and down with the Large Blaster! Never. less DPS, more alpha. Balance your own turrets hypocrite
- by Godin Thekiller - at 2014.02.20 22:16:00
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965. My Thoughts On Fixing The V/AV Problem - in General Discussions [original thread]
Atiim wrote: Godin Thekiller wrote: lol, why you idiots keep on asking for more tiers? That would further break the system. It's bad to go deeper in a hole; it's better to dig yourself out. Key word: IF explain your if's
- by Godin Thekiller - at 2014.02.20 22:16:00
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966. Scanner mods - in General Discussions [original thread]
Yes: range amps: boost the range of your passive scans precision amps: boosts your passive scan precision profile damps: reduces your suit profile note: None of these affects the Active scanner (and nor should it, as it would be OP then).
- by Godin Thekiller - at 2014.02.20 22:08:00
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967. My Thoughts On Fixing The V/AV Problem - in General Discussions [original thread]
Atiim wrote: True Adamance wrote: Agreed, but their lower HP values will cause them to suffer if AV receive direct buffs to damage models. This is what most QQing AVers don't consider. As it see it LAV- Light Scout, Anti Infantry Small T...
- by Godin Thekiller - at 2014.02.20 22:05:00
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968. My Thoughts On Fixing The V/AV Problem - in General Discussions [original thread]
Atiim wrote: Alena Ventrallis wrote: I'm for limiting hardeners to one per vehicle, and I've suggested that myself. But in return, hardeners need to resist more. 80% and 60% for shields and armor respectively. I should be nigh unkillable w...
- by Godin Thekiller - at 2014.02.20 22:03:00
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969. Tanks - More tank talk - in General Discussions [original thread]
Tebu Gan wrote: Atiim wrote: Spkr4theDead wrote: Kaughst wrote: Tanks are going to get some kind of nerf. Even in the least a movement speed or turn speed reduction. You look at the Flaylock and you compare the two situations where you...
- by Godin Thekiller - at 2014.02.20 22:01:00
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970. Tanks - More tank talk - in General Discussions [original thread]
Tebu Gan wrote: Hah, I made a post about extenders and plates, hoping to start a discussion of idea's about what can be done with them. Instead, it seems people choose to talk tanks in general. Or QQ this and QQ that. Lot of tank hate floatin...
- by Godin Thekiller - at 2014.02.20 21:59:00
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971. What are kin cats? - in General Discussions [original thread]
PO0KY wrote: Also known as black man modules, because they make you faster. And they're red. Like watermelons. In going to hell **** you
- by Godin Thekiller - at 2014.02.20 21:12:00
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972. What happens when your profile signature is 0? - in General Discussions [original thread]
Altina McAlterson wrote: Godin Thekiller wrote: Altina McAlterson wrote: DUST rounds up, so 1 would be the lowest. And also a bit silly. no, 1 would not be the lowest. You would not get anywhere near 1. profile damps has stacking pena...
- by Godin Thekiller - at 2014.02.20 21:11:00
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973. Rollover SP System and Respec - in General Discussions [original thread]
respecs were never to happen.Who knows about rollover SP, maybe they changed their minds.
- by Godin Thekiller - at 2014.02.20 21:10:00
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974. Kincat heavies - in General Discussions [original thread]
..... and I'm out running you with just one, and now that ou have no tank, flux and shotty and you die. whatever, not even playing until 1.8
- by Godin Thekiller - at 2014.02.20 21:02:00
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975. Tanks - More tank talk - in General Discussions [original thread]
I'll leave this here.
- by Godin Thekiller - at 2014.02.20 20:59:00
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976. What happens when your profile signature is 0? - in General Discussions [original thread]
Altina McAlterson wrote: DUST rounds up, so 1 would be the lowest. And also a bit silly. no, 1 would not be the lowest. You would not get anywhere near 1. profile damps has stacking penalties. EDIT: Lowest you can get is 14 currently
- by Godin Thekiller - at 2014.02.20 20:53:00
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977. Build 1.8 drops after March 5th.... - in General Discussions [original thread]
lol, it's not coming on the 6th; that's a Thursday. at the earliest, assuming this is true, the 11th.
- by Godin Thekiller - at 2014.02.20 04:05:00
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978. Dust first impressions - in General Discussions [original thread]
That, and tiercide would fix it, you nailed it; nice knowing that we still get new guys. Anyways I assume you already got the intro into New Eden. I guess welcome to dust then. Oh, by the ways, we're called mercenaries, but we just call ourselves ...
- by Godin Thekiller - at 2014.02.20 02:56:00
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979. Questions on equipment/fitting - in General Discussions [original thread]
Patrick57 wrote: IIRC, a Precision Enhancer increases the level of precision that your passive scans (scans from your dropsuit that reveal enemies on the minimap). Profile Dampeners reduce your scan profile, which means that you might be able ...
- by Godin Thekiller - at 2014.02.20 02:50:00
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980. Stealth Sentinel - in General Discussions [original thread]
Assuming the maths is right, I can tell you at max skills. EDIT: Assuming it didn't change for 1.8, you need 2 to aviod non Gal logi adv. scans. You're never avoiding PROTO scans.
- by Godin Thekiller - at 2014.02.20 02:04:00
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