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1. [Request] Training Grounds game mode - in Feedback/Requests [original thread]
has this idea, or anything similar, been given any more thought. CCP?
- by Geovexen - at 2013.11.06 01:09:00
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2. duvolle vs gek - in Feedback/Requests [original thread]
Final Rest DDLY wrote: i put some sp into cpu/pg but its still 90 cpu to use the duvolle and 45 for the gek which is only slightly worse i cant see why the duvolle cost so much sp if its not that much stronger and costs twice as much cpu w...
- by Geovexen - at 2013.10.26 15:38:00
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3. Idea for ammo system - in Feedback/Requests [original thread]
+1 i don't like the equipment slot usage though (logi here). since each weapon has a max ammo(w/ skills) you would just have a slot/menu for ammo loadout. then you load up your ammo composition within this menu. changing ammo could work like squ...
- by Geovexen - at 2013.10.17 12:15:00
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4. [Request] - Make 'Myofibril Stimulants' increase jump height. - in Feedback/Requests [original thread]
Mobius Kaethis wrote: I'd rather this not happen, sorry Haerr, since it would result in people jumping stupid heights and distances when in fire fights. Imagine that Minmatar shotty assault your fighting suddenly flying over your head as your s...
- by Geovexen - at 2013.10.16 16:20:00
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5. make rep tools omni rep shield as well as armor - in Feedback/Requests [original thread]
having shield transporters on tanks is fine because they have such massive SHP. suits already regenerate and any good shield tank dropsuit should have regulators and rechargers if they want to sustain multiple fights. Armor repair tools exist beca...
- by Geovexen - at 2013.10.16 12:11:00
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6. [Request] - Make 'Myofibril Stimulants' increase jump height. - in Feedback/Requests [original thread]
+1 would help heavies out.
- by Geovexen - at 2013.10.16 12:06:00
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7. [Idea] Change Repair Tools to use Weapon Slots - in Feedback/Requests [original thread]
Severus Smith wrote: Before everyone in here loses their s***, hear me out. In EVE, Logistics ships are a feared thing. A single logistics pilot can keep a friendly ship alive even through an onslaught of tens (or even hundreds) of enemies...
- by Geovexen - at 2013.10.16 12:03:00
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8. [Request] Daily bonus depreciation instead of reset. - in Feedback/Requests [original thread]
Instead of starting back at 3000WP for the daily bonus if you miss a day, how about you just drop it down to the next lower tier for each day missed. so if they miss 7 days they are back to 3000WP. this system only rewards players who log daily. i...
- by Geovexen - at 2013.10.15 12:18:00
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9. [Request] Recall myself... - in Feedback/Requests [original thread]
+1 this is a great idea. if your character performed some kind of hack-like action to get recalled, that would be cool. to make it fair though, you would be called back INSIDE the MCC. so you get to switch fits, restock, etc but you have to jump o...
- by Geovexen - at 2013.10.15 12:11:00
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10. CCP fix nanoinjector! - in Feedback/Requests [original thread]
I-Shayz-I wrote: I keep making threads about these things, get a ton of likes, and then my thread dies and CCP just goes "huh, we'll think about it". My suggestion was that instead of reviving players the injector would stablize them. That wou...
- by Geovexen - at 2013.10.15 12:05:00
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11. Why I love redzone sniping - in Feedback/Requests [original thread]
TcuBe3 wrote: Snipe away brotha, Just realize there are only 16 people on a team and your slot just took away an effective fire team member from the fight. Red line sniping doesn't contribute very much to the team. i highly doubt he uses t...
- by Geovexen - at 2013.10.15 11:58:00
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12. [Request] Distinct WP for "kills" and instakills... - in Feedback/Requests [original thread]
can't play dust wrote: There are two kinds of deaths in DUST: T1 Instakills where your clone is done for good and no rezz is possible
T2 Bungle kills where your clone is merely incapacitated and starts bleeding out and there is a (slim) ...
- by Geovexen - at 2013.10.15 11:54:00
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13. What happened to the Last Battle menu? - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Your actions removed it. Or technically the actions of the Squad Leader. The Random Berry immediately exited the battle, possibly before the battle report was finished. Then tried to find a Battle with the Battle Finder. I...
- by Geovexen - at 2013.10.08 21:45:00
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14. What happened to the Last Battle menu? - in Feedback/Requests [original thread]
i really liked that. i was in a pub match today and squaded with a random blueberry. he joined the next game before my game even loaded the battle report. now i have no way of knowing how i did. on top of that i'm not sure if i capped out or not. ...
- by Geovexen - at 2013.10.08 21:32:00
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15. [Request] Training Grounds game mode - in Feedback/Requests [original thread]
RydogV wrote: Pretty much the dream of every corporation. I would also like to see a mode that allows just Basic and Militia gear only. A great place for newer players to work on the fundamentals with a more even playing field. Could also be a...
- by Geovexen - at 2013.09.30 23:10:00
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16. How about passive Camouflage? - in Feedback/Requests [original thread]
I have to make an opposing opinion to this just so this idea gets well developed. Camouflage in any fashion is completely unnecessary. In my honest opinion, this sounds like the request from snipers who are trying to find a solution to getting cou...
- by Geovexen - at 2013.09.29 21:25:00
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17. [Request] Training Grounds game mode - in Feedback/Requests [original thread]
I think we need a game mode that allows corporations to enter controlled battles for training purposes. For new players or dynamic squads, this would allow better teaching of game mechanics and the cohesiveness of squad members. Training Ground ...
- by Geovexen - at 2013.09.29 18:55:00
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18. Terrian generation - in Feedback/Requests [original thread]
Mossellia Delt wrote: Prompted by logicloop to make a post about this Terrain currently in the game does not look natural, theres no sign of over time enviromental factors appearing to lead into the deseign of the terrain. Lacking are the di...
- by Geovexen - at 2013.09.25 20:12:00
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19. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? if you make the allowable weapons from the vehicle restricted it would be fin...
- by Geovexen - at 2013.09.21 02:21:00
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20. [Request] More end game stats. - in Feedback/Requests [original thread]
I've seen many people wanting better statistical graphs and the likes. I would just like to see two stats added to the killboard. assists and "clones used". Assists so that people who fight as a team and are just unlucky in getting the kill shot...
- by Geovexen - at 2013.09.05 19:48:00
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