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21. Returning Vehicles - in Feedback/Requests [original thread]
In short terms.... Basically A supply depot for vehicles? :D this would help quite a bit... If infantry can change suits when the situation changes so should vehicles! Hmm though I think the AOE armor repping should only be for the vehicles not in...
- by General Grodd - at 2013.03.29 02:28:00
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22. Returning Vehicles - in Feedback/Requests [original thread]
Godin Thekiller wrote: say I call in a Suyra that is made for anti-personel and support. Now, command tells me that there is a HAV group coming my way, and that there sending support for me. Currently, I would be at a severe disvantage because ...
- by General Grodd - at 2013.03.29 02:08:00
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23. (Request) More Vehicle support Modules to help fellow infantry teammates - in Feedback/Requests [original thread]
Concept Proof wrote: I was thinking the same thing! I can definately support the AOE Nanohives, but I'm not sure about the AOE regeneration. the force field could use a larger amount of CPU and the armor regen a larger PG, so that the shield ...
- by General Grodd - at 2013.03.28 14:04:00
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24. (Request) More Vehicle support Modules to help fellow infantry teammates - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: I'm not keen at all. I think you are stepping into the role that LAVs and to some extent DS have. Tanks are the best vehicles for killing, That's your thing. If you add other skills they become king of all trades. I ...
- by General Grodd - at 2013.03.28 14:02:00
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25. (Request) More Vehicle support Modules to help fellow infantry teammates - in Feedback/Requests [original thread]
As a tanker and after reading various threads, I would like to have some vehicle modules to help my teammates, (besides armor n shield reps) besides just getting tons of kills. It would certainly help tankers not look so... selfish I guess.-á Some...
- by General Grodd - at 2013.03.28 04:34:00
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26. (Request) "Mass Driver" Artillery Turrent for Tanks - in Feedback/Requests [original thread]
Whoops I didn't mean to post two of the same thread :/ can a mod or dev take one down
- by General Grodd - at 2013.03.26 15:45:00
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27. (Request) "Mass Driver" Artillery Turrent for Tanks - in Feedback/Requests [original thread]
Yes Mass driver Large Turrents! For tanks. You won't be able to shoot ahead, instead, you use the 3D map to fire like an orbital so basically it would be artillery. It would help counter the railgun, but it would be harmless to use against tanks u...
- by General Grodd - at 2013.03.26 15:41:00
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28. (Request) "Mass Driver" Artillery Turrent for Tanks - in Feedback/Requests [original thread]
Yes Mass driver Large Turrents! For tanks. You won't be able to shoot ahead, instead, you use the 3D map to fire like an orbital so basically it would be artillery. It would help counter the railgun, but it would be harmless to use against tanks u...
- by General Grodd - at 2013.03.26 15:31:00
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29. (Requests) Vehicle system/AI modules (passive) - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: "Michael, your Railgun is about to overheat." "Who is this 'Michael' person?" "Michael, someone has locked a missile onto us." "Where's this 'Michael' per-" *BOOM!* LOL that is pretty funny^
- by General Grodd - at 2013.03.08 15:12:00
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30. (Requests) Vehicle system/AI modules (passive) - in Feedback/Requests [original thread]
I would love to see modules like this. They would give warning sounds and symbols if your locked on, and if you're about to die (dropships kinda have that already). If an enemy appears on your map an AI voice will tell you. They could even give en...
- by General Grodd - at 2013.03.08 14:47:00
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31. (Requests) Vehicle Equipment - in Feedback/Requests [original thread]
I just think that it would be cool if tanks could have equipment. The slot # should depend on the tank tier(like saguaris is a tier above the . I'd like equipment like flares, zoom optics, AOE smoke thar covers the whole vehicle hiding it from rad...
- by General Grodd - at 2013.03.07 16:51:00
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32. (Requests) Vehicle Eject Button - in Feedback/Requests [original thread]
I would like for at least tanks and maybe dropships to have eject buttons. If you own that vehicle and you're in it you can eject other players inside. For a dropship it gives a warning sound and text on screen so they know they're going to be eje...
- by General Grodd - at 2013.03.07 15:29:00
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33. New Tankless Ambush - in Feedback/Requests [original thread]
I help lead a tank squad on both ambush and skirmish, and I do not see how tanks could possibly be OP. Indeed they are powerful, but also the most expensive items on the market. Neatly, you could always grab your own tank, forge gun, AV grenades, ...
- by General Grodd - at 2013.03.04 04:56:00
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34. (Requests) Elemental/Power Type Modules - in Feedback/Requests [original thread]
I've been thinking wouldn't it be cool to have elemental kinds of modules? Like Fire acid Lightning and ice weapon modules that add those damages to your weapons or give resistance to certain elements? And different elements are more or leads effe...
- by General Grodd - at 2013.02.05 03:47:00
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