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81. [Idea] Headshot kill indicator - in Feedback/Requests [original thread]
It would be cool if there was some way of telling if you killed someone with a headshot. Like a crosshairs in the battle text or a ping sound when the person dies. Then I can laugh and say "BOOM HEADSHOT SUCKA!"
- by General Funguy - at 2012.07.12 05:39:00
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82. [REQUEST] Stand upon sprinting and PRONE! - in Feedback/Requests [original thread]
dust badger wrote: so basically you want to go prone so you can camp more eemmmmmmmm but im up for un crouching when running I rarely camp. It would be nice to be able to reduce how big of a target I am when I'm trying to recharge my shiel...
- by General Funguy - at 2012.07.12 05:35:00
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83. [EXPLOIT] Campers on the towers - in Technical Support/Bugs [original thread]
I created this thread a while back and kind of wish I hadn't. When I made this thread I had previously tried to fly a dropship up there to take care of the 'problem' and couldn't get enough altitude to get on top of the tower. Now that I have play...
- by General Funguy - at 2012.07.12 05:24:00
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84. [Feedback] Logistics Dropships aren't really worth it. - in Feedback/Requests [original thread]
I want to add that after using it in battle it has no advantage whatsoever over the Standard ship, unless you want an extra High Power slot that you can't use for anything good. A couple of swarm launchers lock on and it goes down like a house of ...
- by General Funguy - at 2012.07.12 05:09:00
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85. [Feedback] Logistics Dropships aren't really worth it. - in Feedback/Requests [original thread]
Longshot Ravenwood wrote: Weak. Maybe they'll get some specific modules that are class specific. That would have been cool if it happened BEFORE I spent over a million SP on it. Maybe some people can save some of their SP now because of my ...
- by General Funguy - at 2012.07.12 04:36:00
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86. [Feedback] Logistics Dropships aren't really worth it. - in Feedback/Requests [original thread]
Longshot Ravenwood wrote: Does it have any other role bonuses you may have overlooked or differences in speed/mobility? Not according to the stats. The only differences I can see are far less PG&CPU than the standard ships (even less th...
- by General Funguy - at 2012.07.12 04:22:00
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87. (request) co/ed clone production - in Feedback/Requests [original thread]
This is a problem with ALL FPS games really. I can understand that a female character would present a smaller target, creating balance issues but, it's not the 1940's anymore.
- by General Funguy - at 2012.07.12 04:04:00
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88. [Feedback] Logistics Dropships aren't really worth it. - in Feedback/Requests [original thread]
EVICER wrote: General Funguy wrote: I have been saving SP for days just to be able to upgrade to the Logistics Dropship, namely the Prometheus. Upon accruing enough points and blowing a fair chunk of ISK, I realize that it has significantly ...
- by General Funguy - at 2012.07.12 03:58:00
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89. [Feedback] Logistics Dropships aren't really worth it. - in Feedback/Requests [original thread]
I have been saving SP for days just to be able to upgrade to the Logistics Dropship, namely the Prometheus. Upon accruing enough points and blowing a fair chunk of ISK, I realize that it has significantly less PG & CPU than the Grimsnes and ev...
- by General Funguy - at 2012.07.12 03:31:00
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90. [BUG] Microphone quits working randomly - in Technical Support/Bugs [original thread]
All weekend I have been having an issue where the mic just stops working. I can hear people talking, but they can't hear me. No I'm not muted, before anyone asks. Restarting the game doesn't fix it, restarting the PS3 fixes it sometimes. If the m...
- by General Funguy - at 2012.07.09 07:05:00
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91. Bug Market (infinite loading) menu /dropsuit modules/ electronics - in Technical Support/Bugs [original thread]
Same with skills under engineering. It just sits there and loads, when you try to back out it puts up text in reference to augmentations.
- by General Funguy - at 2012.07.04 21:44:00
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92. [REQUEST] Stand upon sprinting and PRONE! - in Feedback/Requests [original thread]
When you are crouching you should automatically stand up when you press the sprint button. And for the love of god add the ability to go prone! What, in the future no one is able to lay on the ground to make themselves a smaller target? C'mon, eve...
- by General Funguy - at 2012.07.04 21:41:00
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93. [Request]Lock on alert and counter-measure module - in Feedback/Requests [original thread]
I was thinking this too. Maybe an Electronic Counter Measure module or Radar Jamming to prevent a lock for a certain amount of time. Kind of like Battlefield 3 where you can deploy flares once there is a lock on, and then have to wait for a cool d...
- by General Funguy - at 2012.07.04 21:38:00
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94. [EXPLOIT] Campers on the towers - in Technical Support/Bugs [original thread]
I could be wrong and there could be a legitimate way to get up there, but, people are getting on top of the towers in numbers with swarm launchers. They are eliminating the ability to fly a dropship and they are essentially impossible to kill beca...
- by General Funguy - at 2012.07.04 21:34:00
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95. We need the ability to form parties. - in Feedback/Requests [original thread]
It should be one of the first things added to an FPS. Especially an objective based one. This is really a no brainer.
- by General Funguy - at 2012.07.02 05:20:00
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96. We need the ability to form parties. - in Feedback/Requests [original thread]
It's a necessity in games like this. Without it, the game isn't nearly as good as it could be. There is little to no cooperation, so why not just play Call of Duty or Battlefield? Please add this ASAP so the feature isn't buggy when the game is re...
- by General Funguy - at 2012.07.02 05:00:00
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97. Grenade bugs. - in Technical Support/Bugs [original thread]
Sometimes after cooking off grenades, your character will pull another grenade when you try to use your primary weapon. So you just stand there and hold a grenade until someone kills you. I have also had my character throw grenades randomly while ...
- by General Funguy - at 2012.07.02 04:32:00
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98. needs to be detials on game status - in Technical Support/Bugs [original thread]
I agree though, some way of telling how long is left would help. The same goes for Ambush, there's really no way of knowing who is winning.
- by General Funguy - at 2012.07.02 04:29:00
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99. Game Unplayable, Never Loads - in Technical Support/Bugs [original thread]
I'm getting this same issue. Restarting the game has fixed it for me.
- by General Funguy - at 2012.07.02 04:27:00
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100. [Feedback] Tank Collisions - in Feedback/Requests [original thread]
I can see having SOME damage if you have a collision, but the vehicles are so hard to control that the amount of damage received is just ridiculous.
- by General Funguy - at 2012.06.28 02:54:00
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