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1521. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: Much like the whole backpedaling debacle, this supposed speed cap or the game will break... yea. Aliens Yeah speed breaks the game cause aliens? or something. Something like that.
- by Gavr1lo Pr1nc1p - at 2014.07.16 21:11:00
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1522. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: Gavr1lo Pr1nc1p wrote: What about high slot speed mods? Aren't there some of those? No. But I like the way you think Chants: Speed, speed, speed, speed, speed, speed!
- by Gavr1lo Pr1nc1p - at 2014.07.16 21:08:00
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1523. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: hfderrtgvcd wrote: Spademan wrote: Ghost Kaisar wrote: I was. 3x Melee, 1x speed, 2x damp + cloak The three to four man Melee kill feeds were totally worth the death count. Melee isn't a bad option to run one or two...
- by Gavr1lo Pr1nc1p - at 2014.07.16 21:06:00
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1524. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: Gavr1lo Pr1nc1p wrote: Appia Vibbia wrote: Gavr1lo Pr1nc1p wrote: Appia Vibbia wrote: HEPs are: 15% melee, 5% sprint What speed can a minja get with 3 HEP's and 3 KC's? 11.12m/s All open beta vets were given 100...
- by Gavr1lo Pr1nc1p - at 2014.07.16 21:03:00
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1525. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Gavr1lo Pr1nc1p wrote: So there is a hard cap on speed...interesting Now that right there is an idiot-grade case of confirmation bias :-) The "HEP Metabolic Enhancer" reads +5% to sprint, +15% to melee. Accountin...
- by Gavr1lo Pr1nc1p - at 2014.07.16 21:01:00
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1526. Scout Registry / Killboard - in General Discussions [original thread]
IAmDuncanIdaho II wrote: One Eyed King wrote: Gavr1lo Pr1nc1p wrote: Can't find em on proto fits They might have left them off being there are so few in number. http://dust514.com/news/blog/2013/04/human-endurance-event-for-dust-5...
- by Gavr1lo Pr1nc1p - at 2014.07.16 20:21:00
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1527. Discussion: Changing Optimals to affect both long and close range. - in General Discussions [original thread]
The only ppl complaining about the RR are heavies who complain about every counter to them, despite none of them being hard counters or even feasible
- by Gavr1lo Pr1nc1p - at 2014.07.16 20:18:00
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1528. Scout Registry / Killboard - in General Discussions [original thread]
Can't find em on proto fits
- by Gavr1lo Pr1nc1p - at 2014.07.16 20:08:00
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1529. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: Gavr1lo Pr1nc1p wrote: Appia Vibbia wrote: HEPs are: 15% melee, 5% sprint What speed can a minja get with 3 HEP's and 3 KC's? 11.12m/s All open beta vets were given 100 HEP modules on May 6, 2013. They are kincat...
- by Gavr1lo Pr1nc1p - at 2014.07.16 20:06:00
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1530. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: HEPs are: 15% melee, 5% sprint What speed can a minja get with 3 HEP's and 3 KC's?
- by Gavr1lo Pr1nc1p - at 2014.07.16 19:49:00
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1531. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: wasn't ghost running a melee troll fit on a minja? I can't remember the total damage you get. Protip for beta users (if you have it) are the HEP kin cats. +5% melee dam + 5% sprint bonus (if memory serves). I only have a 100 an...
- by Gavr1lo Pr1nc1p - at 2014.07.16 19:46:00
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1532. Another Nova Knife Event? - in General Discussions [original thread]
Gimme CCP. Let the HMG scrub lets feel the pain of my minja
- by Gavr1lo Pr1nc1p - at 2014.07.16 19:44:00
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1533. Do you guys think it would be a good idea to restrict some weapons? - in General Discussions [original thread]
Fine-Scouts can't use rifles if heavy's lose their sidearm Fair's fair
- by Gavr1lo Pr1nc1p - at 2014.07.16 19:42:00
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1534. HMG Targeting and Hit Detection Question. - in General Discussions [original thread]
Master Jaraiya wrote: deezy dabest wrote: boba's fetta wrote: deezy dabest wrote: Just ran a small test and this is NOT the case. Will have the raw feed up shortly and will see about getting an edited version up as well. dont edit ...
- by Gavr1lo Pr1nc1p - at 2014.07.16 19:38:00
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1535. HMG Targeting and Hit Detection Question. - in General Discussions [original thread]
Master Jaraiya wrote: Gavr1lo Pr1nc1p wrote: Master Jaraiya wrote: Gavr1lo Pr1nc1p wrote: So you're telling me that the HMG is currently too hard to aim and kill with.... No, I'm telling CCP that the HMG either needs updated animati...
- by Gavr1lo Pr1nc1p - at 2014.07.16 19:32:00
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1536. HMG Targeting and Hit Detection Question. - in General Discussions [original thread]
Master Jaraiya wrote: Gavr1lo Pr1nc1p wrote: Master Jaraiya wrote: Gavr1lo Pr1nc1p wrote: So you're telling me that the HMG is currently too hard to aim and kill with.... Furthermore, If I can get close enough to anyone with my HMG ...
- by Gavr1lo Pr1nc1p - at 2014.07.16 12:22:00
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1537. HMG Targeting and Hit Detection Question. - in General Discussions [original thread]
Master Jaraiya wrote: Gavr1lo Pr1nc1p wrote: So you're telling me that the HMG is currently too hard to aim and kill with.... Furthermore, If I can get close enough to anyone with my HMG to shoot them with it, while they are wielding a RR...
- by Gavr1lo Pr1nc1p - at 2014.07.16 12:14:00
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1538. Yellow Heavy, Red Heavy - in General Discussions [original thread]
Leeroy Gannarsein wrote: OP wrote: abloobloobloo What a coherent, well thought out statement! Id love to hear more of you're enlightening opinions!
- by Gavr1lo Pr1nc1p - at 2014.07.16 12:12:00
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1539. Is there any other reason to use the assault scrambler rifle over th... - in General Discussions [original thread]
AsScr=bane of my existence
- by Gavr1lo Pr1nc1p - at 2014.07.16 12:10:00
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1540. HMG Targeting and Hit Detection Question. - in General Discussions [original thread]
Master Jaraiya wrote: Gavr1lo Pr1nc1p wrote: So you're telling me that the HMG is currently too hard to aim and kill with.... No, I'm telling CCP that the HMG either needs updated animations and a new reticule, or a bug fix. When I use ...
- by Gavr1lo Pr1nc1p - at 2014.07.16 12:08:00
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