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1. Vehicle Thieft - in Feedback/Requests [original thread]
Some improvements should be made to vehicle door lock systems. Being killed at the beginning of battle in Factional Warfare and having your tank ride off without you as the driver sucks. 1 If the doors are locked the doors should stay locked for ...
- by Galvatrona - at 2015.09.07 17:36:00
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2. Matches Unbalanced - in General Discussions [original thread]
I also don't like the unbalanced matches. When I notice that the reds can't hold anything or get off their red line I keep my tank at the 2 closest letters to our teams MCC. That's all the under manned team needs is a dual scanner tank rolling up...
- by Galvatrona - at 2015.09.07 16:10:00
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3. Tank Stealing - in General Discussions [original thread]
Thank you Dovallis, eve players shoulden't be comparing their ships to tanks or vehicles unless the same call in/drop off features are used. It would be different if eve pilots had to call in ships to open space and shuttle to it to claim it when ...
- by Galvatrona - at 2015.09.07 14:49:00
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4. Tank Stealing - in General Discussions [original thread]
On the note of team sabatoge I wonder why you get kicked from matches from either killing your own teammates or doing to much friendly damage. With this said I believe the team sabatoge idea is moot as you get kicked from battle for it. Same note ...
- by Galvatrona - at 2015.09.07 12:35:00
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5. Tank Stealing - in General Discussions [original thread]
I wonder Ben are you also a team killing tank thief? I shoulden't have to worry about some butt hurt team mate chasing me back beyond the spawn point in our own redline. It would be nice to have a punishment option in vehicles to punish a vehicl...
- by Galvatrona - at 2015.09.06 04:32:00
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6. Tank Stealing - in General Discussions [original thread]
Factional battles and spawning is why I'm writing this message. This is the third time the same person has killed me at the beginning of battle while I wait for my tank. I spawned the wrong tank at the start and backed out of the spawn area to hop...
- by Galvatrona - at 2015.09.06 01:19:00
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7. Y R THE GAL TANKS SO INVINCIBLE!!! - in Feedback/Requests [original thread]
Soo funny Yes I do see the new armor tanks as a bit too survivable compared to the shield tanks. I down those tanks in 4 shots unless their moving at full speed to use buildings for cover. There has only been 1 tank that has gotten away from my 4...
- by Galvatrona - at 2015.04.30 11:50:00
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8. Trading Officer Suits for Isk - in General Discussions [original thread]
This is great. keep bringing up the profit margin for me, lol. Being able to pull more out of the exp items a day means my idea of rare items is different than you
- by Galvatrona - at 2015.04.20 14:04:00
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9. Dear tankers, ADS pilots, and LAV drivers. - in General Discussions [original thread]
Hmmm buffing cost, sounds like a good idea. seeing as tanks went up in cost I believe the next item to get a "ISK buff" are AV weapons including AV grenades, now woulden't that make a fair argument. Using a rail turret sucks now as you only get 3 ...
- by Galvatrona - at 2015.04.20 13:26:00
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10. Broken maps??????? - in Technical Support/Bugs [original thread]
I am having tanks and vehicles replaced on a regular basis, I am getting tired of writing tickets to replace items that should have never been lost this way. MY tank blows up from a rock on the field, in the middle of the field??? "I gotta be stu...
- by Galvatrona - at 2015.02.22 21:03:00
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11. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
dieing at 0/0 is acceptable, but the debate on that one is that there is or is not a penalty to turret operators. After all they are not just passengers but are holding onto a piece of hardware attached to the dropship and would also feel the 0/0 ...
- by Galvatrona - at 2015.02.12 02:37:00
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12. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
I wonder if pilot suits were and are such a horrible idea then it is I wonder why they were implemented into the game with no expectations to use them. In effect are taking up space in the game that they shoulden't . removal of the option list for...
- by Galvatrona - at 2015.02.12 01:54:00
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13. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Now this is a tactic I do not employ but am seriously thinking about as it would prevent scouts from remoting me mostly but I find it cheesy and the cost per death at this point is not worth the risk. If not a pilot suit then a weapons limitatio...
- by Galvatrona - at 2015.02.11 12:34:00
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14. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
another reason I am saying that a tank is included in the closed cockpit system as I choose not to use the jump out tactic and have gotten used to fighting the ones that do bail and fire at me with a forge gun. make sure you get them low enough on...
- by Galvatrona - at 2015.02.11 12:29:00
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15. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Both the tank and dropship carry the same risk to passengers that want to deploy in their seats. They are in the hands of the driver and have accepted the risks of deploying in a vehicle instead of another link. For some reason people that deploy ...
- by Galvatrona - at 2015.02.11 12:13:00
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16. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
I am a full time tanker, up until 1.10 I didn't use or have a dropsuit higher than min logi level 1 just to use my blueprint suit to drive. All of my points up until this point were into tanks my guns operate better. I can fit better mods with ful...
- by Galvatrona - at 2015.02.11 09:59:00
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17. SP bonus Not fixed - in Technical Support/Bugs [original thread]
OK devawjatever, I am guessing you don't mind that there is a vote system, with input by the players that's ignored? I don't think players asked for another aur sucking update when we have asked for so much more that would improve the game. I'd li...
- by Galvatrona - at 2015.02.10 08:35:00
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18. SP bonus Not fixed - in Technical Support/Bugs [original thread]
Yes I do agree that GM Archduke is keeping himself level headed when it comes to dealing with us. Then again it seems that he is the only one handling things atm. of all of my tickets/posts GM Archduke has replied more than 10 times and I have onl...
- by Galvatrona - at 2015.02.09 21:04:00
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19. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
enough is enough, just put enforcer tanks back in and be done with it.
- by Galvatrona - at 2015.02.09 18:32:00
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20. SP bonus Not fixed - in Technical Support/Bugs [original thread]
Sorry booby but your guess on my use of language may be wrong as whats up there is what I typed. No editing needed. I don't care about how many likes it gets, punctuation or spelling its that the forum gets read/replyed more often than support tic...
- by Galvatrona - at 2015.02.09 18:07:00
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