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541. Please CCP, look at those PC matches server side - in General Discussions [original thread]
Good job trying to nail down the problem guys. I think you've pretty much got it: a combination of voice chat, server latency, equipment spam, and poorly optimized sockets. The framerate lag in large sockets is already pretty apparent even in p...
- by Funkmaster Whale - at 2013.12.08 20:54:00
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542. Aim Assist + Massive Heavy Hitbox = Sad Heavy - in General Discussions [original thread]
FAKIR REDETTa wrote: J4yne C0bb wrote: I think CCP should dial AA back a bit. Aside from what CCP should be doing about it, my personal solution to heavy TTK has been to go SMG prof 3 instead of HMG. The proto-bears have better damage output...
- by Funkmaster Whale - at 2013.12.08 03:00:00
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543. The One Thing I Don't Get About Dust 514 Performance - in General Discussions [original thread]
DUST does a ton of back end computing regarding player skills, dropsuits, fittings, etc. Each player is unique in that he has several attributes that are individually modified by skills/modules which gives the PS3 a lot more to compute compared t...
- by Funkmaster Whale - at 2013.12.07 20:25:00
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544. The TAR is my new favourite weapon - in General Discussions [original thread]
Regular AR needs the same recoil as the TAR. Would help balance the laser-accuracy of an aim assisted AR.
- by Funkmaster Whale - at 2013.12.07 20:21:00
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545. God awful lag - in General Discussions [original thread]
No. DUST 514's LagGäó is an intended feature. It's meant to harden a player's resolve. In future updates, CCP plans to expand on LagGäó by adding randomized framerate drops, hangs, and a new Slideshow feature! Please refrain from complaints rega...
- by Funkmaster Whale - at 2013.12.07 20:13:00
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546. The One Thing I Don't Get About Dust 514 Performance - in General Discussions [original thread]
Mobius Wyvern wrote: Vell0cet wrote: I think a huge part of this is the team and budget for this game is small. I'm pretty sure they are pushing the UR3 engine to its limits. I also wonder if the voice coms are using a higher percentage of t...
- by Funkmaster Whale - at 2013.12.07 19:49:00
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547. Aim Assist + Massive Heavy Hitbox = Sad Heavy - in General Discussions [original thread]
I was doing some tests with the aim assist today with a friend on the opposing team, specifically against Heavy suits with me using an AR and was quite surprised how effective the tracking against them is. Heavies as you know have a pretty damn b...
- by Funkmaster Whale - at 2013.12.07 19:40:00
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548. Can the heavies get their balls back? - in General Discussions [original thread]
Long time AR CalAssault user here who specced into HMG Prof. IV to give it a shot (I already had FG Prof. V for a while). ... ... My god... The HMG is just so bad. The only time I could get a kill would be within 10-15m, and even at that range ...
- by Funkmaster Whale - at 2013.12.07 18:41:00
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549. How to balance Uplinks - in General Discussions [original thread]
We've been suggesting changes to equipment spam for a long time, even so far as suggesting it has a large part to do with lag in PC. Look at the patch notes to see how much they care, and then guess why people don't care to make suggestions anymore.
- by Funkmaster Whale - at 2013.12.06 23:57:00
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550. Don't Go Outside CCP Shanghai! - in General Discussions [original thread]
Shanghai has hit an air pollution record today. The PM 2.5 (a scale measuring harmful particles larger than 2.5mm per unit volume) was 570 today. The WHO used to state that any PM 2.5 above 20 was extremely bad, but recently changed it to anythi...
- by Funkmaster Whale - at 2013.12.06 16:53:00
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551. Uprising 1.8... 1.9... 2.0...? - in General Discussions [original thread]
Based on the current decimal system of patching, 1.8 will be early January, 1.9 early Feb, and 2.0? Do we expect 2.0 to be the first major expansion? I'm thinking 2.0 will come out in May while we sit on 1.9 for two to three months giving them a ...
- by Funkmaster Whale - at 2013.12.05 22:38:00
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552. Proto Pub Stomping - in General Discussions [original thread]
John Demonsbane wrote: I already don't use proto in pubs at all anyway. Such a hero. So brave.
- by Funkmaster Whale - at 2013.12.05 22:12:00
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553. Uprising 1.7 Patch Notes (Concise Edition) - in General Discussions [original thread]
For those of you who don't feel like reading through the fluff, here's the concise edition: Controls Added some sensitivity options.
Gameplay Fixed ambush spawning for the 17th time. We swear we fixed it this time!
Added/change...
- by Funkmaster Whale - at 2013.12.05 22:02:00
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554. Did 1.7 convince you to take a break from Dust 514?? - in General Discussions [original thread]
Taking a break means you intend on coming back. Looking at the rate of development for this game goes to show that we won't be getting any real content (I.E. new game modes, PvE, an actual MMO) for YEARS. People get so excited about a new gun o...
- by Funkmaster Whale - at 2013.12.05 21:44:00
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555. Roles with an ability - in General Discussions [original thread]
Cool idea. Never gonna happen. CCP too busy with thinking of new ways to buff medium suits.
- by Funkmaster Whale - at 2013.12.05 20:53:00
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556. Vote-Kick Feature in FW - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: been saying this forever... the response you are gonna get is 'working as intended' trying to involve meta into actual gameplay is a major area of FAIL, but enough of being a broken record I feel like your signature (...
- by Funkmaster Whale - at 2013.12.05 20:50:00
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557. The transition from armor tanking to shield tanking - in General Discussions [original thread]
Why in the hell you'd want to transition to shields is beyond me. I've been shields since day 1 and have always been a hit-and-run style player (~9.2 K/D) Up until armor buff/aim assist/hit detection, shields were viable because you could survive...
- by Funkmaster Whale - at 2013.12.05 20:35:00
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558. Vote-Kick Feature in FW - in General Discussions [original thread]
No doubt people will figure out how to game the griefing system in FW. Griefers will be purposefully damaging shields/armor, running onto grenades, driving in front of tanks, etc. in an effort to get others kicked for their own stupidity. A vote ...
- by Funkmaster Whale - at 2013.12.05 20:20:00
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559. Protos beware of FW 1.7! Any friendlies running proto on my team will seriously... - in General Discussions [original thread]
Slick Saan wrote: Funkmaster Whale wrote: Having FF is going to be a sociological experiment in human nature. Within the week you'll probably see top players avoiding FW because of the griefing or the griefers will get bored. Based on the n...
- by Funkmaster Whale - at 2013.12.05 19:00:00
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560. Protos beware of FW 1.7! Any friendlies running proto on my team will seriously... - in General Discussions [original thread]
Having FF is going to be a sociological experiment in human nature. Within the week you'll probably see top players avoiding FW because of the griefing or the griefers will get bored. Based on the nature of these idiots on the forums circle jerki...
- by Funkmaster Whale - at 2013.12.05 17:28:00
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