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21. The problem with the LAV - in Feedback/Requests [original thread]
Herpn Derpidus wrote: the free LAVs should just push and damage players not flaten them, and if small turrets did anything people wouldmt feel so tempted to run everyone over I have no problems with dudes getting run over by starter fits. Hap...
- by Full Metal Kitten - at 2013.05.16 21:29:00
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22. The problem with the LAV - in Feedback/Requests [original thread]
Thor Thunder Fist wrote: my onikuma has 1150 shield and 425 armor I happen to have militia BPO mods so I can give it around 20% passive shield resist so thats about 2k total EHP but still thats only 2 nades I often throw 1 nade then finish them...
- by Full Metal Kitten - at 2013.05.16 17:35:00
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23. The problem with the LAV - in Feedback/Requests [original thread]
I have no qualms with tank EHP buff. I support a drop ship buff. Buff the scout and logi LAVs, no problem. You all invested skills into your ride. In Chromosome you couldn't OHK vehicles that the driver invested in, but you could control starter L...
- by Full Metal Kitten - at 2013.05.16 15:00:00
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24. [Feedback] Recent Tank Changes - in Feedback/Requests [original thread]
CharCharOdell wrote: Stop fighting eachother. We need to focus on nerfing AV. You just did with the HP buff. I don't mind tanks getting some TLC, but the BPO LAVs? It seems we've come full circle from open beta launch when hit and run was the...
- by Full Metal Kitten - at 2013.05.16 04:02:00
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25. Serious issue with the skillpath to specialized proto suits. - in Feedback/Requests [original thread]
+1 ZDub
- by Full Metal Kitten - at 2013.05.16 01:17:00
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26. Laser rifle - A constructive discussion - in Feedback/Requests [original thread]
I was a part time LR user in Chromosome. I had SS Proficiency 3 so all ranges are disappointing now, but I be adapting. More than anything I want the old sighting mechanic back. It was much easier to track my target because I could see where he wa...
- by Full Metal Kitten - at 2013.05.16 01:07:00
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27. The problem with the LAV - in Feedback/Requests [original thread]
I thought people were joking about multiple grenades to kill militia LAVs. They weren't. x3 advanced EX-0 to now take down a militia LAV.
- by Full Metal Kitten - at 2013.05.16 00:57:00
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28. Hyperbole is the opposite of good feedback! - in Feedback/Requests [original thread]
Great advice. +1 Overall the Feedback forum is much much better than General Discussion, but it has it's share of garbage too. I think General Discussion should be renamed Autistic Pub Chat.
- by Full Metal Kitten - at 2013.05.14 16:19:00
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29. [Feedback] Rapid Reload Skill - in Feedback/Requests [original thread]
BuTtHuRtPEepZ wrote: Full Metal Kitten wrote: I think rapid reload and sharpshooter should swap places in the new tree. sharpshooter isnt the same anymore. before it was range, now it is mrerely closing the bullet spread (as in tracers f...
- by Full Metal Kitten - at 2013.05.14 06:06:00
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30. Capturing enemy vehicles and vehicle return - in Feedback/Requests [original thread]
+1 Makes good sense. In the meantime, get out of your stolen ride and burn that biznatch to the ground before the match ends.
- by Full Metal Kitten - at 2013.05.14 06:04:00
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31. My thoughts on the Tac AR. (snipers should read this too) - in Feedback/Requests [original thread]
Ok bros, I think we finally have an idea I can support. Separate the TAR into a different weapon class so AR is not a 2 for 1 special. I can dig it.
- by Full Metal Kitten - at 2013.05.14 05:53:00
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32. TAC RIFLES!!! REGUEST!!! - in Feedback/Requests [original thread]
KING CHECKMATE wrote: AS ALWAYS. The TAC AR is FINE. It just needs a CQC NERF. It has more range than regular AR.It hits harder.It can shoot faster.Ok i can deal with these. BUT: Its way too good up close.... I agree it is fine. But how wo...
- by Full Metal Kitten - at 2013.05.14 02:46:00
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33. requist dropship love - in Feedback/Requests [original thread]
I experimented with militia DS in Chromosome. It's an awesome addition to the game. I would really like to see pilots get some TLC. It adds an awesome dimension to gameplay. Would be cool if Assault Dropships had a bomb fitting, like suits have ...
- by Full Metal Kitten - at 2013.05.14 02:26:00
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34. [Feedback] Rapid Reload Skill - in Feedback/Requests [original thread]
I think rapid reload and sharpshooter should swap places in the new tree.
- by Full Metal Kitten - at 2013.05.14 02:03:00
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35. [REQUEST] CCP - Skill Tree Reset option - in Feedback/Requests [original thread]
I think when a player graduates from the upcoming Academy battle mode they should get a respec option as a reward. This encourages them to experiment and allows one to determine their preferred role without gimping specialization. Once you play in...
- by Full Metal Kitten - at 2013.05.14 02:01:00
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36. [Request] Infantry Armor Plates - in Feedback/Requests [original thread]
Gallente armor tanker checking in. Please add Armor Plate Profficiency skill. Speed penalty reduction 10% per skill level. For Shield Extenders, add 3, 5, 10 percent scan profile penalty respectively and a corresponding Shield Extender Proficien...
- by Full Metal Kitten - at 2013.05.14 01:54:00
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37. weapon balance - in Feedback/Requests [original thread]
Too much QQ, not enough pew pew. I can rapid burst the TAR just fine without a modded controller. Aim low to start cuz that biznatch is gonna kick up with every shot. This is not very effectively while strafing, as you can imagine. Nor is rapid bu...
- by Full Metal Kitten - at 2013.05.13 23:15:00
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38. TAC RIFLES!!! REGUEST!!! - in Feedback/Requests [original thread]
Modded controllers are not prevalent and the TAR is not broken. You just haven't learned to counter it yet. You only have a couple choices for long range weapons, and the TAR is most versatile of the three. Scrambler rifles are coming and will pro...
- by Full Metal Kitten - at 2013.05.13 22:57:00
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39. Swarm Launcher Disadvantage! - in Feedback/Requests [original thread]
It seems like you understand this is an anti-vehicle weapon, but then you sidetrack into "freefire" for immediate assault of ground troops on spawn in. This is not viable nor an intended use of the weapon. Spawn mechanics allow cloaking when you...
- by Full Metal Kitten - at 2013.05.13 22:43:00
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40. TAC RIFLES!!! REGUEST!!! - in Feedback/Requests [original thread]
There's no need to nerf the TAR. Are you guys trying it out? You should. Get good with it and learn what it does well, and what it doesn't. Too many people are crying rivers of tears because they are getting killed by it without learning or adapti...
- by Full Metal Kitten - at 2013.05.13 22:18:00
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