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981. Boosters need to be stopped - in General Discussions [original thread]
I was unable to reach the spot they were at because the team quto was reached and also I did take a pic of the leaderboard and if you think 7000wp 1kill no deaths isnt boosting while another guy on my team has 1 death and 0kills for the whole game...
- by Fristname Family name - at 2014.08.16 04:47:00
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982. Boosters need to be stopped - in General Discussions [original thread]
9:00-9:45 eve time skirmish it was on Aisa sever im guessing because im aussie from Queensland and its on automatic sever .They were spawning in cars in the corner of the map and fluxing them shooting them with tanks and forgeing them, they luanch...
- by Fristname Family name - at 2014.08.15 23:40:00
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983. Solution to RE problem - in General Discussions [original thread]
Wait I know the real problem... you cant tank!! So what do you do? Whine on the forums constantly and get you scrub friends to do it also then hope you have whined enough to get ccp to shut you babys up. How bout you swap server.... ive only see...
- by Fristname Family name - at 2014.08.03 13:22:00
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984. Solution to RE problem - in General Discussions [original thread]
Also making REs dissapear wouldnt work I simply put my friends on from his logi MK0 and mine on from my adv logi and KABOOOM!!!!!!
- by Fristname Family name - at 2014.08.02 23:38:00
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985. Solution to RE problem - in General Discussions [original thread]
Adipem Nothi wrote: H0riz0n Unlimit wrote: Sgt Buttscratch wrote: As a tanker you should not be killed by a jihadist lag. You can hear rdv's and you have an overview map You know, sometimes i like to think that AV has been invented for ...
- by Fristname Family name - at 2014.08.02 23:36:00
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986. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
Forge guns and swarms are good av weapons but re's aeent scrub unkess on lav really but just shooting the front of the lav will set them off. Throw on a small gun and let you goons ( gunners ) shoot the front as it approches. A small missile will ...
- by Fristname Family name - at 2014.07.21 22:22:00
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987. [Request] Slightly Nerfing the HMG - in Feedback/Requests [original thread]
As Moody said " play/counter play " you have to adapt you retards. You cant run into a heavy from infront wtf you think will happen? His gun is a cqc gun and you ran right into it learn how to change your fits and adapt. Your all honestly whining ...
- by Fristname Family name - at 2014.07.13 14:20:00
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988. handheld weapon modules - in Feedback/Requests [original thread]
Fizzer94 wrote: Louis Domi wrote: Nah nothing more is going on there, also even if they did make more mods for that I don't think they would make it for specific weapons, like the charge mod wouldn't do anything on a AR or a CR, if it they w...
- by Fristname Family name - at 2014.07.11 05:46:00
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989. handheld weapon modules - in Feedback/Requests [original thread]
Well as I go through skill trees I read the handheld weapon modules as " such as damage mods " so are here going to be more? Im gonna make a quick few ideas for you ccp. Cooling system ( must have a gun that can over heat ) Reduces the time for...
- by Fristname Family name - at 2014.07.11 04:23:00
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990. [Request] Slightly Nerfing the HMG - in Feedback/Requests [original thread]
With dispertion maybe it could solve problem with a little less dispertion to assault and burst ( and like a 1 damage buff or less spray for the assualt as its ment to be a longer distance wepon but how many you see every day none 0 assault hmgs b...
- by Fristname Family name - at 2014.07.11 03:57:00
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991. [Request] Slightly Nerfing the HMG - in Feedback/Requests [original thread]
Bormir1r wrote: Concession Before I go on the propose my solution I need to provide my concessions to this arguement. The HMG is meant to kill things in CQC
It should be allowed to have the most firepower
It is very close to bei...
- by Fristname Family name - at 2014.07.11 03:49:00
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992. daily bonus and somthing a lil more rewarding - in General Discussions [original thread]
I was playing while typing to be honest XD also I dont care about other people who arent loyal enough to sign in every day.
- by Fristname Family name - at 2014.07.09 04:53:00
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993. sorry but I making a small list ccp. flaylock and sp payouts - in Feedback/Requests [original thread]
Malleus Malificorum wrote: There already is a timed bonus. 3sp for every 1 second in battle + SP = to wp earned. Its not noticeable when I get same sp from 25min game wih 2000wp as 5min game with 2000wp and get 6, 000 sp in both
- by Fristname Family name - at 2014.07.09 04:50:00
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994. sorry but I making a small list ccp. flaylock and sp payouts - in Feedback/Requests [original thread]
Ill start with sp payouts. In a ambush I can get 10, 000sp as a logi in a 6min game wih 4000 wp ( non sp event ) but in skirmish ill get roughly same amount for a 25min game I was thinking including a timed sp gain for how long the match goes for ...
- by Fristname Family name - at 2014.07.09 03:13:00
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995. ideas for the daily bonus ànd to make it more rewarding - in Feedback/Requests [original thread]
Inmortal slayer ( my main account ) has almost got a year daily bonus, am i gonna get my proto heavy bpo? Also I feel the bonus isnt really the best thing I feel like getting a box with a cool name every 25 days or so that has a aurim wepon or lik...
- by Fristname Family name - at 2014.07.09 02:56:00
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996. daily bonus and somthing a lil more rewarding - in General Discussions [original thread]
Inmortal slayer ( my main account ) has almost got a year daily bonus, am i gonna get my proto heavy bpo? Also I feel the bonus isnt really the best thing I feel like getting a box with a cool name every 25 days or so that has a aurim wepon or lik...
- by Fristname Family name - at 2014.07.09 02:02:00
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997. Announcement:Destructive Data Mining: The Expert Challenge [27 June - 2... - in Announcement and Events [original thread]
bogeyman m wrote: Baal Omniscient wrote: QUESTION!!!!!!!! Do vehicle kills count towards the total kill count for the AV weapons? Because just about everyone bails before their ride blows these days and that means I'm getting SMG kills inst...
- by Fristname Family name - at 2014.07.04 14:05:00
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998. Announcement:Destructive Data Mining: The Expert Challenge [27 June - 2... - in Announcement and Events [original thread]
Forge gun shall be called "Slayers (or daddys or fattys ) big boom boom stick breach forge gun and mass driver "slayers ( or daddys ) little boom stick ( or little boom boom or little boom boom stick or boom boom stick Jr ) assault mass driver.
- by Fristname Family name - at 2014.06.26 07:03:00
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999. forge gun has missing stats - in Technical Support/Bugs [original thread]
The forge gun doesnt have a reload speed. I would like to know what my forge guns dang reload speed is. This has been missing since 1.8 was realeased. Also ccp do I get my bpo proto heavy with boundless hmg and six-kin smg that has 1500armour an...
- by Fristname Family name - at 2014.06.25 01:02:00
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1000. Swarm launchers/ forge gun/anti vehicle - in Feedback/Requests [original thread]
Glyd Path wrote: Why do you believe that a swarmer should be able to run solo? That makes no sense in dust. None. I can swarm solo In dust but I belive it should be able to half regen speed of vehical hp but do less damage. Also flux or av n...
- by Fristname Family name - at 2014.06.14 07:50:00
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