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41. Random Control Freakouts - in Technical Support/Bugs [original thread]
Every couple of days the game seem to have a grudge against me. Seemingly at random either a grenade is thrown, or the player-screen pops up, usually instead of shooting, without me hitting the associated buttons on my controller. (Standard PS3) ...
- by Fremder V1 - at 2013.05.22 16:12:00
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42. The Shotguns of DUST. - in General Discussions [original thread]
Shotty GoBang wrote: Side Note: OP doesn't specify, but he sounds like a fellow Scout. Aspiring shotgunners may find different engagement parameters coming from Logi or Assault Shotgunners, given their superior staying power. So far, most o...
- by Fremder V1 - at 2013.05.17 20:28:00
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43. Scanning - in General Discussions [original thread]
Yeah, right now it seems hardly worth it, to me at least, except for flavor and/or quicker feet, of course. Also, this thread drowned pretty damned fast in this rampant, pretentious and self-seeking sea, that is this forum. I should have started ...
- by Fremder V1 - at 2013.05.11 21:06:00
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44. Scanning - in General Discussions [original thread]
Does anyone else have the impression, that the whole scanning shebang doesn't work as one would suspect? I posted a request yesterday, regarding buildings and vehicles being invisible to the scanner, until they are allready in direct view. Since ...
- by Fremder V1 - at 2013.05.11 13:18:00
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45. Scanprofile of vehicles and buildings - in Feedback/Requests [original thread]
The request is to consider raising it. I have the impression, most of the time enemy buildings and vehicles only appaer on my radar for a while, after a teammate or myself allready spotted them directly. Not sure if that is intended. Either way, ...
- by Fremder V1 - at 2013.05.10 14:13:00
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46. [BUG] Breach Shotgun ammo/reload bug - in Technical Support/Bugs [original thread]
Good to know. Thanks.
- by Fremder V1 - at 2013.04.03 07:25:00
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47. [BUG] Breach Shotgun ammo/reload bug - in Technical Support/Bugs [original thread]
Sometimes after firing the first shot, the display and weapon act as if there were still two shots left. Reloading doesn't work and switching weapons doesn't change it. After firing again, the weapon reloads automatically. It's rather rare, but w...
- by Fremder V1 - at 2013.04.02 13:48:00
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48. I maxed my weekly SP Cap and logged off... - in Feedback/Requests [original thread]
I too doubt the cap existst mainly to protect the fun of casual gamers, since (like mentioned by others) they will fall behind anyway. There are more clever ways to deal with that. For example an entertaining gamemode where everyone starts with st...
- by Fremder V1 - at 2013.02.26 15:05:00
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