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1521. So I tried the laser for the first time... - in General Discussions [original thread]
crazy space 2100046106 wrote: and what happens when your face to face with a shotgun or AR at close range? Laser deal 50% damage at 30m. 20% at 15m. Are ou kidding me? Overpowered? you have to be kidding me, try playing in a corp match. instead...
- by Free Beers - at 2013.01.15 08:09:00
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1522. So I tried the laser for the first time... - in General Discussions [original thread]
xXDust BunnyXx wrote: KingBabar wrote: Yeah baby yeah! Get fried much? - "Its so hard too use cause you need to keep the beam on your target." BS! When that baby heats up you merely need to glance a target and they're down. And with an i...
- by Free Beers - at 2013.01.15 08:04:00
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1523. So I tried the laser for the first time... - in General Discussions [original thread]
KingBabar wrote: Yeah baby yeah! Get fried much? - "Its so hard too use cause you need to keep the beam on your target." And with an insane range, 100% accuracy and no recoil at all, and not least a proper sight, they are just so easy to use....
- by Free Beers - at 2013.01.15 07:59:00
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1524. Region Setting - in Feedback/Requests [original thread]
Why I end up on EU servers consistantly when I solo or lead squad is beyond me. I ping between 180 and 220 to EU servers and still end up there. I know it ruins my match and probably many others as bounce around the map. So please give us region ...
- by Free Beers - at 2013.01.15 07:51:00
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1525. Total Systemageddon! (Epic Corp Battle Event!) - in General Discussions [original thread]
I-Shayz-I wrote: Something I enjoy about these threads is how well everyone gets along. I wish more players would just get together and have fun like this instead of insulting one another. I wish I could have joined last Saturday but I was sch...
- by Free Beers - at 2013.01.15 07:10:00
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1526. [Request] Never make Dust a PS4 exclusive. - in Feedback/Requests [original thread]
You assume this game will be around by that time. You have all played this game so far what confidence do you have in ccp at this point?
- by Free Beers - at 2013.01.15 06:25:00
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1527. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Aeon Amadi wrote: The issue here is that you're calling for a nerf to begin with. It doesn't matter how or why, the fact that you're saying "nerf this" or "this is OP" is what causes CCP to take knee-jerk drastic measures. FEEDBACK. You need...
- by Free Beers - at 2013.01.15 06:22:00
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1528. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Kreayshawn Coruscanti wrote: Aeon Amadi wrote: The issue here is that you're calling for a nerf to begin with. It doesn't matter how or why, the fact that you're saying "nerf this" or "this is OP" is what causes CCP to take knee-jerk drastic...
- by Free Beers - at 2013.01.15 06:17:00
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1529. Why are the imperfects so good? - in The Locker Room [original thread]
Bane Powers wrote: Gunpowder-Burns is clearly a sleeper agent design by the so called "imperfects" for the sole purpose of spreading their name around!!! You think your fooling everyone, but you cant fool me Imperfects!! You hear me!?!?!? This ...
- by Free Beers - at 2013.01.15 06:09:00
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1530. Sniping is it just me or is it about who can headglitch the most. - in General Discussions [original thread]
SheDevil HeadShotten wrote: kind of disappointed in sniping I love to snipe in most games. But here it is just find a rock hide behind it so i can hit you but you can not hit me and then let the red glow on the screen. it is so easy and takes n...
- by Free Beers - at 2013.01.15 06:01:00
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1531. The Imperfects connection - in General Discussions [original thread]
DigiOps wrote: I like how maturely you all conduct yourselves. Really. I dig it. We are all one big happy family, except Aeon. He is the uncle you never leave your clones alone with if you catch my drift
- by Free Beers - at 2013.01.15 05:56:00
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1532. Why are the imperfects so good? - in The Locker Room [original thread]
Bojo The Mighty wrote: Dude its like all the best players decided, "F You guys, we're going to **** this game." and they've been doing it ever since. The only way to get in is via recognition. I wonder if Exmaple Core was ever invited. He wa...
- by Free Beers - at 2013.01.15 05:52:00
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1533. Why are the imperfects so good? - in The Locker Room [original thread]
MR-NASTY wrote: From my experience the reason they are so good is because they are the best players in the game, and they decided to join together to become the force the rest of us all fear. But I must say when I go up against them I really fe...
- by Free Beers - at 2013.01.15 05:47:00
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1534. Total Systemageddon! (Epic Corp Battle Event!) - in General Discussions [original thread]
we will be putting up contracts so you will be able to see and choose if you want to battle us. So dont be afraid to put up contracts we want every corp to participate and have fun. It's still beta and not a better time for you and your corpies t...
- by Free Beers - at 2013.01.15 05:30:00
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1535. The Imperfects connection - in General Discussions [original thread]
Aeon Amadi wrote: I wouldn't be so angry if it weren't literally a planned and collaborative attempt to enforce their vocal opinions in such a demanding way. A thread for every member in the wrong forum thread - and by starting this one, mine i...
- by Free Beers - at 2013.01.15 05:21:00
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1536. Grenades - in Feedback/Requests [original thread]
Government CheeseBurger wrote: Just add this to the pile of other open treads this is already brought up in. "The only thing over powered in Dust is team work and communication" Anon. Edit ^^^ And Lamp posts!!!! Look you can continue to po...
- by Free Beers - at 2013.01.15 01:08:00
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1537. Grenades - in Feedback/Requests [original thread]
Icy Tiger wrote: Maken Tosch wrote: It could be worse. You should have been here earlier during the E3 build. Remote Explosives were all the rave. RE's couldn't be thrown up to 50 m away though... Have to go with this is much worse th...
- by Free Beers - at 2013.01.15 00:54:00
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1538. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
i still think for this specific issue moving timer to 5 seconds and then weighing the results is best bet. While over all nade spam need is a bigger issue that still needs to be addressed. Making it skill releated doesn't nothing to solve the pro...
- by Free Beers - at 2013.01.15 00:52:00
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1539. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
SoTa PoP wrote: I pray they do nothing but change the timer. I can throw a nade in the air it won't blow for 5-6 seconds - I throw it on the ground it blows in 2. I just want it to make sense - don't touch the damage yet this would be my sol...
- by Free Beers - at 2013.01.14 22:51:00
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1540. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Nickles Jester wrote: Here's a possible solution or at least a means to find an adequate solution. Make DMG 350 and change timer to 3.5 seconds then keep it that way for a week or so if. If people still perceive a problem then decrees DMG anoth...
- by Free Beers - at 2013.01.14 22:46:00
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